Commit graph

17 commits

Author SHA1 Message Date
Dennis Felsing 5ffcab127f Add back Vanilla maps for compatibility (fixes #2643) 2020-08-25 21:49:33 +02:00
def 4da0592d78 Replace Kobra 4 and Goo! with Gold Mine
and add maps7 version
2020-08-18 10:47:17 +02:00
Dennis Felsing eb1b4a8b74 Add back Vanilla maps for compatibility 2018-08-07 08:39:08 +02:00
def 526d324af4 Don't ship old maps we don't need 2015-08-03 20:07:24 +02:00
oy 42fdd6540c added new graphics and maps 2011-04-09 16:48:51 +02:00
Alfred Eriksson ab7523c8d9 optimized dm1, dm2, dm6 and dm9 2009-01-12 17:49:03 +00:00
Alfred Eriksson aedd342674 fixed small background error 2009-01-12 13:04:00 +00:00
Johan Althoff 13cec11894 Background desaturation fixes 2009-01-11 18:57:31 +00:00
Alfred Eriksson fec578e084 commiting new maps and mapres. have fun! 2009-01-11 15:22:57 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen 91e4c2252b added rotate to editor. fixed so that the game handles envelopes 2008-02-05 19:11:34 +00:00
Magnus Auvinen 3b0941b190 fixed so that the client can handle external images 2008-01-19 16:23:05 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 89ccbd4f7b compressed map support. begun to fix things for ctf 2007-08-25 08:48:24 +00:00
Magnus Auvinen 2cde04ddce merged over all stuff from 0.2 to trunk 2007-08-14 18:37:16 +00:00
Magnus Auvinen f826bc6cac larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map 2007-07-30 19:46:31 +00:00