diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index d191a9f16..49c048802 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1163,8 +1163,6 @@ bool CCharacter::TakeDamage(vec2 Force, int Dmg, int From, int Weapon) m_EmoteStop = Server()->Tick() + 500 * Server()->TickSpeed() / 1000; return true; - } - else return true; } void CCharacter::Snap(int SnappingClient)