Jupeyy
6426e341f3
Fix NaNs created by bad initialization
2020-10-17 18:17:13 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Vlad
be90f3f48b
Replaced tile names.
2020-09-13 23:00:49 +03:00
trml
b354e034fc
Fix prediction when chat is enabled
2020-07-15 03:15:35 +02:00
trml
d57c8ef463
Fix desync of predicted reload timer
2020-07-15 02:47:51 +02:00
def
0d9d873abf
Reset hook & collision in prediction after kill
...
Thanks to Pipou for reporting
2020-06-14 22:50:25 +02:00
def
21c4df0771
Fix crash in prediction when touching switch tile with number 0 ( fixes #2182 )
...
Just took the same code that we have on server side already
2020-05-17 08:52:21 +02:00
trml
f6c44468de
Another update, fix typo
2020-05-03 00:00:27 +02:00
trml
eb1bacb969
Update prediction with latest server physics
2020-05-02 18:52:04 +02:00
trml
cae7fad901
Use freeze end tick in prediction
2020-04-19 12:50:06 +02:00
ChillerDragon
4a6a85124a
Remove some unused includes
2019-12-14 10:20:42 +01:00
ChillerDragon
01c873bcf7
Remove a few unused stdio.h's
2019-12-09 15:40:59 +01:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
...
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
12pm
f66dc75400
Fix crash when switch (un)deep number is 0
2019-10-27 14:28:40 +01:00
Dennis Felsing
17a7e37411
Fix (thanks to Bannzay)
2019-10-16 07:08:44 +02:00
Dennis Felsing
3a3df05cca
Change sv_deepfly to work with hammer explicitly
2019-10-15 15:13:23 +02:00
heinrich5991
bcd1559c5e
Make LimitVel
a proper function
2019-09-18 14:50:27 +02:00
heinrich5991
66ccd808aa
Rewrite stopper code a bit, second try
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
The broken front layer from the first try has been fixed.
2019-09-18 02:04:46 +02:00
trml
ea9e444283
Use a single getter for tunings, add some missed cases, fix tuning update
2019-09-16 00:07:42 +02:00
trml
bb5eab0cc0
Add tunezone prediction
2019-09-09 00:53:07 +02:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
trml
b72a16ca36
Use new ddnetchar fields, cleanup, and fix prediction for already used jumps
2019-07-01 00:50:50 +02:00
trml
cf8c8534f1
Fix prediction of non-grabbed hook
2019-06-05 02:01:31 +02:00
trml
a885c64f4f
Fix ninjajetpack prediction
2019-05-13 01:46:50 +02:00
trml
bde2de2267
Improve weapon prediction on fastcap and vanilla
2019-05-13 01:46:35 +02:00
trml
339d9b05f8
Also reset hook on prediction reset
2019-05-05 14:28:39 +02:00
trml
00ab99aa2e
Add prediction for weapon switches and gunfire animation
2019-05-05 12:33:26 +02:00
trml
b61aae5ab4
Reset predicted character on kill
2019-05-05 12:33:26 +02:00
trml
df84e86ed0
Workaround for super prediction on non-64-player gametypes
2019-05-05 12:33:26 +02:00
trml
20c06dfcdf
Make speedup and stopper prediction on all gametypes again
2019-05-05 12:33:13 +02:00
trml
8eb4b7fd71
Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen
2019-05-05 12:32:06 +02:00
trml
b27a124e17
Enable freeze prediction with antiping off, and enable superjump prediciton on non-ddrace servers
2019-05-04 22:20:47 +02:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
trml
1db0d2ff40
Don't use freeze and deepfreeze flags for prediction yet
2019-04-24 15:56:56 +02:00
trml
3d8bd174e7
Add extended data to CCharacter and improve prediction of super/solo/endless/superjump
2019-04-22 00:38:24 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00