Merge pull request #2139 from edg-l/pr_add_upnp

Add UPnP support
This commit is contained in:
heinrich5991 2020-05-24 22:23:20 +02:00 committed by GitHub
commit f339fea748
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 167 additions and 0 deletions

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@ -89,6 +89,7 @@ option(WEBSOCKETS "Enable websockets support" OFF)
option(MYSQL "Enable mysql support" OFF)
option(AUTOUPDATE "Enable the autoupdater" ${AUTOUPDATE_DEFAULT})
option(VIDEORECORDER "Enable video recording support via FFmpeg" OFF)
option(UPNP "Enable UPnP support" OFF)
option(ANTIBOT "Enable support for a dynamic anticheat library" OFF)
option(CLIENT "Compile client" ON)
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
@ -330,6 +331,9 @@ endif()
find_package(Ogg)
find_package(Opus)
find_package(Opusfile)
if(UPNP)
find_package(Miniupnpc)
endif()
find_package(Pnglite)
find_package(PythonInterp)
find_package(SDL2)
@ -407,6 +411,9 @@ show_dependency_status("Ogg" OGG)
show_dependency_status("OpenSSL Crypto" CRYPTO)
show_dependency_status("Opus" OPUS)
show_dependency_status("Opusfile" OPUSFILE)
if(UPNP)
show_dependency_status("Miniupnpc" MINIUPNPC)
endif()
show_dependency_status("Pnglite" PNGLITE)
show_dependency_status("PythonInterp" PYTHONINTERP)
show_dependency_status("SDL2" SDL2)
@ -434,6 +441,10 @@ if(WEBSOCKETS AND NOT(WEBSOCKETS_FOUND))
message(SEND_ERROR "You must install libwebsockets to compile the DDNet server with websocket support")
endif()
if(UPNP AND NOT(MINIUPNPC_FOUND))
message(SEND_ERROR "You must install miniupnpc to compile the DDNet server with UPnP support")
endif()
if(CLIENT AND NOT(FREETYPE_FOUND))
message(SEND_ERROR "You must install Freetype to compile the DDNet client")
endif()
@ -1081,6 +1092,8 @@ set_src(ENGINE_SERVER GLOB src/engine/server
sql_server.h
sql_string_helpers.cpp
sql_string_helpers.h
upnp.cpp
upnp.h
)
set_src(GAME_SERVER GLOB_RECURSE src/game/server
ddracechat.cpp
@ -1156,6 +1169,7 @@ set(LIBS_SERVER
${LIBS}
${MYSQL_LIBRARIES}
${TARGET_ANTIBOT}
${MINIUPNPC_LIBRARIES}
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
# on it.
${CMAKE_THREAD_LIBS_INIT}
@ -1735,6 +1749,10 @@ foreach(target ${TARGETS_OWN})
target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS)
target_include_directories(${target} PRIVATE ${WEBSOCKETS_INCLUDE_DIRS})
endif()
if(UPNP)
target_compile_definitions(${target} PRIVATE CONF_UPNP)
target_include_directories(${target} PRIVATE ${MINIUPNPC_INCLUDE_DIRS})
endif()
if(VIDEORECORDER)
target_compile_definitions(${target} PRIVATE CONF_VIDEORECORDER)
endif()

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@ -78,6 +78,10 @@ Whether to download and compile GTest. Useful if GTest is not installed and, for
* **-DDEV=[ON|OFF]** <br>
Whether to optimize for development, speeding up the compilation process a little. If enabled, don't generate stuff necessary for packaging. Setting to ON will set CMAKE\_BUILD\_TYPE to Debug by default. Default value is OFF.
* **-DUPNP=[ON|OFF]** <br>
Whether to enable UPnP support for the server.
You need to install `libminiupnpc-dev` on Debian, `miniupnpc` on Arch Linux.
* **-GNinja** <br>
Use the Ninja build system instead of Make. This automatically parallizes the build and is generally faster. Compile with `ninja` instead of `make`. Install Ninja with `sudo apt install ninja-build` on Debian, `sudo pacman -S --needed ninja` on Arch Linux.

33
cmake/FindMiniupnpc.cmake Normal file
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@ -0,0 +1,33 @@
if(NOT CMAKE_CROSSCOMPILING)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_MINIUPNPC miniupnpc)
endif()
set_extra_dirs_lib(MINIUPNPC miniupnpc)
find_library(MINIUPNPC_LIBRARY
NAMES miniupnpc
HINTS ${HINTS_MINIUPNPC_LIBDIR} ${PC_MINIUPNPC_LIBDIR} ${PC_MINIUPNPC_LIBRARY_DIRS}
PATHS ${PATHS_MINIUPNPC_LIBDIR}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
)
set_extra_dirs_include(MINIUPNPC miniupnpc "${MINIUPNPC_LIBRARY}")
find_path(MINIUPNPC_INCLUDEDIR miniupnpc.h
PATH_SUFFIXES miniupnpc
HINTS ${HINTS_MINIUPNPC_INCLUDEDIR} ${PC_MINIUPNPC_INCLUDEDIR} ${PC_MINIUPNPC_INCLUDE_DIRS}
PATHS ${PATHS_MINIUPNPC_INCLUDEDIR}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Miniupnpc DEFAULT_MSG MINIUPNPC_INCLUDEDIR)
mark_as_advanced(MINIUPNPC_INCLUDEDIR MINIUPNPC_LIBRARY)
if(MINIUPNPC_FOUND)
set(MINIUPNPC_INCLUDE_DIRS ${MINIUPNPC_INCLUDEDIR})
if(MINIUPNPC_LIBRARY)
set(MINIUPNPC_LIBRARIES ${MINIUPNPC_LIBRARY})
else()
set(MINIUPNPC_LIBRARIES)
endif()
endif()

