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Merge #4698
4698: Close wordlist.txt file handle after use r=def- a=ChillerDragon <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
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commit
f1c77fc8f6
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@ -99,6 +99,7 @@ CScore::CScore(CGameContext *pGameServer, CDbConnectionPool *pPool) :
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aWord[31] = 0;
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aWord[31] = 0;
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m_aWordlist.push_back(aWord);
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m_aWordlist.push_back(aWord);
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}
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}
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io_close(File);
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}
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}
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else
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else
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{
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{
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