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Merge #5394
5394: Tell what has to be changed in check_header_guards.py r=Jupeyy a=def- Example: Wrong header guard in src/game/bezier.h, is: #ifndef GAAME_BEZIER_H, should be: #ifndef GAME_BEZIER_H <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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e9610306e1
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@ -23,14 +23,14 @@ def check_file(filename):
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break
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if line[0] == "/" or line[0] == "*" or line[0] == "\r" or line[0] == "\n" or line[0] == "\t":
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continue
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if line.startswith("#ifndef"):
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header_guard = "#ifndef " + ("_".join(filename.split(PATH)[1].split("/"))[:-2]).upper() + "_H"
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if line.startswith("#ifndef"):
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if line[:-1] != header_guard:
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error = True
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print("Wrong header guard in {}".format(filename))
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print("Wrong header guard in {}, is: {}, should be: {}".format(filename, line[:-1], header_guard))
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else:
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error = True
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print("Missing header guard in {}".format(filename))
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print("Missing header guard in {}, should be: {}".format(filename, header_guard))
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break
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return error
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