BeaR
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186de4e08e
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Add option to enable/disable panning per voice
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2014-11-30 12:23:05 +01:00 |
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BeaR
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98d42adf9d
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Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
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2014-11-29 14:29:40 +01:00 |
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BeaR
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9996751161
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Remove deprecated falloff distance
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2014-11-28 19:21:59 +01:00 |
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def
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26260181bd
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Some work on Opus map sounds (not working yet)
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2014-10-27 16:23:53 +01:00 |
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def
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699fb60532
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Fix: Mapping sounds in editor works even when the sound system is disabled
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2014-10-25 01:23:39 +02:00 |
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BeaR
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2b1272ed69
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Work on nicer audio timing
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2014-10-18 18:41:59 +02:00 |
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BeaR
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e211c7a2b2
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Ingame sound pos envelope support
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2014-10-18 18:41:55 +02:00 |
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BeaR
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8addf25b24
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Add support to modulate voice volume and falloff distance
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2014-10-18 18:41:54 +02:00 |
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BeaR
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b5d0034674
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Add embedded sound support
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2014-10-18 18:41:53 +02:00 |
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BeaR
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96a6d6d85b
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Take sample duration into account when enqueuing sound sources
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2014-10-18 18:41:53 +02:00 |
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BeaR
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16084d93cf
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Working on correctly replay sounds
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2014-10-18 18:41:52 +02:00 |
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Shereef Marzouk
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c6fd4a2cc5
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General whitespace and tab cleanup
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2011-08-11 10:59:14 +02:00 |
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oy
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47cdd2524b
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do not try to play sound when it isn't enabled
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2011-06-27 22:57:06 +02:00 |
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oy
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1a5d70450f
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added "reimplemented menu music by teetow-the-great-teetow" by Choupom
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2011-04-13 20:00:54 +02:00 |
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GreYFoXGTi
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1b2703aaba
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Refactoring & fixed WEAPONSPEC_GUN in content.py
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2011-02-12 21:18:41 +01:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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