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Updated copyrights
This commit is contained in:
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef BASELIB_FILE_CONFIG_H
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#ifndef BASELIB_FILE_CONFIG_H
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#define BASELIB_FILE_CONFIG_H
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#define BASELIB_FILE_CONFIG_H
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef BASE_MATH_H
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#ifndef BASE_MATH_H
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#define BASE_MATH_H
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#define BASE_MATH_H
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdarg.h>
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
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/*
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/*
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Title: OS Abstraction
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Title: OS Abstraction
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_ALGORITHM_HPP
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#ifndef TL_FILE_ALGORITHM_HPP
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#define TL_FILE_ALGORITHM_HPP
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#define TL_FILE_ALGORITHM_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_ALLOCATOR_HPP
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#ifndef TL_FILE_ALLOCATOR_HPP
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#define TL_FILE_ALLOCATOR_HPP
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#define TL_FILE_ALLOCATOR_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_ARRAY_HPP
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#ifndef TL_FILE_ARRAY_HPP
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#define TL_FILE_ARRAY_HPP
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#define TL_FILE_ARRAY_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_BASE_HPP
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#ifndef TL_FILE_BASE_HPP
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#define TL_FILE_BASE_HPP
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#define TL_FILE_BASE_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_RANGE_HPP
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#ifndef TL_FILE_RANGE_HPP
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#define TL_FILE_RANGE_HPP
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#define TL_FILE_RANGE_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_SORTED_ARRAY_HPP
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#ifndef TL_FILE_SORTED_ARRAY_HPP
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#define TL_FILE_SORTED_ARRAY_HPP
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#define TL_FILE_SORTED_ARRAY_HPP
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef TL_FILE_STRING_HPP
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#ifndef TL_FILE_STRING_HPP
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#define TL_FILE_STRING_HPP
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#define TL_FILE_STRING_HPP
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef BASE_VMATH_H
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#ifndef BASE_VMATH_H
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#define BASE_VMATH_H
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#define BASE_VMATH_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef ENGINE_CLIENT_H
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#ifndef ENGINE_CLIENT_H
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#define ENGINE_CLIENT_H
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#define ENGINE_CLIENT_H
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#include "kernel.h"
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#include "kernel.h"
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <stdlib.h> // qsort
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#include <stdlib.h> // qsort
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#include <stdarg.h>
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#include <stdarg.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_CLIENT_CLIENT_H
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#ifndef ENGINE_CLIENT_CLIENT_H
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#define ENGINE_CLIENT_CLIENT_H
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#define ENGINE_CLIENT_CLIENT_H
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
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#include <base/detect.h>
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#include <base/detect.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_CLIENT_GRAPHICS_H
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#ifndef ENGINE_CLIENT_GRAPHICS_H
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#define ENGINE_CLIENT_GRAPHICS_H
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#define ENGINE_CLIENT_GRAPHICS_H
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#include "SDL.h"
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#include "SDL.h"
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#include <base/system.h>
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#include <base/system.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef ENGINE_CLIENT_INPUT_H
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#ifndef ENGINE_CLIENT_INPUT_H
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#define ENGINE_CLIENT_INPUT_H
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#define ENGINE_CLIENT_INPUT_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
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/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
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#ifndef KEYS_INCLUDE
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#ifndef KEYS_INCLUDE
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/system.h>
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#include <base/system.h>
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#include <engine/shared/config.h>
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#include <engine/shared/config.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_CLIENT_SOUND_H
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#ifndef ENGINE_CLIENT_SOUND_H
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#define ENGINE_CLIENT_SOUND_H
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#define ENGINE_CLIENT_SOUND_H
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#include <algorithm> // sort
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#include <algorithm> // sort
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#include <base/system.h>
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#include <base/system.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_CLIENT_SRVBROWSE_H
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#ifndef ENGINE_CLIENT_SRVBROWSE_H
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#define ENGINE_CLIENT_SRVBROWSE_H
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#define ENGINE_CLIENT_SRVBROWSE_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
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#include <base/system.h>
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#include <base/math.h>
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#include <base/math.h>
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#include <engine/graphics.h>
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#include <engine/graphics.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_CONFIG_H
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#ifndef ENGINE_CONFIG_H
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#define ENGINE_CONFIG_H
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#define ENGINE_CONFIG_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_CONSOLE_H
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#ifndef ENGINE_CONSOLE_H
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#define ENGINE_CONSOLE_H
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#define ENGINE_CONSOLE_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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||||||
#ifndef ENGINE_DEMO_H
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#ifndef ENGINE_DEMO_H
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#define ENGINE_DEMO_H
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#define ENGINE_DEMO_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
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#ifndef ENGINE_EDITOR_H
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#ifndef ENGINE_EDITOR_H
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#define ENGINE_EDITOR_H
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#define ENGINE_EDITOR_H
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#include "kernel.h"
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#include "kernel.h"
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_GRAPHICS_H
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#ifndef ENGINE_GRAPHICS_H
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#define ENGINE_GRAPHICS_H
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#define ENGINE_GRAPHICS_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_INPUT_H
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#ifndef ENGINE_INPUT_H
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#define ENGINE_INPUT_H
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#define ENGINE_INPUT_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_KERNEL_H
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#ifndef ENGINE_KERNEL_H
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#define ENGINE_KERNEL_H
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#define ENGINE_KERNEL_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_KEYS_H
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#ifndef ENGINE_KEYS_H
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#define ENGINE_KEYS_H
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#define ENGINE_KEYS_H
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/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
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/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_MAP_H
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#ifndef ENGINE_MAP_H
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#define ENGINE_MAP_H
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#define ENGINE_MAP_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_MASTERSERVER_H
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#ifndef ENGINE_MASTERSERVER_H
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#define ENGINE_MASTERSERVER_H
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#define ENGINE_MASTERSERVER_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_MESSAGE_H
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#ifndef ENGINE_MESSAGE_H
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||||||
#define ENGINE_MESSAGE_H
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#define ENGINE_MESSAGE_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SERVER_H
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#ifndef ENGINE_SERVER_H
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#define ENGINE_SERVER_H
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#define ENGINE_SERVER_H
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#include "kernel.h"
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#include "kernel.h"
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
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#include <base/system.h>
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#include <engine/shared/network.h>
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#include <engine/shared/network.h>
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#include <engine/shared/config.h>
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#include <engine/shared/config.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SERVER_REGISTER_H
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#ifndef ENGINE_SERVER_REGISTER_H
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#define ENGINE_SERVER_REGISTER_H
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#define ENGINE_SERVER_REGISTER_H
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
|
|
||||||
#include <base/system.h>
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#include <base/system.h>
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SERVER_SERVER_H
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#ifndef ENGINE_SERVER_SERVER_H
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#define ENGINE_SERVER_SERVER_H
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#define ENGINE_SERVER_SERVER_H
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SERVERBROWSER_H
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#ifndef ENGINE_SERVERBROWSER_H
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#define ENGINE_SERVERBROWSER_H
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#define ENGINE_SERVERBROWSER_H
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// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
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#include <base/system.h>
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||||||
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||||||
#include "compression.h"
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#include "compression.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_COMPRESSION_H
|
#ifndef ENGINE_SHARED_COMPRESSION_H
|
||||||
#define ENGINE_SHARED_COMPRESSION_H
|
#define ENGINE_SHARED_COMPRESSION_H
|
||||||
// variable int packing
|
// variable int packing
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <engine/config.h>
|
#include <engine/config.h>
|
||||||
#include <engine/storage.h>
|
#include <engine/storage.h>
|
||||||
#include <engine/shared/config.h>
|
#include <engine/shared/config.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_E_CONFIG_H
|
#ifndef ENGINE_SHARED_E_CONFIG_H
|
||||||
#define ENGINE_SHARED_E_CONFIG_H
|
#define ENGINE_SHARED_E_CONFIG_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_E_CONFIG_VARIABLES_H
|
#ifndef ENGINE_SHARED_E_CONFIG_VARIABLES_H
|
||||||
#define ENGINE_SHARED_E_CONFIG_VARIABLES_H
|
#define ENGINE_SHARED_E_CONFIG_VARIABLES_H
|
||||||
#undef ENGINE_SHARED_E_CONFIG_VARIABLES_H // this file will be included several times
|
#undef ENGINE_SHARED_E_CONFIG_VARIABLES_H // this file will be included several times
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <new>
|
#include <new>
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/shared/protocol.h>
|
#include <engine/shared/protocol.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_CONSOLE_H
|
#ifndef ENGINE_SHARED_CONSOLE_H
|
||||||
#define ENGINE_SHARED_CONSOLE_H
|
#define ENGINE_SHARED_CONSOLE_H
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/math.h>
|
#include <base/math.h>
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/storage.h>
|
#include <engine/storage.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_DATAFILE_H
|
#ifndef ENGINE_SHARED_DATAFILE_H
|
||||||
#define ENGINE_SHARED_DATAFILE_H
|
#define ENGINE_SHARED_DATAFILE_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/console.h>
|
#include <engine/console.h>
|
||||||
#include <engine/shared/protocol.h>
|
#include <engine/shared/protocol.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_DEMO_H
|
#ifndef ENGINE_SHARED_DEMO_H
|
||||||
#define ENGINE_SHARED_DEMO_H
|
#define ENGINE_SHARED_DEMO_H
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
|
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_E_ENGINE_H
|
#ifndef ENGINE_SHARED_E_ENGINE_H
|
||||||
#define ENGINE_SHARED_E_ENGINE_H
|
#define ENGINE_SHARED_E_ENGINE_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "huffman.h"
|
#include "huffman.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_HUFFMAN_H
|
#ifndef ENGINE_SHARED_HUFFMAN_H
|
||||||
#define ENGINE_SHARED_HUFFMAN_H
|
#define ENGINE_SHARED_HUFFMAN_H
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "jobs.h"
|
#include "jobs.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_JOBS_H
|
#ifndef ENGINE_SHARED_JOBS_H
|
||||||
#define ENGINE_SHARED_JOBS_H
|
#define ENGINE_SHARED_JOBS_H
|
||||||
typedef int (*JOBFUNC)(void *pData);
|
typedef int (*JOBFUNC)(void *pData);
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/kernel.h>
|
#include <engine/kernel.h>
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include "linereader.h"
|
#include "linereader.h"
|
||||||
|
|
||||||
void CLineReader::Init(IOHANDLE io)
|
void CLineReader::Init(IOHANDLE io)
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_LINEREADER_H
|
#ifndef ENGINE_SHARED_LINEREADER_H
|
||||||
#define ENGINE_SHARED_LINEREADER_H
|
#define ENGINE_SHARED_LINEREADER_H
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/map.h>
|
#include <engine/map.h>
|
||||||
#include <engine/storage.h>
|
#include <engine/storage.h>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <stdio.h> // sscanf
|
#include <stdio.h> // sscanf
|
||||||
|
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "memheap.h"
|
#include "memheap.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_MEMHEAP_H
|
#ifndef ENGINE_SHARED_MEMHEAP_H
|
||||||
#define ENGINE_SHARED_MEMHEAP_H
|
#define ENGINE_SHARED_MEMHEAP_H
|
||||||
class CHeap
|
class CHeap
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_MESSAGE_H
|
#ifndef ENGINE_SHARED_MESSAGE_H
|
||||||
#define ENGINE_SHARED_MESSAGE_H
|
#define ENGINE_SHARED_MESSAGE_H
|
||||||
class CMessage
|
class CMessage
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_NETWORK_H
|
#ifndef ENGINE_SHARED_NETWORK_H
|
||||||
#define ENGINE_SHARED_NETWORK_H
|
#define ENGINE_SHARED_NETWORK_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "network.h"
|
#include "network.h"
