Restarting the client previously did not work, as the `shell_execute` function on Android uses `fork` which is not supported.
Now, the client is restarted by using an Android intent to restart the main activity. This is triggered by sending a user-defined message from the native code to the SDL main activity thread.
Read the entire file into memory immediately when the line reader is initialized instead of using a fixed size buffer of size 32769, which leads to broken line reading for larger files (closes#8431).
Replace the `CLineReader::Init` function with the `CLineReader::OpenFile` function, which additionally checks whether the file contains any null bytes (indicates that the file is likely not a text file).
As the file will be read into memory entirely in the `OpenFile` function, is can also be closed immediately, since using the `io_read_all_str` function should ensure that nothing more can be read from the file. This also simplifies the usage of the `CLineReader` class, as manually closing the file is inconvenient and error-prone. In fact, the file handle for the `ddnet-serverlist-urls.cfg` file was previously not closed properly.
Benchmarking on Windows did not show any noticeable performance impact of this change both for smaller files (config and language files) and larger files (synthetic ~10 MiB files).
Let the `CLineReader::Get` function return `const char *` instead of `char *`, since users of this class should not modify the internal buffer. Also, since the entire file is read into memory now, the returned strings are now valid until the respective line reader object is destructed, instead of only until the `Get` function is called again. This simplifies the usage in some cases where all lines are handled, since additional temporary buffers are now unnecessary.
Remove the `IOFLAG_SKIP_BOM` flag from the `io_open` function, as this flag was only used together with the line reader. This was inconvenient to use, as any use of the `io_open` function specifically for line readers had to be used with `IOFLAG_SKIP_BOM`. Now, the line reader transparently skips the UTF-8 BOM internally. Skipping the UTF-8 BOM never worked with the `IStorage::ReadFileStr` function, because `io_length` is used in the `io_read_all` function, which rewinds the file position to before the UTF-8 BOM that was skipped by using `IOFLAG_SKIP_BOM`. In any case, as the `ReadFileStr` function is currently unused, this has/had no further effect. The respective test cases for `IOFLAG_SKIP_BOM` are removed.
Add more test cases for the `CLineReader` class. All test cases are checked both with and without the UTF-8 BOM. Additional tests with mixed new lines, empty lines with different new lines, and internal null bytes are added.
Consistently use the construct `while(const char *pLine = LineReader.Get())` to iterate over all lines of a line reader. In this case, the assignment inside the `while`-loop seems acceptable over the alternatives, e.g. `while(true)` with `break` or adding a function `CLineReader::ForAll(std::function<const char *> Consumer)`.
Split the user storage location and the data folder in the app specific external storage in the folders `data` and `user` instead of writing the user setting directly to the external storage.
Remove unnecessary storage permissions. The client only accesses files in its own external storage location, hence these permissions are not necessary for Android API 19 and higher, which is always given as we only target API 19 and higher.
Only unpack changed assets when their hash in the integrity index is different instead of unpacking all assets again, so the app starts faster after updates. Avoid unpacking the entire integrity index file unless it changed, by initially reading only the first hash directly from the asset, so the app starts faster when the data is up-to-date.
Add error handling for external storage not being accessible and other I/O errors during unpacking of assets.
Add `android_main.h` header to export the `InitAndroid` function and potentially other functions in the future. The `extern "C"` and `__attribute__((visibility("default")))` attributes seem to be unnecessary, as this function is only called directly from the native code like many other functions without these attributes.
Initialize the Android storage after the loggers, so the log message are printed properly.
Add documentation for the use of `std::exit` on Android, which is used to forcefully terminate the entire process, to ensure that static variables will be initialized correctly when the app is started again after quitting. Returning from the main function is not enough, as this only results in the native thread terminating, but the Java thread will continue. Java does not support unloading libraries once they have been loaded, so all static variables will not have their expected initial values anymore when the app is started again after quitting.
Use `fs_chdir` and `fs_makedir` instead of `chdir` and `mkdir`.