diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index c034be4b4..021d4f857 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -2247,11 +2247,11 @@ void CGameContext::OnConsoleInit() m_ChatPrintCBIndex = Console()->RegisterPrintCallback(0, SendChatResponse, this); Console()->Register("tune", "si", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneParam, this, "Tune variable to value"); - Console()->Register("tune_reset", "", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneReset, this, "Reset tuning"); - Console()->Register("tune_dump", "", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneDump, this, "Dump tuning"); + Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConTuneReset, this, "Reset tuning"); + Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, "Dump tuning"); Console()->Register("tune_zone", "isi", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneZone, this, "Tune in zone a variable to value"); - Console()->Register("tune_zone_dump", "i", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneDumpZone, this, "Dump zone tuning in zone x"); - Console()->Register("tune_zone_reset", "?i", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones"); + Console()->Register("tune_zone_dump", "i", CFGFLAG_SERVER, ConTuneDumpZone, this, "Dump zone tuning in zone x"); + Console()->Register("tune_zone_reset", "?i", CFGFLAG_SERVER, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones"); Console()->Register("tune_zone_enter", "is", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area"); Console()->Register("tune_zone_leave", "is", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area"); Console()->Register("switch_open", "i", CFGFLAG_SERVER|CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is open by default (otherwise closed)");