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@ -1991,6 +1991,10 @@ int CServer::Run()
BindAddr.port = g_Config.m_SvPort;
}
#if defined(CONF_UPNP)
m_UPnP.Open(BindAddr);
#endif
if(!m_NetServer.Open(BindAddr, &m_ServerBan, g_Config.m_SvMaxClients, g_Config.m_SvMaxClientsPerIP, 0))
{
dbg_msg("server", "couldn't open socket. port %d might already be in use", g_Config.m_SvPort);
@ -2262,6 +2266,10 @@ int CServer::Run()
}
#endif
#if defined (CONF_UPNP)
m_UPnP.Shutdown();
#endif
return ErrorShutdown();
}

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@ -29,6 +29,10 @@
#include "authmanager.h"
#include "name_ban.h"
#if defined (CONF_UPNP)
#include "upnp.h"
#endif
#if defined (CONF_SQL)
#include "sql_connector.h"
#include "sql_server.h"
@ -94,6 +98,10 @@ class CServer : public IServer
class IStorage *m_pStorage;
class IEngineAntibot *m_pAntibot;
#if defined(CONF_UPNP)
CUPnP m_UPnP;
#endif
#if defined(CONF_SQL)
lock m_GlobalSqlLock;

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@ -0,0 +1,74 @@
#ifdef CONF_UPNP
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#include <engine/shared/config.h>
#include <base/system.h>
#include <game/version.h>
#include "upnp.h"
void CUPnP::Open(NETADDR Address)
{
if(g_Config.m_SvUseUPnP)
{
m_Enabled = false;
m_Addr = Address;
m_UPnPUrls = (struct UPNPUrls *)malloc(sizeof(struct UPNPUrls));
m_UPnPData = (struct IGDdatas *)malloc(sizeof(struct IGDdatas));
char aLanAddr[64];
char aPort[6];
int Error;
m_UPnPDevice = upnpDiscover(2000, NULL, NULL, 0, 0, 2, &Error);
int Status = UPNP_GetValidIGD(m_UPnPDevice, m_UPnPUrls, m_UPnPData, aLanAddr, sizeof(aLanAddr));
dbg_msg("upnp", "status=%d, lan_addr=%s", Status, aLanAddr);
if(Status == 1)
{
m_Enabled = true;
dbg_msg("upnp", "found valid IGD: %s", m_UPnPUrls->controlURL);
str_format(aPort, sizeof(aPort), "%d", m_Addr.port);
Error = UPNP_AddPortMapping(m_UPnPUrls->controlURL, m_UPnPData->first.servicetype,
aPort, aPort, aLanAddr,
"DDNet Server " GAME_RELEASE_VERSION,
"UDP", NULL, "0");
if(Error)
dbg_msg("upnp", "failed to map port, error: %s", strupnperror(Error));
else
dbg_msg("upnp", "successfully mapped port");
}
else
dbg_msg("upnp", "no valid IGD found, disabled");
}
}
void CUPnP::Shutdown()
{
if(g_Config.m_SvUseUPnP)
{
if(m_Enabled)
{
char aPort[6];
str_format(aPort, sizeof(aPort), "%d", m_Addr.port);
int Error = UPNP_DeletePortMapping(m_UPnPUrls->controlURL, m_UPnPData->first.servicetype, aPort, "UDP", NULL);
if(Error != 0)
{
dbg_msg("upnp", "failed to delete port mapping on shutdown: %s", strupnperror(Error));
}
FreeUPNPUrls(m_UPnPUrls);
freeUPNPDevlist(m_UPnPDevice);
}
free(m_UPnPUrls);
free(m_UPnPData);
m_UPnPUrls = NULL;
m_UPnPData = NULL;
}
}
#endif

18
src/engine/server/upnp.h Normal file
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@ -0,0 +1,18 @@
#ifndef ENGINE_SERVER_UPNP_H
#define ENGINE_SERVER_UPNP_H
#include <base/system.h>
class CUPnP
{
NETADDR m_Addr;
struct UPNPUrls *m_UPnPUrls;
struct IGDdatas *m_UPnPData;
struct UPNPDev *m_UPnPDevice;
bool m_Enabled;
public:
void Open(NETADDR Address);
void Shutdown();
};
#endif

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@ -221,6 +221,10 @@ MACRO_CONFIG_STR(SvSqlFailureFile, sv_sql_failure_file, 64, "failed_sql.sql", CF
MACRO_CONFIG_INT(SvSqlQueriesDelay, sv_sql_queries_delay, 1, 0, 20, CFGFLAG_SERVER, "Delay in seconds between SQL queries of a single player")
#endif
#if defined(CONF_UPNP)
MACRO_CONFIG_INT(SvUseUPnP, sv_use_upnp, 0, 0, 1, CFGFLAG_SERVER, "Enables UPnP support.")
#endif
MACRO_CONFIG_INT(SvDDRaceRules, sv_ddrace_rules, 1, 0, 1, CFGFLAG_SERVER, "Whether the default mod rules are displayed or not")
MACRO_CONFIG_STR(SvRulesLine1, sv_rules_line1, 128, "", CFGFLAG_SERVER, "Rules line 1")
MACRO_CONFIG_STR(SvRulesLine2, sv_rules_line2, 128, "", CFGFLAG_SERVER, "Rules line 2")