mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Merge pull request #7552 from Robyt3/Config-Refactoring
Refactor config manager, move config variable handling
This commit is contained in:
commit
eba86204db
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@ -4468,8 +4468,8 @@ int main(int argc, const char **argv)
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}
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pEngine->Init();
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pConfigManager->Init();
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pConsole->Init();
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pConfigManager->Init();
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// register all console commands
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pClient->RegisterCommands();
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@ -12,8 +12,9 @@ public:
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typedef void (*SAVECALLBACKFUNC)(IConfigManager *pConfig, void *pUserData);
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virtual void Init() = 0;
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virtual void Reset() = 0;
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virtual void Reset(const char *pScriptName) = 0;
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virtual void ResetGameSettings() = 0;
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virtual void SetReadOnly(const char *pScriptName, bool ReadOnly) = 0;
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virtual bool Save() = 0;
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virtual class CConfig *Values() = 0;
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@ -34,6 +34,8 @@ public:
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TEMPCMD_HELP_LENGTH = 192,
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TEMPCMD_PARAMS_LENGTH = 96,
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CMDLINE_LENGTH = 512,
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CLIENT_ID_GAME = -2,
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CLIENT_ID_NO_GAME = -3,
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};
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@ -117,8 +119,6 @@ public:
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virtual void SetAccessLevel(int AccessLevel) = 0;
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virtual void ResetGameSettings() = 0;
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static LEVEL ToLogLevel(int ConsoleLevel);
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static int ToLogLevelFilter(int ConsoleLevel);
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@ -153,8 +153,8 @@ int main(int argc, const char **argv)
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}
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pEngine->Init();
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pConfigManager->Init();
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pConsole->Init();
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pConfigManager->Init();
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// register all console commands
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pServer->RegisterCommands();
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@ -173,8 +173,8 @@ int main(int argc, const char **argv)
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if(argc > 1)
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pConsole->ParseArguments(argc - 1, &argv[1]);
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pConsole->Register("sv_test_cmds", "", CFGFLAG_SERVER, CServer::ConTestingCommands, pConsole, "Turns testing commands aka cheats on/off (setting only works in initial config)");
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pConsole->Register("sv_rescue", "", CFGFLAG_SERVER, CServer::ConRescue, pConsole, "Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)");
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pConfigManager->SetReadOnly("sv_test_cmds", true);
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pConfigManager->SetReadOnly("sv_rescue", true);
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const int Mode = g_Config.m_Logappend ? IOFLAG_APPEND : IOFLAG_WRITE;
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if(g_Config.m_Logfile[0])
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@ -3096,22 +3096,6 @@ int CServer::Run()
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return ErrorShutdown();
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}
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void CServer::ConTestingCommands(CConsole::IResult *pResult, void *pUser)
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{
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CConsole *pThis = static_cast<CConsole *>(pUser);
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf), "Value: %d", pThis->Config()->m_SvTestingCommands);
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pThis->Print(CConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
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}
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void CServer::ConRescue(CConsole::IResult *pResult, void *pUser)
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{
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CConsole *pThis = static_cast<CConsole *>(pUser);
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf), "Value: %d", pThis->Config()->m_SvRescue);
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pThis->Print(CConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
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}
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void CServer::ConKick(IConsole::IResult *pResult, void *pUser)
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{
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if(pResult->NumArguments() > 1)
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@ -413,8 +413,6 @@ public:
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int Run();
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static void ConTestingCommands(IConsole::IResult *pResult, void *pUser);
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static void ConRescue(IConsole::IResult *pResult, void *pUser);
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static void ConKick(IConsole::IResult *pResult, void *pUser);
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static void ConStatus(IConsole::IResult *pResult, void *pUser);
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static void ConShutdown(IConsole::IResult *pResult, void *pUser);
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@ -1,65 +1,463 @@
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/log.h>
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#include <engine/config.h>
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#include <engine/shared/config.h>
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#include <engine/shared/console.h>
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#include <engine/shared/protocol.h>
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#include <engine/storage.h>
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CConfig g_Config;
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void EscapeParam(char *pDst, const char *pSrc, int Size)
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static void EscapeParam(char *pDst, const char *pSrc, int Size)
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{
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str_escape(&pDst, pSrc, pDst + Size);
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}
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struct SConfigVariable
