Commit graph

8 commits

Author SHA1 Message Date
H-M-H 3b6baaa8d3 made CSqlData const for threadfunctions and added a class for sqlstrings
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.

To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.

sql_string_helpers got an own source file now.

A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
H-M-H 931d99e4c2 also destroy locks created by CSqlServer 2016-05-04 23:39:16 +02:00
H-M-H 13688bbb2a fixed indentation 2016-05-04 00:27:03 +02:00
H-M-H c9e65c7931 Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
H-M-H 2bd6d0c381 do not always try to connect to unreachable sqlservers
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H 783c2161f1 sql_score init is threaded now 2016-02-20 15:33:35 +01:00
H-M-H e35de5a371 whether to setup a db can be configured for each server now 2016-02-20 15:33:35 +01:00
H-M-H 1314085928 restructured sqlconnection
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
Renamed from src/game/server/score/sql_server.cpp (Browse further)