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https://github.com/ddnet/ddnet.git
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Merge pull request #150 from timgame/DDRace64
tons of automapper feautures
This commit is contained in:
commit
ed73b733e6
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@ -1856,6 +1856,19 @@ int str_format(char *buffer, int buffer_size, const char *format, ...)
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return ret;
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}
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char *str_trim_words(char *str, int words)
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{
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while (words && *str)
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{
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if (isspace(*str) && !isspace(*(str + 1)))
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{
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words--;
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}
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str++;
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}
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return str;
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}
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/* makes sure that the string only contains the characters between 32 and 127 */
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@ -784,6 +784,22 @@ int str_length(const char *str);
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*/
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int str_format(char *buffer, int buffer_size, const char *format, ...);
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/*
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Function: str_trim_words
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Trims specific number of words at the start of a string.
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Parameters:
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str - String to trim the words from.
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words - Count of words to trim.
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Returns:
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Trimmed string
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Remarks:
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- The strings are treated as zero-termineted strings.
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*/
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char *str_trim_words(char *str, int words);
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/*
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Function: str_sanitize_strong
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Replaces all characters below 32 and above 127 with whitespace.
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@ -25,6 +25,7 @@ void CAutoMapper::Load(const char* pTileName)
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LineReader.Init(RulesFile);
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CConfiguration *pCurrentConf = 0;
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CRun *pCurrentRun = 0;
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CIndexRule *pCurrentIndex = 0;
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char aBuf[256];
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@ -40,116 +41,208 @@ void CAutoMapper::Load(const char* pTileName)
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{
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// new configuration, get the name
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pLine++;
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CConfiguration NewConf;
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int ID = m_lConfigs.add(NewConf);
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pCurrentConf = &m_lConfigs[ID];
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int ConfigurationID = m_lConfigs.add(NewConf);
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pCurrentConf = &m_lConfigs[ConfigurationID];
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str_copy(pCurrentConf->m_aName, pLine, str_length(pLine));
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// add start run
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CRun NewRun;
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int RunID = pCurrentConf->m_aRuns.add(NewRun);
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pCurrentRun = &pCurrentConf->m_aRuns[RunID];
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}
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else
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else if(!str_comp_num(pLine, "NewRun", 6))
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{
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if(!str_comp_num(pLine, "Index", 5))
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// add new run
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CRun NewRun;
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int RunID = pCurrentConf->m_aRuns.add(NewRun);
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pCurrentRun = &pCurrentConf->m_aRuns[RunID];
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}
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else if(!str_comp_num(pLine, "Index", 5))
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{
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// new index
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int ID = 0;
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char aOrientation1[128] = "";
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char aOrientation2[128] = "";
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char aOrientation3[128] = "";
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sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3);
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CIndexRule NewIndexRule;
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NewIndexRule.m_ID = ID;
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NewIndexRule.m_Flag = 0;
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NewIndexRule.m_RandomValue = 0;
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NewIndexRule.m_DefaultRule = true;
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if(str_length(aOrientation1) > 0)
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{
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// new index
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int ID = 0;
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char aOrientation1[128] = "";
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char aOrientation2[128] = "";
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char aOrientation3[128] = "";
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sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3);
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CIndexRule NewIndexRule;
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NewIndexRule.m_ID = ID;
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NewIndexRule.m_Flag = 0;