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{
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enum EVariableType
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{
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VAR_INT,
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VAR_COLOR,
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VAR_STRING,
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};
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IConsole *m_pConsole;
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const char *m_pScriptName;
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EVariableType m_Type;
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int m_Flags;
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const char *m_pHelp;
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// Note that this only applies to the console command and the SetValue function,
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// but the underlying config variable can still be modified programatically.
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bool m_ReadOnly = false;
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SConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp) :
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m_pConsole(pConsole),
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m_pScriptName(pScriptName),
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m_Type(Type),
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m_Flags(Flags),
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m_pHelp(pHelp)
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{
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}
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virtual ~SConfigVariable() = default;
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virtual void Register() = 0;
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virtual bool IsDefault() const = 0;
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virtual void Serialize(char *pOut, size_t Size) const = 0;
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virtual void ResetToDefault() = 0;
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virtual void ResetToOld() = 0;
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protected:
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void ExecuteLine(const char *pLine)
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{
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m_pConsole->ExecuteLine(pLine, (m_Flags & CFGFLAG_GAME) != 0 ? IConsole::CLIENT_ID_GAME : -1);
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}
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bool CheckReadOnly()
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{
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if(!m_ReadOnly)
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return false;
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char aBuf[IConsole::CMDLINE_LENGTH + 64];
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str_format(aBuf, sizeof(aBuf), "The config variable '%s' cannot be changed right now.", m_pScriptName);
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m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
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return true;
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}
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};
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struct SIntConfigVariable : public SConfigVariable
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{
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int *m_pVariable;
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int m_Default;
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int m_Min;
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int m_Max;
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int m_OldValue;
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SIntConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, int *pVariable, int Default, int Min, int Max) :
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SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
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m_pVariable(pVariable),
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m_Default(Default),
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m_Min(Min),
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m_Max(Max),
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m_OldValue(Default)
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{
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*m_pVariable = m_Default;
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}
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~SIntConfigVariable() override = default;
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static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
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{
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SIntConfigVariable *pData = static_cast<SIntConfigVariable *>(pUserData);
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if(pResult->NumArguments())
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{
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if(pData->CheckReadOnly())
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return;
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int Value = pResult->GetInteger(0);
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// do clamping
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if(pData->m_Min != pData->m_Max)
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{
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if(Value < pData->m_Min)
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Value = pData->m_Min;
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if(pData->m_Max != 0 && Value > pData->m_Max)
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Value = pData->m_Max;
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}
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*pData->m_pVariable = Value;
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if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
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pData->m_OldValue = Value;
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}
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else
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{
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char aBuf[32];
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str_format(aBuf, sizeof(aBuf), "Value: %d", *pData->m_pVariable);
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pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
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}
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}
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void Register() override
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{
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m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
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}
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bool IsDefault() const override
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{
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return *m_pVariable == m_Default;
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}
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void Serialize(char *pOut, size_t Size, int Value) const
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{
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str_format(pOut, Size, "%s %i", m_pScriptName, Value);
