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solve the problem that chat message not show after a period of time when rendering
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@ -748,7 +748,7 @@ void CChat::OnPrepareLines()
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m_PrevScoreBoardShowed = m_pClient->m_pScoreboard->Active();
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m_PrevScoreBoardShowed = m_pClient->m_pScoreboard->Active();
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m_PrevShowChat = m_Show;
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m_PrevShowChat = m_Show;
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int64 Now = time_get();
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int64 Now = time();
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float LineWidth = m_pClient->m_pScoreboard->Active() ? 90.0f : 200.0f;
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float LineWidth = m_pClient->m_pScoreboard->Active() ? 90.0f : 200.0f;
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float HeightLimit = m_pClient->m_pScoreboard->Active() ? 230.0f : m_Show ? 50.0f : 200.0f;
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float HeightLimit = m_pClient->m_pScoreboard->Active() ? 230.0f : m_Show ? 50.0f : 200.0f;
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float Begin = x;
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float Begin = x;
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@ -5,6 +5,7 @@
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#include <engine/shared/ringbuffer.h>
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#include <engine/shared/ringbuffer.h>
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#include <game/client/component.h>
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#include <game/client/component.h>
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#include <game/client/lineinput.h>
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#include <game/client/lineinput.h>
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#include <engine/shared/demo.h>
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class CChat : public CComponent
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class CChat : public CComponent
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{
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{
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