Commit graph

9923 commits

Author SHA1 Message Date
Corantin H 06674ebecf Save current input when using UP arrow. Prevent DOWN arrow from clearing current input. 2023-11-15 23:52:02 +01:00
Jupeyy dfbff0eb57
Merge pull request #7462 from furo321/update_textsize
Set size of text when changing slider of `cl_text_entities_size`.
2023-11-15 20:18:29 +00:00
furo 740049a454 Set size of text when changing slider of cl_text_entities_size. 2023-11-15 20:54:27 +01:00
dobrykafe 08a00cff6b update m_FileDialogFileNameInput when deleting a file 2023-11-15 18:24:20 +01:00
Axel Vestin 7c15514696 Use Escape to cancel OP_SCALE envelope 2023-11-14 21:17:07 +01:00
Robert Müller b8d38f7f49 Fix server crash on DDTeam message with lower sv_max_clients
When the `CGameContext::SendChatTeam` function is used to send a chat message to all members of a DDTeam (e.g. on completed /swap chat command), it was not checked whether the target players are online but only whether they belong to the specified team according to the teams core. However, the default team for unconnected/cleared players is 0 in the teams core, which is the same for players in team 0, so chat messages were being sent to client IDs not corresponding to connected clients when chat messages where supposed to be sent to players in team 0. This was causing the server to crash with the assertion error "erroneous client id" specifically when the server is started with `sv_max_clients` being less than the default, maximum 64.

Closes #7450.
2023-11-13 23:16:21 +01:00
Dennis Felsing 32f3f9e03a
Merge pull request #7449 from furo321/lasttp-save
Save entire character with `/lasttp`.
2023-11-12 23:14:12 +00:00
furo f9b9480291 Save entire character with /lasttp. 2023-11-12 23:48:36 +01:00
Dennis Felsing 76d27e734a
Merge pull request #7444 from Chairn/demo_filename
Update string when cutting demo to indicate file name
2023-11-12 22:45:26 +00:00
Chairn c6f78ea3c3 Update string when cutting demo to indicate file name 2023-11-12 23:29:32 +01:00
Jupeyy 39b3249bf5 Increase max zoom limit
To a limit that fits to the biggest maps
2023-11-12 21:36:20 +01:00
Dennis Felsing 4f1fc71f95
Merge pull request #7440 from Robyt3/Server-Credits-Update
Add new contributors to credits
2023-11-12 11:36:26 +00:00
Robert Müller 188462ea27 Add new contributors to credits
Thanks everyone!
2023-11-12 12:20:10 +01:00
Dennis Felsing e74e6770c3
Merge pull request #7325 from Robyt3/Browser-Community-Filter
Add community server filter and icons, remove DDNet and KoG tabs
2023-11-12 00:00:05 +00:00
Dennis Felsing d716210e31
Merge pull request #7408 from Jupeyy/pr_tile_border_shader
Switch to a fragment shader solution for border tile rendering
2023-11-11 23:02:34 +00:00
Dennis Felsing 79e244f166
Merge pull request #7433 from Robyt3/Editor-Color-Picker-Refactoring
Show color picker button for color envelope points
2023-11-11 22:14:41 +00:00
Dennis Felsing aefa52c6b9
Merge pull request #7432 from Robyt3/Base-Standard-Mutex-Wrapper
Add `CLock` wrapper for `std::mutex` to replace `lock_*` functions, use `CLock` instead of `std::mutex`, add thread-safety annotations
2023-11-11 22:07:02 +00:00
Robert Müller bd4c138107 Show color picker button for color envelope points
Simplify selecting envelope point colors by showing a color picker button that opens a color picker popup to change the color of the selected envelope point. The existing editbox to change only the selected channel's value is kept, as the color picker popup does not support the same precision to specify the individual color channel values.

