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Add error message when trying to /swap
on forced solo server
Previously, swapping on forced solo servers was already impossible, as this would require two players to join the same team, so it would always fail with the error `Player is on a different team` (or earlier). The check `g_Config.m_SvTeam != 3` was never reached. Also, this check was not using the constant `SV_TEAM_FORCED_SOLO`. Now, an earlier check is added to show a more specific error message when trying to use `/swap` on a forced solo server.
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@ -744,6 +744,15 @@ void CGameContext::ConSwap(IConsole::IResult *pResult, void *pUserData)
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return;
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}
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if(g_Config.m_SvTeam == SV_TEAM_FORCED_SOLO)
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{
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pSelf->Console()->Print(
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IConsole::OUTPUT_LEVEL_STANDARD,
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"chatresp",
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"Swap is not available on forced solo servers.");
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return;
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}
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CGameTeams &Teams = pSelf->m_pController->Teams();
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int Team = Teams.m_Core.Team(pResult->m_ClientId);
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@ -804,7 +813,7 @@ void CGameContext::ConSwap(IConsole::IResult *pResult, void *pUserData)
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}
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CPlayer *pSwapPlayer = pSelf->m_apPlayers[TargetClientId];
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if((Team == TEAM_FLOCK || Teams.TeamFlock(Team)) && g_Config.m_SvTeam != 3)
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if(Team == TEAM_FLOCK || Teams.TeamFlock(Team))
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{
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CCharacter *pChr = pPlayer->GetCharacter();
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CCharacter *pSwapChr = pSwapPlayer->GetCharacter();
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