Commit graph

8 commits

Author SHA1 Message Date
oy 663c39655e fixed last commit 2015-03-22 14:38:22 +01:00
Sebastian Wick f1272f6eb3 fix windows build, remove unnecessary include, more precise error message 2014-06-29 22:09:03 +02:00
Sebastian Wick 8e8b1516e2 moving to sdl2, input is broken, build is broken; do not use 2014-06-29 19:07:46 +02:00
m!nus 3769568d53 rewrote bam.lua to be cleaner
bam invocation changed: bam compiler=[cl,gcc] arch=[x86,x86_64,ppc,ppc64] conf=[release,debug] [game,server,client,masterserver,versionserver,tools]
using pkg-config for SDL instead of sdl-config if available because of crosscompiling issues
by default binaries will only built for the current architecture on Mac OS X now, like on all other systems
2014-03-23 11:47:35 +01:00
oy 3fcbb40cac removed old sdl framework handling on mac 2014-02-09 18:03:37 +01:00
oy f12095fb51 fixed win64 building 2011-12-04 22:28:58 +01:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Renamed from other/sdl/sdl.bam (Browse further)