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}
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void Serialize(char *pOut, size_t Size) const override
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{
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Serialize(pOut, Size, *m_pVariable);
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}
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void SetValue(int Value)
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{
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if(CheckReadOnly())
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return;
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char aBuf[IConsole::CMDLINE_LENGTH];
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Serialize(aBuf, sizeof(aBuf), Value);
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ExecuteLine(aBuf);
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}
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void ResetToDefault() override
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{
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SetValue(m_Default);
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}
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void ResetToOld() override
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{
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SetValue(m_OldValue);
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}
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};
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struct SColorConfigVariable : public SConfigVariable
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{
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unsigned *m_pVariable;
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unsigned m_Default;
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bool m_Light;
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bool m_Alpha;
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unsigned m_OldValue;
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SColorConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, unsigned *pVariable, unsigned Default) :
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SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
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m_pVariable(pVariable),
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m_Default(Default),
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m_Light(Flags & CFGFLAG_COLLIGHT),
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m_Alpha(Flags & CFGFLAG_COLALPHA),
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m_OldValue(Default)
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{
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*m_pVariable = m_Default;
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}
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~SColorConfigVariable() override = default;
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static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
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{
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SColorConfigVariable *pData = static_cast<SColorConfigVariable *>(pUserData);
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if(pResult->NumArguments())
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{
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if(pData->CheckReadOnly())
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return;
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const ColorHSLA Color = pResult->GetColor(0, pData->m_Light);
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const unsigned Value = Color.Pack(pData->m_Light ? 0.5f : 0.0f, pData->m_Alpha);
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*pData->m_pVariable = Value;
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if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
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pData->m_OldValue = Value;
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}
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else
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{
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "Value: %u", *pData->m_pVariable);
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pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
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ColorHSLA Hsla = ColorHSLA(*pData->m_pVariable, true);
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if(pData->m_Light)
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Hsla = Hsla.UnclampLighting();
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str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_truncate(Hsla.h * 360), round_truncate(Hsla.s * 100), round_truncate(Hsla.l * 100));
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pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
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const ColorRGBA Rgba = color_cast<ColorRGBA>(Hsla);
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str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_truncate(Rgba.r * 255), round_truncate(Rgba.g * 255), round_truncate(Rgba.b * 255), Rgba.Pack(false));
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pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
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|
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if(pData->m_Alpha)
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{
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str_format(aBuf, sizeof(aBuf), "A: %d%%", round_truncate(Hsla.a * 100));
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pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
|
||||
}
|
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}
|
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}
|
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|
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void Register() override
|
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{
|
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m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
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}
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bool IsDefault() const override
|
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{
|
||||
return *m_pVariable == m_Default;
|
||||
}
|
||||
|
||||
void Serialize(char *pOut, size_t Size, unsigned Value) const
|
||||
{
|
||||
str_format(pOut, Size, "%s %u", m_pScriptName, Value);
|
||||
}
|
||||
|
||||
void Serialize(char *pOut, size_t Size) const override
|
||||
{
|
||||
Serialize(pOut, Size, *m_pVariable);
|
||||
}
|
||||
|
||||
void SetValue(unsigned Value)
|
||||
{
|
||||
if(CheckReadOnly())
|
||||
return;
|
||||
char aBuf[IConsole::CMDLINE_LENGTH];
|
||||
Serialize(aBuf, sizeof(aBuf), Value);
|
||||
ExecuteLine(aBuf);
|
||||
}
|
||||
|
||||
void ResetToDefault() override
|
||||
{
|
||||
SetValue(m_Default);
|
||||
}
|
||||
|
||||
void ResetToOld() override
|
||||
{
|
||||
SetValue(m_OldValue);
|
||||
}
|
||||
};
|
||||
|
||||
struct SStringConfigVariable : public SConfigVariable
|
||||
{
|
||||
char *m_pStr;
|
||||
const char *m_pDefault;
|
||||
size_t m_MaxSize;
|
||||
char *m_pOldValue;
|
||||
|
||||
SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue) :
|
||||
SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
|
||||
m_pStr(pStr),
|
||||
m_pDefault(pDefault),
|
||||
m_MaxSize(MaxSize),
|
||||
m_pOldValue(pOldValue)
|
||||
{
|
||||
str_copy(m_pStr, m_pDefault, m_MaxSize);
|
||||
str_copy(m_pOldValue, m_pDefault, m_MaxSize);
|
||||
}
|
||||
|
||||
~SStringConfigVariable() override = default;
|
||||
|
||||
