diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 59ae72c00..0e879ef37 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -2532,12 +2532,11 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView) DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowhud, Localize("Show ingame HUD"), &g_Config.m_ClShowhud, &Section, LineSize); // Switches of the various normal HUD elements - LeftView.HSplitTop(SectionTotalMargin + 5 * LineSize, &Section, &LeftView); + LeftView.HSplitTop(SectionTotalMargin + 4 * LineSize, &Section, &LeftView); Section.Margin(SectionMargin, &Section); DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowhudHealthAmmo, Localize("Show health, shields and ammo"), &g_Config.m_ClShowhudHealthAmmo, &Section, LineSize); DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowChat, Localize("Show chat"), &g_Config.m_ClShowChat, &Section, LineSize); - DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowKillMessages, Localize("Show kill messages"), &g_Config.m_ClShowKillMessages, &Section, LineSize); DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowhudScore, Localize("Show score"), &g_Config.m_ClShowhudScore, &Section, LineSize); DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowLocalTimeAlways, Localize("Show local time always"), &g_Config.m_ClShowLocalTimeAlways, &Section, LineSize);