2694: Fix mouse interaction when game console is open r=def- a=BannZay

fixes #2685

Co-authored-by: Andrii <bannzay3@gmail.com>
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bors[bot] 2020-08-31 19:55:34 +00:00 committed by GitHub
commit f00cab1b55
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@ -758,8 +758,8 @@ void CGameConsole::Toggle(int Type)
if (m_ConsoleState == CONSOLE_CLOSED || m_ConsoleState == CONSOLE_CLOSING) if (m_ConsoleState == CONSOLE_CLOSED || m_ConsoleState == CONSOLE_CLOSING)
{ {
/*Input()->MouseModeAbsolute(); /*Input()->MouseModeAbsolute();*/
m_pClient->m_pMenus->UseMouseButtons(false);*/ m_pClient->m_pMenus->UseMouseButtons(false);
m_ConsoleState = CONSOLE_OPENING; m_ConsoleState = CONSOLE_OPENING;
/*// reset controls /*// reset controls
m_pClient->m_pControls->OnReset();*/ m_pClient->m_pControls->OnReset();*/