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
#include "network.h"
|
#include "network.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include "network.h"
|
#include "network.h"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
||||||
#include "packer.h"
|
#include "packer.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_PACKER_H
|
#ifndef ENGINE_SHARED_PACKER_H
|
||||||
#define ENGINE_SHARED_PACKER_H
|
#define ENGINE_SHARED_PACKER_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_PROTOCOL_H
|
#ifndef ENGINE_SHARED_PROTOCOL_H
|
||||||
#define ENGINE_SHARED_PROTOCOL_H
|
#define ENGINE_SHARED_PROTOCOL_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
|
|
||||||
#include "ringbuffer.h"
|
#include "ringbuffer.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_RINGBUFFER_H
|
#ifndef ENGINE_SHARED_RINGBUFFER_H
|
||||||
#define ENGINE_SHARED_RINGBUFFER_H
|
#define ENGINE_SHARED_RINGBUFFER_H
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include "snapshot.h"
|
#include "snapshot.h"
|
||||||
#include "engine.h"
|
#include "engine.h"
|
||||||
#include "compression.h"
|
#include "compression.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SHARED_SNAPSHOT_H
|
#ifndef ENGINE_SHARED_SNAPSHOT_H
|
||||||
#define ENGINE_SHARED_SNAPSHOT_H
|
#define ENGINE_SHARED_SNAPSHOT_H
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
// copyright (c) 2007 magnus auvinen, see licence.txt for more info
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <stdio.h> //remove()
|
#include <stdio.h> //remove()
|
||||||
#include <base/system.h>
|
#include <base/system.h>
|
||||||
#include <engine/storage.h>
|
#include <engine/storage.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_SOUND_H
|
#ifndef ENGINE_SOUND_H
|
||||||
#define ENGINE_SOUND_H
|
#define ENGINE_SOUND_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_STORAGE_H
|
#ifndef ENGINE_STORAGE_H
|
||||||
#define ENGINE_STORAGE_H
|
#define ENGINE_STORAGE_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef ENGINE_TEXTRENDER_H
|
#ifndef ENGINE_TEXTRENDER_H
|
||||||
#define ENGINE_TEXTRENDER_H
|
#define ENGINE_TEXTRENDER_H
|
||||||
#include "kernel.h"
|
#include "kernel.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
|
|
||||||
#include <base/math.h>
|
#include <base/math.h>
|
||||||
#include <game/generated/protocol.h>
|
#include <game/generated/protocol.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_ANIMSTATE_H
|
#ifndef GAME_CLIENT_ANIMSTATE_H
|
||||||
#define GAME_CLIENT_ANIMSTATE_H
|
#define GAME_CLIENT_ANIMSTATE_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENT_H
|
#ifndef GAME_CLIENT_COMPONENT_H
|
||||||
#define GAME_CLIENT_COMPONENT_H
|
#define GAME_CLIENT_COMPONENT_H
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <engine/config.h>
|
#include <engine/config.h>
|
||||||
#include <engine/shared/config.h>
|
#include <engine/shared/config.h>
|
||||||
#include "binds.h"
|
#include "binds.h"
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_BINDS_H
|
#ifndef GAME_CLIENT_COMPONENTS_BINDS_H
|
||||||
#define GAME_CLIENT_COMPONENTS_BINDS_H
|
#define GAME_CLIENT_COMPONENTS_BINDS_H
|
||||||
#include <game/client/component.h>
|
#include <game/client/component.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <engine/shared/config.h>
|
#include <engine/shared/config.h>
|
||||||
#include <engine/graphics.h>
|
#include <engine/graphics.h>
|
||||||
#include <engine/textrender.h>
|
#include <engine/textrender.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
|
#ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
|
||||||
#define GAME_CLIENT_COMPONENTS_BROADCAST_H
|
#define GAME_CLIENT_COMPONENTS_BROADCAST_H
|
||||||
#include <game/client/component.h>
|
#include <game/client/component.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <engine/shared/config.h>
|
#include <engine/shared/config.h>
|
||||||
|
|
||||||
#include <base/math.h>
|
#include <base/math.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
|
#ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
|
||||||
#define GAME_CLIENT_COMPONENTS_CAMERA_H
|
#define GAME_CLIENT_COMPONENTS_CAMERA_H
|
||||||
#include <base/vmath.h>
|
#include <base/vmath.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
|
|
||||||
#include <engine/graphics.h>
|
#include <engine/graphics.h>
|
||||||
#include <engine/textrender.h>
|
#include <engine/textrender.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_CHAT_H
|
#ifndef GAME_CLIENT_COMPONENTS_CHAT_H
|
||||||
#define GAME_CLIENT_COMPONENTS_CHAT_H
|
#define GAME_CLIENT_COMPONENTS_CHAT_H
|
||||||
#include <game/client/component.h>
|
#include <game/client/component.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H
|
#ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H
|
||||||
#define GAME_CLIENT_COMPONENTS_CONSOLE_H
|
#define GAME_CLIENT_COMPONENTS_CONSOLE_H
|
||||||
#include <engine/shared/ringbuffer.h>
|
#include <engine/shared/ringbuffer.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <base/math.h>
|
#include <base/math.h>
|
||||||
|
|
||||||
#include <engine/shared/config.h>
|
#include <engine/shared/config.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H
|
#ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H
|
||||||
#define GAME_CLIENT_COMPONENTS_CONTROLS_H
|
#define GAME_CLIENT_COMPONENTS_CONTROLS_H
|
||||||
#include <base/vmath.h>
|
#include <base/vmath.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#include <engine/graphics.h>
|
#include <engine/graphics.h>
|
||||||
#include <game/generated/protocol.h>
|
#include <game/generated/protocol.h>
|
||||||
#include <game/generated/client_data.h>
|
#include <game/generated/client_data.h>
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||||
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||||
#ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H
|
#ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H
|
||||||
#define GAME_CLIENT_COMPONENTS_DAMAGEIND_H
|
#define GAME_CLIENT_COMPONENTS_DAMAGEIND_H
|
||||||
#include <base/vmath.h>
|
#include <base/vmath.h>
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue