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Merge #4570
4570: No need to create empty directory r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -2611,7 +2611,6 @@ if(CLIENT AND DMGBUILD)
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${TARGET_SERVER}.icns ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Resources/
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COMMAND ${CMAKE_COMMAND} -E copy bundle/server/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/server/PkgInfo ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${TARGET_SERVER}> $<TARGET_FILE:${TARGET_SERVER_LAUNCHER}> ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/
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COMMAND ${CMAKE_COMMAND} -E make_directory ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Frameworks/
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COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/darwin_strip_rpath.py ${CMAKE_OTOOL} ${CMAKE_INSTALL_NAME_TOOL} ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER}
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COMMAND ${CMAKE_COMMAND} -E copy ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER} ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_SERVER}
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