Revert name of enum literal Ui back to UI

This `enum` literal was accidentally included in the renaming of the `UI` function to `Ui`.
This commit is contained in:
Robert Müller 2024-03-12 18:10:54 +01:00
parent 65c2ad7ee0
commit f291362d88
2 changed files with 2 additions and 2 deletions

View file

@ -15,7 +15,7 @@
enum class EInputPriority enum class EInputPriority
{ {
NONE = 0, NONE = 0,
Ui, UI,
CHAT, CHAT,
CONSOLE, CONSOLE,
}; };

View file

@ -804,7 +804,7 @@ bool CUi::DoEditBox(CLineInput *pLineInput, const CUIRect *pRect, float FontSize
SetHotItem(pLineInput); SetHotItem(pLineInput);
if(Enabled() && Active && !JustGotActive) if(Enabled() && Active && !JustGotActive)
pLineInput->Activate(EInputPriority::Ui); pLineInput->Activate(EInputPriority::UI);
else else
pLineInput->Deactivate(); pLineInput->Deactivate();