Commit graph

24 commits

Author SHA1 Message Date
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def 35dcb4d6cf Don't open map file again if we have it open already 2017-07-08 22:09:03 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
Väinö Mäkelä f1038b0092 Obey the Teeworlds code formatting rules. 2016-01-18 18:20:47 +02:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
heinrich5991 a945cca8a5 Fix datafile building before the file is open 2015-08-27 12:55:35 +02:00
heinrich5991 d13ebf93a2 Add config_store and config_retrieve tool 2015-08-27 12:55:35 +02:00
def 4a3f75884e Hopefully fix bug with some malformed maps that can make the client crash 2014-01-11 00:52:23 +01:00
oy 8d0cc2a825 reduced stack memory usage of CDataFileWriter 2011-07-31 01:40:28 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 2a72c0b38b added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
oy d9ce720387 made engine an interface 2011-02-27 15:03:57 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy b343ef7f55 fixed mac compiling. Closes #238 2010-10-28 23:32:01 +02:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
oy c172c24fd1 cleanup old datafile when loading a new one 2010-09-28 12:46:15 +02:00
oy 25ceafaf22 fixed writing datafiles on big-endian systems, added some checks and fixed memory cleanup 2010-09-27 22:35:57 +02:00
Choupom 3dd1ea0d8f fixed header and swap sizes in datafiles (may fixes #14) 2010-09-05 14:30:44 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00