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
SStringConfigVariable *pData = static_cast<SStringConfigVariable *>(pUserData);
|
||||
|
||||
if(pResult->NumArguments())
|
||||
{
|
||||
if(pData->CheckReadOnly())
|
||||
return;
|
||||
|
||||
const char *pString = pResult->GetString(0);
|
||||
if(!str_utf8_check(pString))
|
||||
{
|
||||
char aTemp[4];
|
||||
size_t Length = 0;
|
||||
while(*pString)
|
||||
{
|
||||
size_t Size = str_utf8_encode(aTemp, static_cast<unsigned char>(*pString++));
|
||||
if(Length + Size < pData->m_MaxSize)
|
||||
{
|
||||
mem_copy(pData->m_pStr + Length, aTemp, Size);
|
||||
Length += Size;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
pData->m_pStr[Length] = '\0';
|
||||
}
|
||||
else
|
||||
str_copy(pData->m_pStr, pString, pData->m_MaxSize);
|
||||
|
||||
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
|
||||
str_copy(pData->m_pOldValue, pData->m_pStr, pData->m_MaxSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
char aBuf[1024];
|
||||
str_format(aBuf, sizeof(aBuf), "Value: %s", pData->m_pStr);
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
m_pConsole->Register(m_pScriptName, "?r", m_Flags, CommandCallback, this, m_pHelp);
|
||||
}
|
||||
|
||||
bool IsDefault() const override
|
||||
{
|
||||
return str_comp(m_pStr, m_pDefault) == 0;
|
||||
}
|
||||
|
||||
void Serialize(char *pOut, size_t Size, const char *pValue) const
|
||||
{
|
||||
str_copy(pOut, m_pScriptName, Size);
|
||||
str_append(pOut, " \"", Size);
|
||||
const int OutLen = str_length(pOut);
|
||||
EscapeParam(pOut + OutLen, pValue, Size - OutLen - 1); // -1 to ensure space for final quote
|
||||
str_append(pOut, "\"", Size);
|
||||
}
|
||||
|
||||
void Serialize(char *pOut, size_t Size) const override
|
||||
{
|
||||
Serialize(pOut, Size, m_pStr);
|
||||
}
|
||||
|
||||
void SetValue(const char *pValue)
|
||||
{
|
||||
if(CheckReadOnly())
|
||||
return;
|
||||
char aBuf[2048];
|
||||
Serialize(aBuf, sizeof(aBuf), pValue);
|
||||
ExecuteLine(aBuf);
|
||||
}
|
||||
|
||||
void ResetToDefault() override
|
||||
{
|
||||
SetValue(m_pDefault);
|
||||
}
|
||||
|
||||
void ResetToOld() override
|
||||
{
|
||||
SetValue(m_pOldValue);
|
||||
}
|
||||
};
|
||||
|
||||
CConfigManager::CConfigManager()
|
||||
{
|
||||
m_pStorage = 0;
|
||||
m_pConsole = nullptr;
|
||||
m_pStorage = nullptr;
|
||||
m_ConfigFile = 0;
|
||||
m_NumCallbacks = 0;
|
||||
m_Failed = false;
|
||||
}
|
||||
|
||||
void CConfigManager::Init()
|
||||
{
|
||||
m_pConsole = Kernel()->RequestInterface<IConsole>();
|
||||
m_pStorage = Kernel()->RequestInterface<IStorage>();
|
||||
Reset();
|
||||
}
|
||||
|
||||
void CConfigManager::Reset()
|
||||
{
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, def, min, max, flags, desc) g_Config.m_##Name = def;
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, def, flags, desc) MACRO_CONFIG_INT(Name, ScriptName, def, 0, 0, flags, desc)
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, len, def, flags, desc) str_copy(g_Config.m_##Name, def, len);
|
||||
const auto &&AddVariable = [this](SConfigVariable *pVariable) {
|
||||
m_vpAllVariables.push_back(pVariable);
|
||||
if((pVariable->m_Flags & CFGFLAG_GAME) != 0)
|
||||
m_vpGameVariables.push_back(pVariable);
|
||||
pVariable->Register();
|
||||
};
|
||||
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
|
||||
{ \
|
||||
const char *pHelp = Min == Max ? Desc " (default: " #Def ")" : Max == 0 ? Desc " (default: " #Def ", min: " #Min ")" : Desc " (default: " #Def ", min: " #Min ", max: " #Max ")"; \
|
||||
AddVariable(m_ConfigHeap.Allocate<SIntConfigVariable>(m_pConsole, #ScriptName, SConfigVariable::VAR_INT, Flags, pHelp, &g_Config.m_##Name, Def, Min, Max)); \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
|
||||
{ \
|
||||
const size_t HelpSize = (size_t)str_length(Desc) + 32; \
|
||||
char *pHelp = static_cast<char *>(m_ConfigHeap.Allocate(HelpSize)); \
|
||||
const bool Alpha = ((Flags)&CFGFLAG_COLALPHA) != 0; \
|
||||
str_format(pHelp, HelpSize, "%s (default: $%0*X)", Desc, Alpha ? 8 : 6, color_cast<ColorRGBA>(ColorHSLA(Def, Alpha)).Pack(Alpha)); \
|
||||
AddVariable(m_ConfigHeap.Allocate<SColorConfigVariable>(m_pConsole, #ScriptName, SConfigVariable::VAR_COLOR, Flags, pHelp, &g_Config.m_##Name, Def)); \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
|
||||
{ \
|
||||
const size_t HelpSize = (size_t)str_length(Desc) + str_length(Def) + 64; \
|
||||
char *pHelp = static_cast<char *>(m_ConfigHeap.Allocate(HelpSize)); \
|
||||
str_format(pHelp, HelpSize, "%s (default: \"%s\", max length: %d)", Desc, Def, Len - 1); \
|
||||
char *pOldValue = static_cast<char *>(m_ConfigHeap.Allocate(Len)); \
|
||||
AddVariable(m_ConfigHeap.Allocate<SStringConfigVariable>(m_pConsole, #ScriptName, SConfigVariable::VAR_STRING, Flags, pHelp, g_Config.m_##Name, Def, Len, pOldValue)); \
|
||||
}
|
||||
|
||||
#include "config_variables.h"
|
||||
|
||||
#undef MACRO_CONFIG_INT
|
||||
#undef MACRO_CONFIG_COL
|
||||
#undef MACRO_CONFIG_STR
|
||||
|
||||
m_pConsole->Register("reset", "s[config-name]", CFGFLAG_SERVER | CFGFLAG_CLIENT | CFGFLAG_STORE, Con_Reset, this, "Reset a config to its default value");
|
||||
m_pConsole->Register("toggle", "s[config-option] i[value 1] i[value 2]", CFGFLAG_SERVER | CFGFLAG_CLIENT, Con_Toggle, this, "Toggle config value");
|
||||
m_pConsole->Register("+toggle", "s[config-option] i[value 1] i[value 2]", CFGFLAG_CLIENT, Con_ToggleStroke, this, "Toggle config value via keypress");
|
||||
}
|
||||
|
||||
void CConfigManager::Reset(const char *pScriptName)
|
||||
{
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, def, min, max, flags, desc) \
|
||||
if(str_comp(pScriptName, #ScriptName) == 0) \
|
||||
{ \
|
||||
g_Config.m_##Name = def; \
|
||||
return; \
|
||||
};
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, def, flags, desc) MACRO_CONFIG_INT(Name, ScriptName, def, 0, 0, flags, desc)
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, len, def, flags, desc) \
|
||||
if(str_comp(pScriptName, #ScriptName) == 0) \
|
||||
{ \
|
||||
str_copy(g_Config.m_##Name, def, len); \
|
||||
return; \
|
||||
};
|
||||
for(SConfigVariable *pVariable : m_vpAllVariables)
|
||||
{
|
||||
if((pVariable->m_Flags & m_pConsole->FlagMask()) != 0 && str_comp(pScriptName, pVariable->m_pScriptName) == 0)
|
||||
{
|
||||
pVariable->ResetToDefault();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
#include "config_variables.h"
|
||||
char aBuf[IConsole::CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pScriptName);
|
||||
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
|
||||
}
|
||||
|
||||
#undef MACRO_CONFIG_INT
|
||||
#undef MACRO_CONFIG_COL
|
||||
#undef MACRO_CONFIG_STR
|
||||
void CConfigManager::ResetGameSettings()
|
||||
{
|
||||
for(SConfigVariable *pVariable : m_vpGameVariables)
|
||||
{
|
||||
pVariable->ResetToOld();
|
||||
}
|
||||
}
|
||||
|
||||
void CConfigManager::SetReadOnly(const char *pScriptName, bool ReadOnly)
|
||||
{
|
||||
for(SConfigVariable *pVariable : m_vpAllVariables)
|
||||
{
|
||||
if(str_comp(pScriptName, pVariable->m_pScriptName) == 0)
|
||||
{
|
||||
pVariable->m_ReadOnly = ReadOnly;
|
||||
return;
|
||||
}
|
||||
}
|
||||
char aBuf[IConsole::CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command for SetReadOnly: '%s'", pScriptName);
|
||||
dbg_assert(false, aBuf);
|
||||
}
|
||||
|
||||
bool CConfigManager::Save()
|
||||
|
@ -72,47 +470,30 @@ bool CConfigManager::Save()
|
|||
|
||||
if(!m_ConfigFile)
|
||||
{
|
||||
dbg_msg("config", "ERROR: opening %s failed", aConfigFileTmp);
|
||||
log_error("config", "ERROR: opening %s failed", aConfigFileTmp);
|
||||
return false;
|
||||
}
|
||||
|
||||
m_Failed = false;
|
||||
|
||||
char aLineBuf[1024 * 2];
|
||||
char aEscapeBuf[1024 * 2];
|
||||
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, def, min, max, flags, desc) \
|