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NewIndexRule.m_RandomValue = 0;
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NewIndexRule.m_DefaultRule = true;
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if(str_length(aOrientation1) > 0)
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{
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if(!str_comp(aOrientation1, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation1, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation1, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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if(str_length(aOrientation2) > 0)
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{
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if(!str_comp(aOrientation2, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation2, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation2, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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if(str_length(aOrientation3) > 0)
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{
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if(!str_comp(aOrientation3, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation3, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation3, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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// add the index rule object and make it current
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int ArrayID = pCurrentConf->m_aIndexRules.add(NewIndexRule);
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pCurrentIndex = &pCurrentConf->m_aIndexRules[ArrayID];
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if(!str_comp(aOrientation1, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation1, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation1, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
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if(str_length(aOrientation2) > 0)
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{
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int x = 0, y = 0;
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char aValue[128];
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int Value = CPosRule::EMPTY;
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bool IndexValue = false;
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if(!str_comp(aOrientation2, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation2, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation2, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
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if(str_length(aOrientation3) > 0)
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{
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if(!str_comp(aOrientation3, "XFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation3, "YFLIP"))
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NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation3, "ROTATE"))
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NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
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}
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if(!str_comp(aValue, "FULL"))
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Value = CPosRule::FULL;
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else if(!str_comp_num(aValue, "INDEX", 5))
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{
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sscanf(pLine, "Pos %*d %*d INDEX %d", &Value);
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IndexValue = true;
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// add the index rule object and make it current
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int IndexRuleID = pCurrentRun->m_aIndexRules.add(NewIndexRule);
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pCurrentIndex = &pCurrentRun->m_aIndexRules[IndexRuleID];
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}
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else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
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{
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int x = 0, y = 0;
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char aValue[128];
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int Value = CPosRule::NORULE;
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array<CIndexInfo> NewIndexList;
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sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
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if(!str_comp(aValue, "EMPTY"))
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{
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Value = CPosRule::EMPTY;
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}
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else if(!str_comp(aValue, "FULL"))
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{
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Value = CPosRule::FULL;
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}
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else if(!str_comp(aValue, "INDEX") || !str_comp(aValue, "NOTINDEX"))
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{
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if(!str_comp(aValue, "INDEX"))
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Value = CPosRule::INDEX;
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else
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Value = CPosRule::NOTINDEX;
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int pWord = 4;
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while(true) {
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int ID = 0;
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char aOrientation1[128] = "";
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char aOrientation2[128] = "";
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char aOrientation3[128] = "";
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char aOrientation4[128] = "";
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sscanf(str_trim_words(pLine, pWord), "%d %127s %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3, aOrientation4);
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CIndexInfo NewIndexInfo;
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NewIndexInfo.m_ID = ID;
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NewIndexInfo.m_Flag = 0;
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if(!str_comp(aOrientation1, "OR")) {
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NewIndexList.add(NewIndexInfo);
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pWord += 2;
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continue;
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} else if(str_length(aOrientation1) > 0) {
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if(!str_comp(aOrientation1, "XFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation1, "YFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation1, "ROTATE"))
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NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
