def
|
b57ffa429e
|
Use scancodes instead of keycodes for input (fixes #796, please test)
|
2017-07-21 19:53:49 +02:00 |
|
def
|
cc1f80471b
|
Use same key limit as SDL2 does
|
2016-04-29 21:56:38 +02:00 |
|
def
|
db8a126315
|
Merge swick's SDL2 branch
|
2016-04-29 21:55:48 +02:00 |
|
def
|
c90568ce71
|
Support for 9th mouse key (by Tolsi)
|
2014-01-14 20:33:18 +01:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
bd5b2b9f85
|
removed glfw and portaudio. SDL is now a requirement
|
2008-10-23 16:18:33 +00:00 |
|
Magnus Auvinen
|
8404143afe
|
added SDL support
|
2008-10-20 17:47:42 +00:00 |
|
Magnus Auvinen
|
6d44adb711
|
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
|
2008-09-25 14:04:02 +00:00 |
|
Magnus Auvinen
|
b73dcec397
|
added mousewheel support. added next/prev weapon support
|
2007-10-04 22:37:35 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|