||||
if((flags)&CFGFLAG_SAVE && g_Config.m_##Name != (def)) \
|
||||
{ \
|
||||
str_format(aLineBuf, sizeof(aLineBuf), "%s %i", #ScriptName, g_Config.m_##Name); \
|
||||
WriteLine(aLineBuf); \
|
||||
}
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, def, flags, desc) \
|
||||
if((flags)&CFGFLAG_SAVE && g_Config.m_##Name != (def)) \
|
||||
{ \
|
||||
str_format(aLineBuf, sizeof(aLineBuf), "%s %u", #ScriptName, g_Config.m_##Name); \
|
||||
WriteLine(aLineBuf); \
|
||||
}
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, len, def, flags, desc) \
|
||||
if((flags)&CFGFLAG_SAVE && str_comp(g_Config.m_##Name, def) != 0) \
|
||||
{ \
|
||||
EscapeParam(aEscapeBuf, g_Config.m_##Name, sizeof(aEscapeBuf)); \
|
||||
str_format(aLineBuf, sizeof(aLineBuf), "%s \"%s\"", #ScriptName, aEscapeBuf); \
|
||||
WriteLine(aLineBuf); \
|
||||
}
|
||||
|
||||
#include "config_variables.h"
|
||||
|
||||
#undef MACRO_CONFIG_INT
|
||||
#undef MACRO_CONFIG_COL
|
||||
#undef MACRO_CONFIG_STR
|
||||
|
||||
for(int i = 0; i < m_NumCallbacks; i++)
|
||||
m_aCallbacks[i].m_pfnFunc(this, m_aCallbacks[i].m_pUserData);
|
||||
|
||||
for(const auto &Command : m_vUnknownCommands)
|
||||
char aLineBuf[2048];
|
||||
for(const SConfigVariable *pVariable : m_vpAllVariables)
|
||||
{
|
||||
WriteLine(Command.c_str());
|
||||
if((pVariable->m_Flags & CFGFLAG_SAVE) != 0 && !pVariable->IsDefault())
|
||||
{
|
||||
pVariable->Serialize(aLineBuf, sizeof(aLineBuf));
|
||||
WriteLine(aLineBuf);
|
||||
}
|
||||
}
|
||||
|
||||
for(const auto &Callback : m_vCallbacks)
|
||||
{
|
||||
Callback.m_pfnFunc(this, Callback.m_pUserData);
|
||||
}
|
||||
|
||||
for(const char *pCommand : m_vpUnknownCommands)
|
||||
{
|
||||
WriteLine(pCommand);
|
||||
}
|
||||
|
||||
if(io_sync(m_ConfigFile) != 0)
|
||||
|
@ -127,13 +508,13 @@ bool CConfigManager::Save()
|
|||
|
||||
if(m_Failed)
|
||||
{
|
||||
dbg_msg("config", "ERROR: writing to %s failed", aConfigFileTmp);
|
||||
log_error("config", "ERROR: writing to %s failed", aConfigFileTmp);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!m_pStorage->RenameFile(aConfigFileTmp, CONFIG_FILE, IStorage::TYPE_SAVE))
|
||||
{
|
||||
dbg_msg("config", "ERROR: renaming %s to " CONFIG_FILE " failed", aConfigFileTmp);
|
||||
log_error("config", "ERROR: renaming %s to " CONFIG_FILE " failed", aConfigFileTmp);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -142,10 +523,7 @@ bool CConfigManager::Save()
|
|||
|
||||
void CConfigManager::RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData)
|
||||
{
|
||||
dbg_assert(m_NumCallbacks < MAX_CALLBACKS, "too many config callbacks");
|
||||
m_aCallbacks[m_NumCallbacks].m_pfnFunc = pfnFunc;
|
||||
m_aCallbacks[m_NumCallbacks].m_pUserData = pUserData;
|
||||
m_NumCallbacks++;
|
||||
m_vCallbacks.emplace_back(pfnFunc, pUserData);
|
||||
}
|
||||
|
||||
void CConfigManager::WriteLine(const char *pLine)
|
||||
|
@ -160,7 +538,76 @@ void CConfigManager::WriteLine(const char *pLine)
|
|||
|
||||
void CConfigManager::StoreUnknownCommand(const char *pCommand)
|
||||
{
|
||||
m_vUnknownCommands.emplace_back(pCommand);
|
||||
m_vpUnknownCommands.push_back(m_ConfigHeap.StoreString(pCommand));
|
||||
}
|
||||
|
||||
void CConfigManager::Con_Reset(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
static_cast<CConfigManager *>(pUserData)->Reset(pResult->GetString(0));
|
||||
}
|
||||
|
||||
void CConfigManager::Con_Toggle(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CConfigManager *pConfigManager = static_cast<CConfigManager *>(pUserData);
|
||||
IConsole *pConsole = pConfigManager->m_pConsole;
|
||||
|
||||
const char *pScriptName = pResult->GetString(0);
|
||||
for(SConfigVariable *pVariable : pConfigManager->m_vpAllVariables)
|
||||
{
|
||||
if((pVariable->m_Flags & pConsole->FlagMask()) == 0 ||
|
||||
str_comp(pScriptName, pVariable->m_pScriptName) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(pVariable->m_Type == SConfigVariable::VAR_INT)
|
||||
{
|
||||
SIntConfigVariable *pIntVariable = static_cast<SIntConfigVariable *>(pVariable);
|
||||
pIntVariable->SetValue(*pIntVariable->m_pVariable == pResult->GetInteger(1) ? pResult->GetInteger(2) : pResult->GetInteger(1));
|
||||
}
|
||||
else if(pVariable->m_Type == SConfigVariable::VAR_COLOR)
|
||||
{
|
||||
SColorConfigVariable *pColorVariable = static_cast<SColorConfigVariable *>(pVariable);
|
||||
const float Darkest = pColorVariable->m_Light ? 0.5f : 0.0f;
|
||||
const ColorHSLA Value = *pColorVariable->m_pVariable == pResult->GetColor(1, pColorVariable->m_Light).Pack(Darkest, pColorVariable->m_Alpha) ? pResult->GetColor(2, pColorVariable->m_Light) : pResult->GetColor(1, pColorVariable->m_Light);
|
||||
pColorVariable->SetValue(Value.Pack(Darkest, pColorVariable->m_Alpha));
|
||||
}
|
||||
else if(pVariable->m_Type == SConfigVariable::VAR_STRING)
|
||||
{
|
||||
SStringConfigVariable *pStringVariable = static_cast<SStringConfigVariable *>(pVariable);
|
||||
pStringVariable->SetValue(str_comp(pStringVariable->m_pStr, pResult->GetString(1)) == 0 ? pResult->GetString(2) : pResult->GetString(1));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
char aBuf[IConsole::CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pScriptName);
|
||||
pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
|
||||
}
|
||||
|
||||
void CConfigManager::Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CConfigManager *pConfigManager = static_cast<CConfigManager *>(pUserData);
|
||||
IConsole *pConsole = pConfigManager->m_pConsole;
|
||||
|
||||
const char *pScriptName = pResult->GetString(1);
|
||||
for(SConfigVariable *pVariable : pConfigManager->m_vpAllVariables)
|
||||
{
|
||||
if((pVariable->m_Flags & pConsole->FlagMask()) == 0 ||
|
||||
pVariable->m_Type != SConfigVariable::VAR_INT ||
|
||||
str_comp(pScriptName, pVariable->m_pScriptName) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
SIntConfigVariable *pIntVariable = static_cast<SIntConfigVariable *>(pVariable);
|
||||
pIntVariable->SetValue(pResult->GetInteger(0) == 0 ? pResult->GetInteger(3) : pResult->GetInteger(2));
|
||||
return;
|
||||
}
|
||||
|
||||
char aBuf[IConsole::CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pScriptName);
|
||||
pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
|
||||
}
|
||||
|
||||
IConfigManager *CreateConfigManager() { return new CConfigManager; }
|
||||
|
|
|
@ -4,9 +4,11 @@
|
|||
#define ENGINE_SHARED_CONFIG_H
|
||||
|
||||
#include <base/detect.h>
|
||||
#include <engine/config.h>
|
||||
|
||||
#include <string>
|
||||
#include <engine/config.h>
|
||||
#include <engine/console.h>
|
||||
#include <engine/shared/memheap.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
// include protocol for MAX_CLIENT used in config_variables
|
||||
|
@ -20,13 +22,13 @@
|
|||
class CConfig
|
||||
{
|
||||
public:
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Save, Desc) \
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
|
||||
static constexpr int ms_##Name = Def; \
|
||||
int m_##Name;
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) \
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
|
||||
static constexpr unsigned ms_##Name = Def; \
|
||||
unsigned m_##Name;
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Save, Desc) \
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
|
||||
static constexpr const char *ms_p##Name = Def; \
|
||||
char m_##Name[Len]; // Flawfinder: ignore
|
||||
#include "config_variables.h"
|
||||
|
@ -58,31 +60,41 @@ enum
|
|||
|
||||
class CConfigManager : public IConfigManager
|
||||
{
|
||||
enum
|
||||
{
|
||||
MAX_CALLBACKS = 16
|
||||
};
|
||||
IConsole *m_pConsole;
|
||||
class IStorage *m_pStorage;
|
||||
|
||||
struct CCallback
|
||||
IOHANDLE m_ConfigFile;
|
||||
bool m_Failed;
|
||||
|
||||
struct SCallback
|
||||
{
|
||||
SAVECALLBACKFUNC m_pfnFunc;
|
||||
void *m_pUserData;