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} else {
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NewIndexList.add(NewIndexInfo);
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break;
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}
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if(!str_comp(aOrientation2, "OR")) {
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NewIndexList.add(NewIndexInfo);
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pWord += 3;
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continue;
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} else if(str_length(aOrientation2) > 0) {
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if(!str_comp(aOrientation2, "XFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation2, "YFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation2, "ROTATE"))
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NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
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} else {
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NewIndexList.add(NewIndexInfo);
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break;
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}
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if(!str_comp(aOrientation3, "OR")) {
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NewIndexList.add(NewIndexInfo);
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pWord += 4;
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continue;
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} else if(str_length(aOrientation3) > 0) {
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if(!str_comp(aOrientation3, "XFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
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else if(!str_comp(aOrientation3, "YFLIP"))
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NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
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else if(!str_comp(aOrientation3, "ROTATE"))
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NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
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} else {
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NewIndexList.add(NewIndexInfo);
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break;
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}
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if(!str_comp(aOrientation4, "OR")) {
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NewIndexList.add(NewIndexInfo);
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pWord += 5;
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continue;
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} else {
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NewIndexList.add(NewIndexInfo);
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break;
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}
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}
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}
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CPosRule NewPosRule = {x, y, Value, IndexValue};
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if(Value != CPosRule::NORULE) {
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CPosRule NewPosRule = {x, y, Value, NewIndexList};
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pCurrentIndex->m_aRules.add(NewPosRule);
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}
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else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
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{
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sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue);
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}
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else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex)
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{
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pCurrentIndex->m_DefaultRule = false;
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}
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}
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else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
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{
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sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue);
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}
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else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex)
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{
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pCurrentIndex->m_DefaultRule = false;
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}
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}
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}
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// add default rule for Pos 0 0 if there is none
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for (int h = 0; h < m_lConfigs.size(); ++h)
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for (int g = 0; g < m_lConfigs.size(); ++g)
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{
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for(int i = 0; i < m_lConfigs[h].m_aIndexRules.size(); ++i)
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for (int h = 0; h < m_lConfigs[g].m_aRuns.size(); ++h)
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{
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bool Found = false;
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for(int j = 0; j < m_lConfigs[h].m_aIndexRules[i].m_aRules.size(); ++j)
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for(int i = 0; i < m_lConfigs[g].m_aRuns[h].m_aIndexRules.size(); ++i)
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{
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CPosRule *pRule = &m_lConfigs[h].m_aIndexRules[i].m_aRules[j];
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if(pRule && pRule->m_X == 0 && pRule->m_Y == 0)
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bool Found = false;
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for(int j = 0; j < m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.size(); ++j)
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{
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Found = true;
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break;
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CPosRule *pRule = &m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules[j];
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if(pRule && pRule->m_X == 0 && pRule->m_Y == 0)
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||||
{
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Found = true;
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break;
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||||
}
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}
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if(!Found && m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_DefaultRule)
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{
