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Remove unused includes from tools
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1abe73c2ec
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/logger.h>
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/shared/image_manipulation.h>
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#include <pnglite.h>
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/logger.h>
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/graphics.h>
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#include <engine/shared/datafile.h>
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@ -5,8 +5,6 @@
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#include <game/gamecore.h>
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#include <game/mapitems.h>
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#include <pnglite.h>
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bool Process(IStorage *pStorage, const char **pMapNames)
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{
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CDataFileReader Maps[2];
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@ -1,13 +1,11 @@
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#include <algorithm>
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#include <base/logger.h>
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#include <base/math.h>
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#include <base/system.h>
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#include <cstdint>
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#include <engine/shared/datafile.h>
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#include <engine/shared/image_manipulation.h>
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#include <engine/storage.h>
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#include <game/mapitems.h>
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#include <utility>
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#include <vector>
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void ClearTransparentPixels(uint8_t *pImg, int Width, int Height)
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@ -2,7 +2,6 @@
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/logger.h>
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/graphics.h>
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#include <engine/shared/datafile.h>
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