|
||||
|
||||
SCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) :
|
||||
m_pfnFunc(pfnFunc),
|
||||
m_pUserData(pUserData)
|
||||
{
|
||||
}
|
||||
};
|
||||
std::vector<SCallback> m_vCallbacks;
|
||||
|
||||
class IStorage *m_pStorage;
|
||||
IOHANDLE m_ConfigFile;
|
||||
bool m_Failed;
|
||||
CCallback m_aCallbacks[MAX_CALLBACKS];
|
||||
int m_NumCallbacks;
|
||||
std::vector<struct SConfigVariable *> m_vpAllVariables;
|
||||
std::vector<struct SConfigVariable *> m_vpGameVariables;
|
||||
std::vector<const char *> m_vpUnknownCommands;
|
||||
CHeap m_ConfigHeap;
|
||||
|
||||
std::vector<std::string> m_vUnknownCommands;
|
||||
static void Con_Reset(IConsole::IResult *pResult, void *pUserData);
|
||||
static void Con_Toggle(IConsole::IResult *pResult, void *pUserData);
|
||||
static void Con_ToggleStroke(IConsole::IResult *pResult, void *pUserData);
|
||||
|
||||
public:
|
||||
CConfigManager();
|
||||
|
||||
void Init() override;
|
||||
void Reset() override;
|
||||
void Reset(const char *pScriptName) override;
|
||||
void ResetGameSettings() override;
|
||||
void SetReadOnly(const char *pScriptName, bool ReadOnly) override;
|
||||
bool Save() override;
|
||||
CConfig *Values() override { return &g_Config; }
|
||||
|
||||
|
|
|
@ -459,7 +459,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientID, bo
|
|||
{
|
||||
if(Stroke)
|
||||
{
|
||||
char aBuf[96];
|
||||
char aBuf[CMDLINE_LENGTH + 64];
|
||||
str_format(aBuf, sizeof(aBuf), "Command '%s' cannot be executed from a map.", Result.m_pCommand);
|
||||
Print(OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
|
@ -468,7 +468,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientID, bo
|
|||
{
|
||||
if(Stroke)
|
||||
{
|
||||
char aBuf[96];
|
||||
char aBuf[CMDLINE_LENGTH + 64];
|
||||
str_format(aBuf, sizeof(aBuf), "Command '%s' cannot be executed from a non-map config file.", Result.m_pCommand);
|
||||
Print(OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
str_format(aBuf, sizeof(aBuf), "Hint: Put the command in '%s.cfg' instead of '%s.map.cfg' ", g_Config.m_SvMap, g_Config.m_SvMap);
|
||||
|
@ -489,8 +489,8 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientID, bo
|
|||
{
|
||||
if(ParseArgs(&Result, pCommand->m_pParams))
|
||||
{
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid arguments... Usage: %s %s", pCommand->m_pName, pCommand->m_pParams);
|
||||
char aBuf[TEMPCMD_NAME_LENGTH + TEMPCMD_PARAMS_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid arguments. Usage: %s %s", pCommand->m_pName, pCommand->m_pParams);
|
||||
Print(OUTPUT_LEVEL_STANDARD, "chatresp", aBuf);
|
||||
}
|
||||
else if(m_StoreCommands && pCommand->m_Flags & CFGFLAG_STORE)
|
||||
|
@ -532,7 +532,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientID, bo
|
|||
}
|
||||
else if(Stroke)
|
||||
{
|
||||
char aBuf[256];
|
||||
char aBuf[CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "Access for command %s denied.", Result.m_pCommand);
|
||||
Print(OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
|
@ -543,7 +543,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientID, bo
|
|||
// ends at the first whitespace, which breaks for unknown commands (filenames) containing spaces.
|
||||
if(!m_pfnUnknownCommandCallback(pStr, m_pUnknownCommandUserdata))
|
||||
{
|
||||
char aBuf[512 + 32];
|
||||
char aBuf[CMDLINE_LENGTH + 32];
|
||||
str_format(aBuf, sizeof(aBuf), "No such command: %s.", Result.m_pCommand);
|
||||
Print(OUTPUT_LEVEL_STANDARD, "chatresp", aBuf);
|
||||
}
|
||||
|
@ -655,15 +655,10 @@ void CConsole::Con_Exec(IResult *pResult, void *pUserData)
|
|||
((CConsole *)pUserData)->ExecuteFile(pResult->GetString(0), -1, true, IStorage::TYPE_ALL);
|
||||
}
|
||||
|
||||
void CConsole::Con_Reset(IResult *pResult, void *pUserData)
|
||||
{
|
||||
((CConsole *)pUserData)->ConfigManager()->Reset(pResult->GetString(0));
|
||||
}
|
||||
|
||||
void CConsole::ConCommandAccess(IResult *pResult, void *pUser)
|
||||
{
|
||||
CConsole *pConsole = static_cast<CConsole *>(pUser);
|
||||
char aBuf[128];
|
||||
char aBuf[CMDLINE_LENGTH + 64];
|
||||
CCommand *pCommand = pConsole->FindCommand(pResult->GetString(0), CFGFLAG_SERVER);
|
||||
if(pCommand)
|
||||
{
|
||||
|
@ -738,136 +733,6 @@ void CConsole::ConUserCommandStatus(IResult *pResult, void *pUser)
|
|||
pConsole->ConCommandStatus(&Result, pConsole);
|
||||
}
|
||||
|
||||
struct CIntVariableData
|
||||
{
|
||||
IConsole *m_pConsole;
|
||||
int *m_pVariable;
|
||||
int m_Min;
|
||||
int m_Max;
|
||||
int m_OldValue;
|
||||
};
|
||||
|
||||
struct CColVariableData
|
||||
{
|
||||
IConsole *m_pConsole;
|
||||
unsigned *m_pVariable;
|
||||
bool m_Light;
|
||||
bool m_Alpha;
|
||||
unsigned m_OldValue;
|
||||
};
|
||||
|
||||
struct CStrVariableData
|
||||
{
|
||||
IConsole *m_pConsole;
|
||||
char *m_pStr;
|
||||
int m_MaxSize;
|
||||
char *m_pOldValue;
|
||||
};
|
||||
|
||||
static void IntVariableCommand(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CIntVariableData *pData = (CIntVariableData *)pUserData;
|
||||
|
||||
if(pResult->NumArguments())
|
||||
{
|
||||
int Val = pResult->GetInteger(0);
|
||||
|
||||
// do clamping
|
||||
if(pData->m_Min != pData->m_Max)
|
||||
{
|
||||
if(Val < pData->m_Min)
|
||||
Val = pData->m_Min;
|
||||
if(pData->m_Max != 0 && Val > pData->m_Max)
|
||||
Val = pData->m_Max;
|
||||
}
|
||||
|
||||
*(pData->m_pVariable) = Val;
|
||||
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
|
||||
pData->m_OldValue = Val;
|
||||
}
|
||||
else
|
||||
{
|
||||
char aBuf[32];
|
||||
str_format(aBuf, sizeof(aBuf), "Value: %d", *(pData->m_pVariable));
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
}
|
||||
|
||||
static void ColVariableCommand(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CColVariableData *pData = (CColVariableData *)pUserData;
|
||||
|
||||
if(pResult->NumArguments())
|
||||
{
|
||||
ColorHSLA Col = pResult->GetColor(0, pData->m_Light);
|
||||
int Val = Col.Pack(pData->m_Light ? 0.5f : 0.0f, pData->m_Alpha);
|
||||
|
||||
*(pData->m_pVariable) = Val;
|
||||
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
|
||||
pData->m_OldValue = Val;
|
||||
}
|
||||
else
|
||||
{
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "Value: %u", *(pData->m_pVariable));
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
|
||||
ColorHSLA Hsla(*(pData->m_pVariable), true);
|
||||
if(pData->m_Light)
|
||||
Hsla = Hsla.UnclampLighting();
|
||||
str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_truncate(Hsla.h * 360), round_truncate(Hsla.s * 100), round_truncate(Hsla.l * 100));
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
|
||||
ColorRGBA Rgba = color_cast<ColorRGBA>(Hsla);
|
||||
str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_truncate(Rgba.r * 255), round_truncate(Rgba.g * 255), round_truncate(Rgba.b * 255), Rgba.Pack(false));
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
|
||||
if(pData->m_Alpha)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "A: %d%%", round_truncate(Hsla.a * 100));
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void StrVariableCommand(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CStrVariableData *pData = (CStrVariableData *)pUserData;
|
||||
|
||||
if(pResult->NumArguments())
|
||||
{
|
||||
const char *pString = pResult->GetString(0);
|
||||
if(!str_utf8_check(pString))
|
||||
{
|
||||
char aTemp[4];
|
||||
int Length = 0;
|
||||
while(*pString)
|
||||
{
|
||||
int Size = str_utf8_encode(aTemp, static_cast<unsigned char>(*pString++));
|
||||
if(Length + Size < pData->m_MaxSize)
|
||||
{
|
||||
mem_copy(pData->m_pStr + Length, aTemp, Size);
|
||||
Length += Size;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
pData->m_pStr[Length] = 0;
|
||||
}
|
||||
else
|
||||
str_copy(pData->m_pStr, pString, pData->m_MaxSize);
|
||||
|
||||
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