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array<CIndexInfo> NewIndexList;
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CPosRule NewPosRule = {0, 0, CPosRule::FULL, NewIndexList};
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m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.add(NewPosRule);
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}
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}
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if(!Found && m_lConfigs[h].m_aIndexRules[i].m_DefaultRule)
|
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{
|
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CPosRule NewPosRule = {0, 0, CPosRule::FULL, false};
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m_lConfigs[h].m_aIndexRules[i].m_aRules.add(NewPosRule);
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}
|
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}
|
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}
|
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|
@ -177,74 +270,93 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID)
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CConfiguration *pConf = &m_lConfigs[ConfigID];
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|
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if(!pConf->m_aIndexRules.size())
|
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return;
|
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// for every run: copy tiles, automap, overwrite tiles
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||||
for(int h = 0; h < pConf->m_aRuns.size(); ++h) {
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CRun *pRun = &pConf->m_aRuns[h];
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CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height);
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||||
|
||||
CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height);
|
||||
|
||||
for(int y = 0; y < pLayer->m_Height; y++)
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x];
|
||||
CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x];
|
||||
out->m_Index = in->m_Index;
|
||||
out->m_Flags = in->m_Flags;
|
||||
}
|
||||
|
||||
// auto map !
|
||||
int MaxIndex = pLayer->m_Width*pLayer->m_Height;
|
||||
for(int y = 0; y < pLayer->m_Height; y++)
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]);
|
||||
m_pEditor->m_Map.m_Modified = true;
|
||||
|
||||
if(y == 0 || y == pLayer->m_Height-1 || x == 0 || x == pLayer->m_Width-1)
|
||||
continue;
|
||||
|
||||
for(int i = 0; i < pConf->m_aIndexRules.size(); ++i)
|
||||
// copy tiles
|
||||
for(int y = 0; y < pLayer->m_Height; y++) {
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
bool RespectRules = true;
|
||||
for(int j = 0; j < pConf->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
|
||||
{
|
||||
CPosRule *pRule = &pConf->m_aIndexRules[i].m_aRules[j];
|
||||
int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X);
|
||||
|
||||
if(CheckIndex < 0 || CheckIndex >= MaxIndex)
|
||||
RespectRules = false;
|
||||
else
|
||||
{
|
||||
if(pRule->m_IndexValue)
|
||||
{
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index != pRule->m_Value)
|
||||
RespectRules = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index > 0 && pRule->m_Value == CPosRule::EMPTY)
|
||||
RespectRules = false;
|
||||
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index == 0 && pRule->m_Value == CPosRule::FULL)
|
||||
RespectRules = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(RespectRules &&
|
||||
(pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue) == 1))
|
||||
{
|
||||
pTile->m_Index = pConf->m_aIndexRules[i].m_ID;
|
||||
pTile->m_Flags = pConf->m_aIndexRules[i].m_Flag;
|
||||
}
|
||||
CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x];
|
||||
CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x];
|
||||
out->m_Index = in->m_Index;
|
||||
out->m_Flags = in->m_Flags;
|
||||
}
|
||||
}
|
||||
|
||||
for(int y = 0; y < pLayer->m_Height; y++)
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x];
|
||||
CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x];
|
||||
out->m_Index = in->m_Index;
|
||||
out->m_Flags = in->m_Flags;
|
||||
// auto map
|
||||
int MaxIndex = pLayer->m_Width*pLayer->m_Height;
|
||||
for(int y = 0; y < pLayer->m_Height; y++)
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]);
|
||||
m_pEditor->m_Map.m_Modified = true;
|
||||
|
||||
for(int i = 0; i < pRun->m_aIndexRules.size(); ++i)
|
||||
{
|
||||
bool RespectRules = true;
|
||||
for(int j = 0; j < pRun->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
|
||||
{
|
||||
CPosRule *pRule = &pRun->m_aIndexRules[i].m_aRules[j];
|
||||
int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X);
|
||||
|
||||
if(CheckIndex < 0 || CheckIndex >= MaxIndex)
|
||||
RespectRules = false;
|
||||
else
|
||||
{
|
||||
if(pRule->m_Value == CPosRule::EMPTY)
|
||||
{
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index > 0)
|
||||
RespectRules = false;
|
||||
}
|
||||
else if(pRule->m_Value == CPosRule::FULL)
|
||||
{
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index == 0)
|
||||
RespectRules = false;
|
||||
}
|
||||
else if(pRule->m_Value == CPosRule::INDEX)
|
||||
{
|
||||
bool PosRuleTest = false;
|
||||
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag))
|
||||
PosRuleTest = true;
|
||||
}
|
||||
if(!PosRuleTest)
|
||||
RespectRules = false;
|
||||
}
|
||||
else if(pRule->m_Value == CPosRule::NOTINDEX)
|
||||
{
|
||||
bool PosRuleTest = true;
|
||||
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
|
||||
if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag))
|
||||
PosRuleTest = false;
|
||||
}
|
||||
if(!PosRuleTest)
|
||||
RespectRules = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(RespectRules &&
|
||||
(pRun->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pRun->m_aIndexRules[i].m_RandomValue) == 1))
|
||||
{
|
||||
pTile->m_Index = pRun->m_aIndexRules[i].m_ID;
|
||||
pTile->m_Flags = pRun->m_aIndexRules[i].m_Flag;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// overwrite tiles
|
||||
for(int y = 0; y < pLayer->m_Height; y++) {
|
||||
for(int x = 0; x < pLayer->m_Width; x++)
|
||||
{
|
||||
CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x];
|
||||
CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x];
|
||||
out->m_Index = in->m_Index;
|
||||
out->m_Flags = in->m_Flags;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,17 +5,26 @@
|
|||
|
||||
class CAutoMapper
|
||||
{
|
||||
struct CIndexInfo
|
||||
{
|
||||
int m_ID;
|
||||
int m_Flag;
|
||||
};
|
||||
|
||||
struct CPosRule
|
||||
{
|
||||
int m_X;
|
||||
int m_Y;
|
||||
int m_Value;
|
||||
bool m_IndexValue;
|
||||
array<CIndexInfo> m_aIndexList;
|
||||
|
||||
enum
|
||||
{
|
||||
EMPTY=0,
|
||||
FULL
|
||||
NORULE=0,
|
||||
EMPTY,
|
||||
FULL,
|
||||
INDEX,
|
||||
NOTINDEX
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -28,9 +37,14 @@ class CAutoMapper
|
|||
bool m_DefaultRule;
|
||||
};
|
||||
|
||||
struct CConfiguration
|
||||
struct CRun
|
||||
{
|
||||
array<CIndexRule> m_aIndexRules;
|
||||
};
|
||||
|
||||
struct CConfiguration
|
||||
{
|
||||
array<CRun> m_aRuns;
|
||||
char m_aName[128];
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue