diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index b2ca6fb6d..3e9f99f2c 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1299,8 +1299,7 @@ void CCharacter::Snap(int SnappingClient) pDDNetCharacter->m_Flags |= CHARACTERFLAG_NO_MOVEMENTS; } - pDDNetCharacter->m_FreezeEnd = m_DeepFreeze ? -1 : m_FreezeTime == 0 ? 0 : - Server()->Tick() + m_FreezeTime; + pDDNetCharacter->m_FreezeEnd = m_DeepFreeze ? -1 : m_FreezeTime == 0 ? 0 : Server()->Tick() + m_FreezeTime; pDDNetCharacter->m_Jumps = m_Core.m_Jumps; pDDNetCharacter->m_TeleCheckpoint = m_TeleCheckpoint; pDDNetCharacter->m_StrongWeakID = m_StrongWeakID;