|
||||
str_copy(pData->m_pOldValue, pData->m_pStr, pData->m_MaxSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
char aBuf[1024];
|
||||
str_format(aBuf, sizeof(aBuf), "Value: %s", pData->m_pStr);
|
||||
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
}
|
||||
|
||||
void CConsole::TraverseChain(FCommandCallback *ppfnCallback, void **ppUserData)
|
||||
{
|
||||
while(*ppfnCallback == Con_Chain)
|
||||
|
@ -878,85 +743,6 @@ void CConsole::TraverseChain(FCommandCallback *ppfnCallback, void **ppUserData)
|
|||
}
|
||||
}
|
||||
|
||||
void CConsole::ConToggle(IConsole::IResult *pResult, void *pUser)
|
||||
{
|
||||
CConsole *pConsole = static_cast<CConsole *>(pUser);
|
||||
char aBuf[512 + 32] = {0};
|
||||
CCommand *pCommand = pConsole->FindCommand(pResult->GetString(0), pConsole->m_FlagMask);
|
||||
if(pCommand)
|
||||
{
|
||||
FCommandCallback pfnCallback = pCommand->m_pfnCallback;
|
||||
void *pUserData = pCommand->m_pUserData;
|
||||
TraverseChain(&pfnCallback, &pUserData);
|
||||
if(pfnCallback == IntVariableCommand)
|
||||
{
|
||||
CIntVariableData *pData = static_cast<CIntVariableData *>(pUserData);
|
||||
int Val = *(pData->m_pVariable) == pResult->GetInteger(1) ? pResult->GetInteger(2) : pResult->GetInteger(1);
|
||||
str_format(aBuf, sizeof(aBuf), "%s %i", pResult->GetString(0), Val);
|
||||
pConsole->ExecuteLine(aBuf);
|
||||
aBuf[0] = 0;
|
||||
}
|
||||
else if(pfnCallback == StrVariableCommand)
|
||||
{
|
||||
CStrVariableData *pData = static_cast<CStrVariableData *>(pUserData);
|
||||
const char *pStr = !str_comp(pData->m_pStr, pResult->GetString(1)) ? pResult->GetString(2) : pResult->GetString(1);
|
||||
str_format(aBuf, sizeof(aBuf), "%s \"", pResult->GetString(0));
|
||||
char *pDst = aBuf + str_length(aBuf);
|
||||
str_escape(&pDst, pStr, aBuf + sizeof(aBuf));
|
||||
str_append(aBuf, "\"");
|
||||
pConsole->ExecuteLine(aBuf);
|
||||
aBuf[0] = 0;
|
||||
}
|
||||
else if(pfnCallback == ColVariableCommand)
|
||||
{
|
||||
CColVariableData *pData = static_cast<CColVariableData *>(pUserData);
|
||||
bool Light = pData->m_Light;
|
||||
float Darkest = Light ? 0.5f : 0.0f;
|
||||
bool Alpha = pData->m_Alpha;
|
||||
unsigned Cur = *pData->m_pVariable;
|
||||
ColorHSLA Val = Cur == pResult->GetColor(1, Light).Pack(Darkest, Alpha) ? pResult->GetColor(2, Light) : pResult->GetColor(1, Light);
|
||||
|
||||
str_format(aBuf, sizeof(aBuf), "%s %u", pResult->GetString(0), Val.Pack(Darkest, Alpha));
|
||||
pConsole->ExecuteLine(aBuf);
|
||||
aBuf[0] = 0;
|
||||
}
|
||||
else
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pResult->GetString(0));
|
||||
}
|
||||
else
|
||||
str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(0));
|
||||
|
||||
if(aBuf[0] != 0)
|
||||
pConsole->Print(OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
|
||||
void CConsole::ConToggleStroke(IConsole::IResult *pResult, void *pUser)
|
||||
{
|
||||
CConsole *pConsole = static_cast<CConsole *>(pUser);
|
||||
char aBuf[512 + 32] = {0};
|
||||
CCommand *pCommand = pConsole->FindCommand(pResult->GetString(1), pConsole->m_FlagMask);
|
||||
if(pCommand)
|
||||
{
|
||||
FCommandCallback pfnCallback = pCommand->m_pfnCallback;
|
||||
void *pUserData = pCommand->m_pUserData;
|
||||
TraverseChain(&pfnCallback, &pUserData);
|
||||
if(pfnCallback == IntVariableCommand)
|
||||
{
|
||||
int Val = pResult->GetInteger(0) == 0 ? pResult->GetInteger(3) : pResult->GetInteger(2);
|
||||
str_format(aBuf, sizeof(aBuf), "%s %i", pResult->GetString(1), Val);
|
||||
pConsole->ExecuteLine(aBuf);
|
||||
aBuf[0] = 0;
|
||||
}
|
||||
else
|
||||
str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pResult->GetString(1));
|
||||
}
|
||||
else
|
||||
str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(1));
|
||||
|
||||
if(aBuf[0] != 0)
|
||||
pConsole->Print(OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
||||
}
|
||||
|
||||
CConsole::CConsole(int FlagMask)
|
||||
{
|
||||
m_FlagMask = FlagMask;
|
||||
|
@ -977,10 +763,6 @@ CConsole::CConsole(int FlagMask)
|
|||
// register some basic commands
|
||||
Register("echo", "r[text]", CFGFLAG_SERVER, Con_Echo, this, "Echo the text");
|
||||
Register("exec", "r[file]", CFGFLAG_SERVER | CFGFLAG_CLIENT, Con_Exec, this, "Execute the specified file");
|
||||
Register("reset", "s[config-name]", CFGFLAG_SERVER | CFGFLAG_CLIENT | CFGFLAG_STORE, Con_Reset, this, "Reset a config to its default value");
|
||||
|
||||
Register("toggle", "s[config-option] i[value 1] i[value 2]", CFGFLAG_SERVER | CFGFLAG_CLIENT, ConToggle, this, "Toggle config value");
|
||||
Register("+toggle", "s[config-option] i[value 1] i[value 2]", CFGFLAG_CLIENT, ConToggleStroke, this, "Toggle config value via keypress");
|
||||
|
||||
Register("access_level", "s[command] ?i[accesslevel]", CFGFLAG_SERVER, ConCommandAccess, this, "Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)");
|
||||
Register("access_status", "i[accesslevel]", CFGFLAG_SERVER, ConCommandStatus, this, "List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3");
|
||||
|
@ -1018,39 +800,7 @@ CConsole::~CConsole()
|
|||
|
||||
void CConsole::Init()
|
||||
{
|
||||
m_pConfigManager = Kernel()->RequestInterface<IConfigManager>();
|
||||
m_pConfig = m_pConfigManager->Values();
|
||||
m_pStorage = Kernel()->RequestInterface<IStorage>();
|
||||
|
||||
// TODO: this should disappear
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
|
||||
{ \
|
||||
static CIntVariableData Data = {this, &g_Config.m_##Name, Min, Max, Def}; \
|
||||
Register(#ScriptName, "?i", Flags, IntVariableCommand, &Data, \
|
||||
Min == Max ? Desc " (default: " #Def ")" : Max == 0 ? Desc " (default: " #Def ", min: " #Min ")" : Desc " (default: " #Def ", min: " #Min ", max: " #Max ")"); \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
|
||||
{ \
|
||||
static CColVariableData Data = {this, &g_Config.m_##Name, static_cast<bool>((Flags)&CFGFLAG_COLLIGHT), \
|
||||
static_cast<bool>((Flags)&CFGFLAG_COLALPHA), Def}; \
|
||||
Register(#ScriptName, "?i", Flags, ColVariableCommand, &Data, Desc " (default: " #Def ")"); \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
|
||||
{ \
|
||||
static char s_aOldValue[Len] = Def; \
|
||||
static CStrVariableData Data = {this, g_Config.m_##Name, Len, s_aOldValue}; \
|
||||
static char s_aHelp[256]; \
|
||||
str_format(s_aHelp, sizeof(s_aHelp), "%s (default: \"%s\", max length: %d)", Desc, Def, Len - 1); \
|
||||
Register(#ScriptName, "?r", Flags, StrVariableCommand, &Data, s_aHelp); \
|
||||
}
|
||||
|
||||
#include "config_variables.h"
|
||||
|
||||
#undef MACRO_CONFIG_INT
|
||||
#undef MACRO_CONFIG_COL
|
||||
#undef MACRO_CONFIG_STR
|
||||
}
|
||||
|
||||
void CConsole::ParseArguments(int NumArgs, const char **ppArguments)
|
||||
|
@ -1274,54 +1024,6 @@ const IConsole::CCommandInfo *CConsole::GetCommandInfo(const char *pName, int Fl
|
|||
|
||||
std::unique_ptr<IConsole> CreateConsole(int FlagMask) { return std::make_unique<CConsole>(FlagMask); }
|
||||
|
||||
void CConsole::ResetGameSettings()
|
||||
{
|
||||
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Flags, Desc) \
|
||||
{ \
|
||||
if(((Flags)&CFGFLAG_GAME) == CFGFLAG_GAME) \
|
||||
{ \
|
||||
CCommand *pCommand = FindCommand(#ScriptName, CFGFLAG_GAME); \
|
||||
void *pUserData = pCommand->m_pUserData; \
|
||||
FCommandCallback pfnCallback = pCommand->m_pfnCallback; \
|
||||
TraverseChain(&pfnCallback, &pUserData); \
|
||||
CIntVariableData *pData = (CIntVariableData *)pUserData; \
|
||||
*pData->m_pVariable = pData->m_OldValue; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) \
|
||||
{ \
|
||||
if(((Flags)&CFGFLAG_GAME) == CFGFLAG_GAME) \
|
||||
{ \
|
||||
CCommand *pCommand = FindCommand(#ScriptName, CFGFLAG_GAME); \
|
||||
void *pUserData = pCommand->m_pUserData; \
|
||||
FCommandCallback pfnCallback = pCommand->m_pfnCallback; \
|
||||
