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Add CLayers::NumLayers
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@ -23,6 +23,7 @@ public:
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void Init(class IKernel *pKernel);
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void InitBackground(class IMap *pMap);
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int NumGroups() const { return m_GroupsNum; };
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int NumLayers() const { return m_LayersNum; }
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class IMap *Map() const { return m_pMap; };
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CMapItemGroup *GameGroup() const { return m_pGameGroup; };
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CMapItemLayerTilemap *GameLayer() const { return m_pGameLayer; };
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