Lighten tee colors of others

This commit is contained in:
Learath 2019-04-30 19:49:53 +03:00
parent 05b3df0afa
commit f9ab06476d

View file

@ -1026,8 +1026,8 @@ void CGameClient::OnNewSnapshot()
if(m_aClients[ClientID].m_aSkinName[0] == 'x' || m_aClients[ClientID].m_aSkinName[1] == '_') if(m_aClients[ClientID].m_aSkinName[0] == 'x' || m_aClients[ClientID].m_aSkinName[1] == '_')
str_copy(m_aClients[ClientID].m_aSkinName, "default", 64); str_copy(m_aClients[ClientID].m_aSkinName, "default", 64);
m_aClients[ClientID].m_SkinInfo.m_ColorBody = color_cast<ColorRGBA>(ColorHSLA(m_aClients[ClientID].m_ColorBody)); m_aClients[ClientID].m_SkinInfo.m_ColorBody = color_cast<ColorRGBA>(ColorHSLA(m_aClients[ClientID].m_ColorBody).Lighten());
m_aClients[ClientID].m_SkinInfo.m_ColorFeet = color_cast<ColorRGBA>(ColorHSLA(m_aClients[ClientID].m_ColorFeet)); m_aClients[ClientID].m_SkinInfo.m_ColorFeet = color_cast<ColorRGBA>(ColorHSLA(m_aClients[ClientID].m_ColorFeet).Lighten());
m_aClients[ClientID].m_SkinInfo.m_Size = 64; m_aClients[ClientID].m_SkinInfo.m_Size = 64;
// find new skin // find new skin