Closes #7317.
2023-11-11 20:45:22 +01:00
Robert Müller d8452ad02c Extract ShowPopupEnvPoint local function 2023-11-11 20:45:22 +01:00
Robert Müller c48623de8f Extract CEditor::DoColorPickerButton function
Fix color not being updated while shift key is pressed, due to use of `else if`.
2023-11-11 20:45:22 +01:00
Robert Müller 4a00332f59
Merge pull request #7434 from ChillerDragon/pr_ctrl_s_scale
Do not scale envelopes on ctrl+s
2023-11-11 18:22:56 +00:00
ChillerDragon e090d73784 Do not scale envelopes on ctrl+s
When using ctrl+s to test the current envelope it should not activate
the scale mode. This causes unexpected envelope changes on ctrl+s based
envelope fine tuning testing.
2023-11-11 18:56:09 +01:00
dobrykafe ca6b518383 remove ShowingRoot check 2023-11-11 14:08:41 +01:00
Robert Müller 10470046b7 Use CLock instead of std::mutex, add thread-safety annotations
Use `CLock` and `CLockScope` instead of `std::mutex` and add clang thread-safety analysis annotations everywhere except for usages in engine graphics and video, as those usages also involve `std::condition_variable`.

Fix lock not being unlocked on all code paths in `CFutureLogger::Log`, which is caught by the static analysis.
2023-11-11 00:09:17 +01:00
dobrykafe 73fac0c8d4 check StorageType instead of SelectedIndex 2023-11-10 21:45:45 +01:00
dobrykafe 41b63843ce hide "Show directory" when "All combined" selected 2023-11-09 22:16:07 +01:00
heinrich5991 962379d64d
Merge pull request #7428 from Robyt3/Editor-Entities-Explain-Assertion-Fix
Fix editor crash when showing explanation for custom entities
2023-11-09 18:41:53 +00:00
Robert Müller df664261bb Fix editor crash when showing explanation for custom entities
The failing assertion is removed because users can add custom entities images besides the predefined ones.

Reported by Mr.Gh0s7 on Discord.
2023-11-09 19:02:54 +01:00
Robert Müller fa8640bd35
Merge pull request #7425 from furo321/editor-correct-corners
Use correct corners for brush rotation buttons.
2023-11-08 19:13:34 +00:00
furo 3ebf0ef85d Use correct corners for brush rotation buttons. 2023-11-08 19:57:37 +01:00
furo 36bf22f1c4 Add button to rename images and sounds in editor. 2023-11-08 18:01:32 +01:00
Robert Müller 78217c44d7 Add mode selection to color picker popups (RGBA, HSVA, HSLA)
Add buttons for selecting the color mode (RGBA, HSVA, HSLA) in color picker popups in menu and editor. Previously, the color picker popups always showed the color components in HSVA. Now the mode can be switched so the components are shown in either RGBA or HSLA. The hex color code is always RGBA, same as before.

In the editor, the RGBA mode is used per default, to prevent any loss of information due to color conversions, as the map format stores RGBA values. In the menus, the HSVA mode is the default, same as before, although the config actually stores HSLA values.

The HSVA color picker controls (1D slider for hue, 2D picker for saturation and value) are still shown for all modes.

As many color conversions as possible are avoided by only converting between color formats when necessary. Switching between color modes should not change the selected color. Changing the RGBA hex value in the editor will set the exact value also when another color mode is selected. However, changing the color with the other controls in HSVA/HSLA mode will cause a conversion and possible loss of information. The conversion directly from RGBA to HSVA and vice versa is also explicitly avoided, as this internally converts to HSLA first, which is done separately already.

Closes #7409.
2023-11-05 13:46:01 +01:00
Robert Müller 91e6fca2a5 Add parameter Enabled to DoButton_PopupMenu 2023-11-05 12:56:07 +01:00
Robert Müller d39247f726 Add community server filter and icons, remove DDNet and KoG tabs
Remove the DDNet and KoG tabs and replace them with a community filter, which works like the country and type filters. Community information (ID, name, icon SHA256, countries, types, servers, ranked maps) is loaded dynamically from the DDNet info json.

The official checkmark icon is replaced with community icons. The icons are downloaded to the `communityicons` folder in the config directory from a URL specified in the DDNet info json. The icons are only re-downloaded when their SHA256 has changed.

Per default, the Internet tab with all communities is selected. When starting the client for the first time, only the DDNet community is selected. The community, country and type filters can also be used on the Favorites tab now. The LAN tab remains unchanged.

The country and type filters are refactored. Previously, using these filters changed the total number of servers and players that were displayed, as the filter was implemented as a separate step. Now the community, country and type filters work like the other browser filters. This also has the benefit that the server list and DDNet info json are not reloaded each time these filters are changed, as updating the local filtering/sorting is enough now.

The check for finished maps is made more efficient by using an `std::unordered_set` instead of linear search.

Closes #5654.
2023-11-04 15:32:27 +01:00
Jupeyy 639a8c3c8b Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
Robert Müller 367c7ba4e7 Fix some textures being loaded without mipmaps
Some calls to `LoadTextureRaw` where passing the image format also in place of the texture load flags. Since the image format would be RGBA most of the time, this was interpreted as the flag `IGraphics::TEXLOAD_NOMIPMAPS` causing various textures (all sprites textures, assets when shown in menus, menu images, menu theme icons) to be loaded without mipmaps.

This is fixed by passing `0` as the texture load flags and by replacing uses of `LoadPNG` and `LoadTextureRaw` with `LoadTexture`.
2023-11-04 12:54:09 +01:00
Robert Müller e12f59b445 Remove unused argument pUser of LoadAsset function 2023-11-04 12:54:09 +01:00
Robert Müller 82ba8e0bb8 Add CTextureHandle::IsNullTexture, rename InvalidTexture
Rename `InvalidTexture` to `NullTexture` to avoid confusion because the null texture is not invalid. The function `CTextureHandle::IsNullTexture` is added to make it easier to check the result of using `IGraphics::LoadTexture`, which returns the null texture on error instead of an invalid texture handle. An assertion is added to ensure that `IsNullTexture` works correctly.
2023-11-04 12:54:08 +01:00
Robert Müller 07e336e0f4 Improve theme icon loading, fix flashing black screen
Load theme icons individually for all themes that have been loaded instead of doing a separate scan of the `themes` folder for the icons.

Fix screen occasionally flashing black when opening the general settings. This was caused by `UpdateAndSwap` randomly being called when theme loading takes longer than 1/60 seconds, which sometimes happens on the first start of the client after rebooting the machine. Now the loading popup is correctly rendered when theme loading takes longer than 500ms, which is consistent with the behavior when loading other files.

Minor improvements to log messages.
2023-11-04 12:54:06 +01:00
Robert Müller 77ba85732e Remove middle man in call chain
As `pSelf` is already a pointer to `CMenus` the additional access to the gameclient is unnecessary.
2023-11-04 12:53:04 +01:00
Alexander Akulich b886b93cf2 CPlayer: Remove unused variable 2023-11-03 21:36:33 +03:00
Alexander Akulich 17c90fc061 CCharacter::IsSnappingCharacterInView: Add missing const 2023-11-03 21:36:33 +03:00
Alexander Akulich cf754c4d60 CMenuBackground::GetThemes: Drop unused cast 2023-11-03 21:36:33 +03:00
furo 149e5b6864 Show AFK status in info tab 2023-11-02 13:18:00 +01:00
Dennis Felsing 80c4940b7f
Merge pull request #7403 from Robyt3/Datafile-Writer-Refactoring
Add more assertions to datafile writer, refactoring
2023-11-01 22:02:45 +00:00
Dennis Felsing 3ec5211866
Merge pull request #7404 from Robyt3/Server-Testing-Commands-Freeze-Unfreeze
Add `freeze`/`unfreeze` testing commands
2023-11-01 22:02:09 +00:00
Robert Müller ebe2ddea9f Add gameclient warnings to queue instead of overriding others
Using `CMenus::PopupWarning` will immediately set the popup and override the current warning, which can hide warnings when multiple are shown at the same time. Now all warnings are added to the queue with `IClient::AddWarning`.
2023-11-01 22:17:01 +01:00
Robert Müller 75debadd34 Add freeze/unfreeze testing commands
See #7370.
2023-11-01 17:26:29 +01:00
Robert Müller f7722eb016 Remove separate CDataFileWriter::Init/OpenFile functions
Simplify usage of datafile writer by removing duplicate functions for opening file.
2023-11-01 12:54:38 +01:00
Robert Müller 8482e9475c Show warning popup when map image/sound cannot be loaded
Show a warning popup when a map image or sound cannot be loaded for any reason. Only one generic warning popup is shown for images and sounds individually.
2023-10-31 21:21:09 +01:00