oy
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bcba9e5c89
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moved HslToRgb stuff
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2011-01-04 11:58:25 +01:00 |
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oy
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e6698b1118
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apply custom colour to blood colour. Closes #314
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2010-11-24 01:11:56 +01:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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oy
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3a98f7a048
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added mod system. Closes #34
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2010-10-06 23:07:35 +02:00 |
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oy
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7e0b37e06c
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fixed that it checks the current dir for demos too
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2010-09-24 13:38:03 +02:00 |
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oy
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27425facff
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fixed last commit
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2010-09-24 13:21:03 +02:00 |
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Choupom
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aa46c22e10
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now put skins in an array to save memory
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2010-09-24 13:13:46 +02:00 |
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oy
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cabecb7fa9
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added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
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2010-08-18 00:06:00 +02:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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878ede3080
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major update with stuff
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2009-10-27 14:38:53 +00:00 |
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Magnus Auvinen
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b49e4da20b
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fixed editor saving, open and append. note that you can only save maps to your user directory
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2008-10-21 18:40:46 +00:00 |
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Magnus Auvinen
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9acb3e5e71
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continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
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2008-10-21 18:05:06 +00:00 |
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Dominik Geyer
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397b9a764b
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data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
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2008-10-01 17:16:22 +00:00 |
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Magnus Auvinen
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dfe499248f
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
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