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DDnet -> DDNet
As reported by Ravie
This commit is contained in:
parent
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commit
f49e8b060d
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@ -659,7 +659,7 @@ Ghost
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== Spook
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Loading DDNet Client
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== DDnet Client laden
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== DDNet Client laden
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Reconnect in %d sec
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== Opnieuw verbinden in %d sec
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@ -683,7 +683,7 @@ Are you sure that you want to disconnect your dummy?
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== Weet je zeker dat je je dummy wilt loskoppelen?
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Welcome to DDNet
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== Welkom bij DDnet
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== Welkom bij DDNet
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DDraceNetwork is a cooperative online game where the goal is for you and your group of tees to reach the finish line of the map. As a newcomer you should start on Novice servers, which host the easiest maps. Consider the ping to choose a server close to you.
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== DDraceNetwork is een coöperatief online spel waar het doel is om met jezelf en je medespelers de finish van de map te behalen. Als een nieuwkomer kun je het best starten op een Novice server, waar je de makkelijkste maps zult vinden. Neem je ping in overweging bij het kiezen van een server.
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@ -740,7 +740,7 @@ Types
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== Types
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DDNet %s is out!
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== DDnet %s is beschikbaar!
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== DDNet %s is beschikbaar!
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Downloading %s:
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== Downloaden %s:
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@ -749,7 +749,7 @@ Update failed! Check log...
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== Update fout! Check log...
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DDNet Client updated!
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== DDnet Client is geüpdate
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== DDNet Client is geüpdate
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Update now
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== Nu updaten
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@ -961,10 +961,10 @@ HUD
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== HUD
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DDNet
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== DDnet
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== DDNet
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DDNet Client needs to be restarted to complete update!
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== DDnet Client moet herstart worden om de update te voltooien!
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== DDNet Client moet herstart worden om de update te voltooien!
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Use DDRace Scoreboard
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== Gebruik DDrace Scorebord
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@ -1108,7 +1108,7 @@ Try fast HTTP map download first
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== Probeer eerst een snelle HTTP download voor deze map
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DDNet %s is available:
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== DDnet %s is beschikbaar
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== DDNet %s is beschikbaar
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Updating...
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== Aan het updaten
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@ -790,7 +790,7 @@ Enable long pain sound (used when shooting in freeze)
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== Hosszú fájdalom hang lejátszása (mikor a játékos lő,ha lefagyott)
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DDNet %s is available:
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== DDnet %s verzió elérhető
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== DDNet %s verzió elérhető
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Updating...
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== Frissítés...
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@ -896,7 +896,7 @@ Unfinished map
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== Нефинишированная карта
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DDNet %s is out!
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== Вышел DDnet %s!
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== Вышел DDNet %s!
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Downloading %s:
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== Скачивание %s:
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@ -806,7 +806,7 @@ Try fast HTTP map download first
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== 优先尝试用HTTP快速下载地图
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DDNet %s is available:
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== DDnet %s 现已可用:
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== DDNet %s 现已可用:
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Update now
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== 现在更新
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@ -800,7 +800,7 @@ Try fast HTTP map download first
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== 優先嚐試用HTTP高速下載地圖
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DDNet %s is available:
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== DDnet %s 現已可用:
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== DDNet %s 現已可用:
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Update now
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== 現在更新
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@ -635,7 +635,7 @@ Add Friend
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== Додати друга
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DDNet %s is out!
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== Вийшов DDnet %s!
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== Вийшов DDNet %s!
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Downloading %s:
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== Завантаження %s:
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@ -245,7 +245,7 @@ public:
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int m_Colliding;
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bool m_LeftWall;
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// DDnet Character
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// DDNet Character
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void SetTeamsCore(CTeamsCore *pTeams);
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void SetTeleOuts(std::map<int, std::vector<vec2>> *pTeleOuts);
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void ReadDDNet(const CNetObj_DDNetCharacter *pObjDDNet);
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