Commit graph

2841 commits

Author SHA1 Message Date
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen d9e34b6cfc improved the snapshot handling to handle packet reorders and fixed a crash. 2008-10-20 19:59:03 +00:00
Magnus Auvinen 1675c9f098 increased the number of dummies you can have 2008-10-20 19:58:34 +00:00
Magnus Auvinen 06d48cd3da improved some the dummies a bit 2008-10-20 19:58:11 +00:00
Magnus Auvinen 3c463bf05d reverted false checkin 2008-10-20 19:46:39 +00:00
Magnus Auvinen a457efcd54 removed q quit button 2008-10-20 19:45:07 +00:00
Magnus Auvinen b4b2404303 release input when console is showing 2008-10-20 18:12:15 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Joel de Vahl 2b9688f3c3 Build for OS 10.4 instead of latest 2008-10-20 16:18:02 +00:00
Dominik Geyer 0b4c01ff0a fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
Magnus Auvinen 164d9c637d improved network logging 2008-10-19 17:21:04 +00:00
Dominik Geyer d951d368a6 added some comments on team-balancing 2008-10-19 16:51:16 +00:00
Magnus Auvinen f4d60ffff8 some small python changes 2008-10-19 16:50:57 +00:00
Dominik Geyer caa24dfb0f new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509 2008-10-19 16:14:12 +00:00
Joel de Vahl 39158f60f4 updated default.bam to work with new bam (for real) 2008-10-19 09:47:20 +00:00
Joel de Vahl 36bc553116 updated default.bam to work with new bam 2008-10-19 09:40:08 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 1a28f88e72 fixed formatting for downloaded maps 2008-10-19 07:27:43 +00:00
Magnus Auvinen 0a001ce440 removed unnessesary function 2008-10-18 21:20:16 +00:00
Magnus Auvinen c561c365d7 fixed potential crash when players leave and there are projectiles left from them 2008-10-18 21:19:49 +00:00
Magnus Auvinen c995aff8e3 fixed input state mask, missed one bit that could make the server hang itself 2008-10-18 20:50:42 +00:00
Dominik Geyer 3cdb90c10c reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
Magnus Auvinen 9d1c56e2fd adjusted the sv_killmsg to account for death tiles 2008-10-18 18:02:51 +00:00
Dominik Geyer 13513864cf fixed compiler warnings 2008-10-18 15:09:53 +00:00
Magnus Auvinen e0358ee798 fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
Magnus Auvinen 8e0e105123 fixed problem with the UI always listening directly to the keyboard 2008-10-18 10:52:26 +00:00
Magnus Auvinen 305e7fbff7 reenabled the crc checking of maps on the client 2008-10-18 10:44:36 +00:00
Alfred Eriksson e858ed1310 gameclient is now reset correctly 2008-10-18 10:32:36 +00:00
Magnus Auvinen 09744696bd fixed the weapon turning stuff 2008-10-18 10:30:03 +00:00
Alfred Eriksson 8c4cfd54b8 added zoom by scroll 2008-10-18 10:04:51 +00:00
Alfred Eriksson ddcfc69c03 fixed #507 2008-10-18 09:21:40 +00:00
Magnus Auvinen 714e49b8cf made sure that the hook is released on players that doesn't exist anymore aka dead. 2008-10-17 21:42:32 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer eb47aa385b added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463 2008-10-17 15:38:36 +00:00
Dominik Geyer a4e922cf5a decreased width of slidebars in graphics-tab to fit 2008-10-17 15:26:02 +00:00
Dominik Geyer 70d7cb773c added ip to (dis)connect debug messages 2008-10-17 14:27:23 +00:00
Magnus Auvinen d0b55de9b2 reverted wrongful commit 2008-10-17 11:27:00 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Magnus Auvinen a6be56dbdc fixed crash bug when connecting/disconnecting 2008-10-16 18:17:35 +00:00
Dominik Geyer 977785b154 updated to glfw-1.6 and merged previous modifications 2008-10-16 17:09:34 +00:00
Magnus Auvinen 07fc7ec8f8 reworked the ringbuffer. should work like it should now. 2008-10-16 17:08:58 +00:00
Dominik Geyer 03f6d24ba1 fixed server-crash on death race-condition; ticket #494 2008-10-15 16:43:25 +00:00
Dominik Geyer cae288fa72 debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging 2008-10-15 13:10:41 +00:00
Magnus Auvinen 051ed0c892 fixed the map downloader so it uses vital packets 2008-10-14 14:05:03 +00:00
Magnus Auvinen 93aeae97c4 fixed compile error 2008-10-14 12:12:27 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen 1d094181ed fixed #479 (chat overlaps when text is 3 lines long) 2008-10-08 19:04:10 +00:00
Magnus Auvinen 3c2cd35056 removed pickup debugging stuff 2008-10-08 18:36:50 +00:00
Magnus Auvinen b0a88d81aa fixed so the ninja works again. made it less specialized aswell 2008-10-08 18:36:30 +00:00