TraverseChain(&pfnCallback, &pUserData); \
|
||||
CColVariableData *pData = (CColVariableData *)pUserData; \
|
||||
*pData->m_pVariable = pData->m_OldValue; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
|
||||
{ \
|
||||
if(((Flags)&CFGFLAG_GAME) == CFGFLAG_GAME) \
|
||||
{ \
|
||||
CCommand *pCommand = FindCommand(#ScriptName, CFGFLAG_GAME); \
|
||||
void *pUserData = pCommand->m_pUserData; \
|
||||
FCommandCallback pfnCallback = pCommand->m_pfnCallback; \
|
||||
TraverseChain(&pfnCallback, &pUserData); \
|
||||
CStrVariableData *pData = (CStrVariableData *)pUserData; \
|
||||
str_copy(pData->m_pStr, pData->m_pOldValue, pData->m_MaxSize); \
|
||||
} \
|
||||
}
|
||||
|
||||
#include "config_variables.h"
|
||||
|
||||
#undef MACRO_CONFIG_INT
|
||||
#undef MACRO_CONFIG_COL
|
||||
#undef MACRO_CONFIG_STR
|
||||
}
|
||||
|
||||
int CConsole::CResult::GetVictim() const
|
||||
{
|
||||
return m_Victim;
|
||||
|
|
|
@ -46,8 +46,6 @@ class CConsole : public IConsole
|
|||
};
|
||||
|
||||
CExecFile *m_pFirstExec;
|
||||
IConfigManager *m_pConfigManager;
|
||||
CConfig *m_pConfig;
|
||||
IStorage *m_pStorage;
|
||||
int m_AccessLevel;
|
||||
|
||||
|
@ -59,9 +57,6 @@ class CConsole : public IConsole
|
|||
static void Con_Chain(IResult *pResult, void *pUserData);
|
||||
static void Con_Echo(IResult *pResult, void *pUserData);
|
||||
static void Con_Exec(IResult *pResult, void *pUserData);
|
||||
static void Con_Reset(IResult *pResult, void *pUserData);
|
||||
static void ConToggle(IResult *pResult, void *pUser);
|
||||
static void ConToggleStroke(IResult *pResult, void *pUser);
|
||||
static void ConCommandAccess(IResult *pResult, void *pUser);
|
||||
static void ConCommandStatus(IConsole::IResult *pResult, void *pUser);
|
||||
|
||||
|
@ -194,9 +189,6 @@ class CConsole : public IConsole
|
|||
bool m_Cheated;
|
||||
|
||||
public:
|
||||
IConfigManager *ConfigManager() { return m_pConfigManager; }
|
||||
CConfig *Config() { return m_pConfig; }
|
||||
|
||||
CConsole(int FlagMask);
|
||||
~CConsole();
|
||||
|
||||
|
@ -225,7 +217,7 @@ public:
|
|||
void InitChecksum(CChecksumData *pData) const override;
|
||||
|
||||
void SetAccessLevel(int AccessLevel) override { m_AccessLevel = clamp(AccessLevel, (int)(ACCESS_LEVEL_ADMIN), (int)(ACCESS_LEVEL_USER)); }
|
||||
void ResetGameSettings() override;
|
||||
|
||||
// DDRace
|
||||
|
||||
static void ConUserCommandStatus(IConsole::IResult *pResult, void *pUser);
|
||||
|
|
|
@ -227,7 +227,7 @@ void CGameConsole::CInstance::PossibleArgumentsCompleteCallback(int Index, const
|
|||
if(pInstance->m_CompletionChosenArgument == Index)
|
||||
{
|
||||
// get command
|
||||
char aBuf[512];
|
||||
char aBuf[IConsole::CMDLINE_LENGTH];
|
||||
StrCopyUntilSpace(aBuf, sizeof(aBuf), pInstance->GetString());
|
||||
str_append(aBuf, " ");
|
||||
|
||||
|
@ -256,7 +256,7 @@ bool CGameConsole::CInstance::OnInput(const IInput::CEvent &Event)
|
|||
str_copy(pEntry, m_Input.GetString(), m_Input.GetLength() + 1);
|
||||
}
|
||||
// print out the user's commands before they get run
|
||||
char aBuf[256];
|
||||
char aBuf[IConsole::CMDLINE_LENGTH + 3];
|
||||
str_format(aBuf, sizeof(aBuf), "> %s", m_Input.GetString());
|
||||
m_pGameConsole->PrintLine(m_Type, aBuf);
|
||||
}
|
||||
|
@ -400,7 +400,7 @@ bool CGameConsole::CInstance::OnInput(const IInput::CEvent &Event)
|
|||
|
||||
// find the current command
|
||||
{
|
||||
char aBuf[512];
|
||||
char aBuf[IConsole::CMDLINE_LENGTH];
|
||||
StrCopyUntilSpace(aBuf, sizeof(aBuf), GetString());
|
||||
const IConsole::CCommandInfo *pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask,
|
||||
m_Type != CGameConsole::CONSOLETYPE_LOCAL && m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands());
|
||||
|
|
|
@ -40,7 +40,7 @@ class CGameConsole : public CComponent
|
|||
CStaticRingBuffer<char, 64 * 1024, CRingBufferBase::FLAG_RECYCLE> m_History;
|
||||
char *m_pHistoryEntry;
|
||||
|
||||
CLineInputBuffered<512> m_Input;
|
||||
CLineInputBuffered<IConsole::CMDLINE_LENGTH> m_Input;
|
||||
const char *m_pName;
|
||||
int m_Type;
|
||||
int m_BacklogCurPage;
|
||||
|
@ -59,9 +59,9 @@ class CGameConsole : public CComponent
|
|||
|
||||
CGameConsole *m_pGameConsole;
|
||||
|
||||
char m_aCompletionBuffer[128];
|
||||
char m_aCompletionBuffer[IConsole::CMDLINE_LENGTH];
|
||||
int m_CompletionChosen;
|
||||
char m_aCompletionBufferArgument[128];
|
||||
char m_aCompletionBufferArgument[IConsole::CMDLINE_LENGTH];
|
||||
int m_CompletionChosenArgument;
|
||||
int m_CompletionFlagmask;
|
||||
float m_CompletionRenderOffset;
|
||||
|
|
|
@ -530,7 +530,7 @@ void CGameClient::OnConnected()
|
|||
m_GameWorld.m_WorldConfig.m_InfiniteAmmo = true;
|
||||
mem_zero(&m_GameInfo, sizeof(m_GameInfo));
|
||||
m_PredictedDummyID = -1;
|
||||
Console()->ResetGameSettings();
|
||||
ConfigManager()->ResetGameSettings();
|
||||
LoadMapSettings();
|
||||
|
||||
if(Client()->State() != IClient::STATE_DEMOPLAYBACK && g_Config.m_ClAutoDemoOnConnect)
|
||||
|
|
|
@ -3422,7 +3422,8 @@ void CGameContext::ConchainSettingUpdate(IConsole::IResult *pResult, void *pUser
|
|||
void CGameContext::OnConsoleInit()
|
||||
{
|
||||
m_pServer = Kernel()->RequestInterface<IServer>();
|
||||
m_pConfig = Kernel()->RequestInterface<IConfigManager>()->Values();
|
||||
m_pConfigManager = Kernel()->RequestInterface<IConfigManager>();
|
||||
m_pConfig = m_pConfigManager->Values();
|
||||
m_pConsole = Kernel()->RequestInterface<IConsole>();
|
||||
m_pEngine = Kernel()->RequestInterface<IEngine>();
|
||||
m_pStorage = Kernel()->RequestInterface<IStorage>();
|
||||
|
@ -3477,7 +3478,8 @@ void CGameContext::OnInit(const void *pPersistentData)
|
|||
const CPersistentData *pPersistent = (const CPersistentData *)pPersistentData;
|
||||
|
||||
m_pServer = Kernel()->RequestInterface<IServer>();
|
||||
m_pConfig = Kernel()->RequestInterface<IConfigManager>()->Values();
|
||||
m_pConfigManager = Kernel()->RequestInterface<IConfigManager>();
|
||||
m_pConfig = m_pConfigManager->Values();
|
||||
m_pConsole = Kernel()->RequestInterface<IConsole>();
|
||||
m_pEngine = Kernel()->RequestInterface<IEngine>();
|
||||
m_pStorage = Kernel()->RequestInterface<IStorage>();
|
||||
|
@ -3949,7 +3951,7 @@ void CGameContext::OnShutdown(void *pPersistentData)
|
|||
}
|
||||
|
||||
DeleteTempfile();
|
||||
Console()->ResetGameSettings();
|
||||
ConfigManager()->ResetGameSettings();
|
||||
Collision()->Dest();
|
||||
delete m_pController;
|
||||
m_pController = 0;
|
||||
|
|
|
@ -47,6 +47,7 @@ enum
|
|||
};
|
||||
|
||||
class CCharacter;
|
||||
class IConfigManager;
|
||||
class CConfig;
|
||||
class CHeap;
|
||||
class CPlayer;
|
||||
|
@ -77,6 +78,7 @@ private:
|
|||
class CGameContext : public IGameServer
|
||||
{
|
||||
IServer *m_pServer;
|
||||
IConfigManager *m_pConfigManager;
|
||||
CConfig *m_pConfig;
|
||||
IConsole *m_pConsole;
|
||||
IEngine *m_pEngine;
|
||||
|
@ -155,6 +157,7 @@ class CGameContext : public IGameServer
|
|||
|
||||
public:
|
||||
IServer *Server() const { return m_pServer; }
|
||||
IConfigManager *ConfigManager() const { return m_pConfigManager; }
|
||||
CConfig *Config() { return m_pConfig; }
|
||||
IConsole *Console() { return m_pConsole; }
|
||||
IEngine *Engine() { return m_pEngine; }
|
||||
|
|
|
@ -157,7 +157,7 @@ void CTeeHistorian::WriteHeader(const CGameInfo *pGameInfo)
|
|||
First = false; \
|
||||
}
|
||||
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) MACRO_CONFIG_INT(Name, ScriptName, Def, 0, 0, Save, Desc)
|
||||
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Flags, Desc) MACRO_CONFIG_INT(Name, ScriptName, Def, 0, 0, Flags, Desc)
|
||||
|
||||
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Flags, Desc) \
|
||||
if((Flags)&CFGFLAG_SERVER && !((Flags)&CFGFLAG_NONTEEHISTORIC) && str_comp(pGameInfo->m_pConfig->m_##Name, (Def)) != 0) \
|
||||
|
|
Loading…
Reference in a new issue