Rename EXPLODING BULLET to BULLET

As suggested by Yuzu
This commit is contained in:
def 2021-12-22 15:33:46 +01:00
parent d4f126810b
commit f9edeb627b

View file

@ -392,7 +392,7 @@ const char *CEditor::Explain(int ExplanationID, int Tile, int Layer) //TODO: Add
break;
case ENTITY_OFFSET + ENTITY_CRAZY_SHOTGUN:
if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)
return "EXPLODING BULLET: Bounces off the walls without explosion. Touching the bullet works like FREEZE tile (freezes for 3 seconds by default).";
return "BULLET: Bounces off the walls without explosion. Touching the bullet works like FREEZE tile (freezes for 3 seconds by default).";
break;
case ENTITY_OFFSET + ENTITY_DRAGGER_WEAK:
if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)