Commit graph

15 commits

Author SHA1 Message Date
def 6dc6d44844 Move ninja shield to other position (fixes #5047)
Quick fix for now, until c0d3d3v's new HUD is done, then could be moved
to a new graphics file entirely.
2022-04-30 11:42:26 +02:00
Dennis Felsing 298287fb4e Implement shields that remove specific weapon (fixes #4572)
Thanks to Cellegen for graphics.

Functionality works, still a bit buggy sprite display, maybe someone can
quickly spot what I'm doing wrong
2022-04-28 16:49:32 +02:00
Jupeyy 04900fca36 Revert "Dilate & optimize non-dilated images"
Redilate images
2021-02-03 20:40:10 +01:00
ChillerDragon 263fdbd8e1 Use 0.7 gameskin by @Zatline
a5105264ff
db08239506
31c6d2684d
2020-10-09 21:04:06 +02:00
def 847b6f3b96 Optimize PNGs 2016-04-27 01:27:57 +02:00
Johan Althoff c7be15caeb GFX: cut away redundant AA on 90° lines, fixed some border leaks (shotty <--> pistol) 2008-11-16 17:38:11 +00:00
Alfred Eriksson 944a03569c Landil's fix for #553 2008-11-16 16:20:01 +00:00
Johan Althoff c80a8b9a7e Cleaned up the fixes made for the bleeding black lines between sprites 2008-11-09 11:42:59 +00:00
Magnus Auvinen 108c49b033 fixed overrun from grenade to blue flag in game.png 2008-03-29 15:04:59 +00:00
Magnus Auvinen ef1b57a655 added new rifle gfx 2008-03-21 19:54:52 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen f9162202b0 fixed some C errors 2007-10-06 17:01:06 +00:00
Magnus Auvinen 30a7246f2f fixed scoreboard for teamplay. fixed flags 2007-10-03 21:02:59 +00:00
Magnus Auvinen 2cde04ddce merged over all stuff from 0.2 to trunk 2007-08-14 18:37:16 +00:00
Magnus Auvinen f826bc6cac larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map 2007-07-30 19:46:31 +00:00