Commit graph

10 commits

Author SHA1 Message Date
Zwelf a8abc3937b Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd d22052d800 Small improvements 2010-08-20 22:03:51 +04:00
GreYFoXGTi 05d81bc49a fixed seg fault on /top5 //thanks nevi
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00