4698: Close wordlist.txt file handle after use r=def- a=ChillerDragon

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
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bors[bot] 2022-02-11 15:38:27 +00:00 committed by GitHub
commit f1c77fc8f6
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@ -99,6 +99,7 @@ CScore::CScore(CGameContext *pGameServer, CDbConnectionPool *pPool) :
aWord[31] = 0;
m_aWordlist.push_back(aWord);
}
io_close(File);
}
else
{