Multithreaded video rendering

This commit is contained in:
Jupeyy 2022-03-02 09:32:51 +01:00
parent 14ac5cf297
commit e572704963
7 changed files with 550 additions and 195 deletions

View file

@ -2485,10 +2485,8 @@ void CClient::Update()
#if defined(CONF_VIDEORECORDER)
if(m_DemoPlayer.IsPlaying() && IVideo::Current())
{
if(IVideo::Current()->FrameRendered())
IVideo::Current()->NextVideoFrame();
if(IVideo::Current()->AudioFrameRendered())
IVideo::Current()->NextAudioFrameTimeline();
IVideo::Current()->NextVideoFrame();
IVideo::Current()->NextAudioFrameTimeline(Sound()->GetSoundMixFunc());
}
else if(m_ButtonRender)
Disconnect();
@ -3099,9 +3097,20 @@ void CClient::Run()
bool AsyncRenderOld = g_Config.m_GfxAsyncRenderOld;
int GfxRefreshRate = g_Config.m_GfxRefreshRate;
#if defined(CONF_VIDEORECORDER)
// keep rendering synced
if(IVideo::Current())
{
AsyncRenderOld = false;
GfxRefreshRate = 0;
}
#endif
if(IsRenderActive &&
(!AsyncRenderOld || m_pGraphics->IsIdle()) &&
(!g_Config.m_GfxRefreshRate || (time_freq() / (int64_t)g_Config.m_GfxRefreshRate) <= Now - LastRenderTime))
(!GfxRefreshRate || (time_freq() / (int64_t)g_Config.m_GfxRefreshRate) <= Now - LastRenderTime))
{
m_RenderFrames++;
@ -3429,7 +3438,12 @@ void CClient::Con_StartVideo(IConsole::IResult *pResult, void *pUserData)
if(!IVideo::Current())
{
new CVideo((CGraphics_Threaded *)pSelf->m_pGraphics, pSelf->Storage(), pSelf->m_pConsole, pSelf->Graphics()->ScreenWidth(), pSelf->Graphics()->ScreenHeight(), "");
// wait for idle, so there is no data race
pSelf->Graphics()->WaitForIdle();
// pause the sound device while creating the video instance
pSelf->Sound()->PauseAudioDevice();
new CVideo((CGraphics_Threaded *)pSelf->m_pGraphics, pSelf->Sound(), pSelf->Storage(), pSelf->m_pConsole, pSelf->Graphics()->ScreenWidth(), pSelf->Graphics()->ScreenHeight(), "");
pSelf->Sound()->UnpauseAudioDevice();
IVideo::Current()->Start();
bool paused = pSelf->m_DemoPlayer.Info()->m_Info.m_Paused;
if(paused)
@ -3449,7 +3463,12 @@ void CClient::StartVideo(IConsole::IResult *pResult, void *pUserData, const char
pSelf->m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "demo_render", pVideoName);
if(!IVideo::Current())
{
new CVideo((CGraphics_Threaded *)pSelf->m_pGraphics, pSelf->Storage(), pSelf->m_pConsole, pSelf->Graphics()->ScreenWidth(), pSelf->Graphics()->ScreenHeight(), pVideoName);
// wait for idle, so there is no data race
pSelf->Graphics()->WaitForIdle();
// pause the sound device while creating the video instance
pSelf->Sound()->PauseAudioDevice();
new CVideo((CGraphics_Threaded *)pSelf->m_pGraphics, pSelf->Sound(), pSelf->Storage(), pSelf->m_pConsole, pSelf->Graphics()->ScreenWidth(), pSelf->Graphics()->ScreenHeight(), pVideoName);
pSelf->Sound()->UnpauseAudioDevice();
IVideo::Current()->Start();
}
else

View file

@ -80,7 +80,7 @@ static std::atomic<int> m_SoundVolume{100};
static int m_NextVoice = 0;
static int *m_pMixBuffer = 0; // buffer only used by the thread callback function
static unsigned m_MaxFrames = 0;
static uint32_t m_MaxFrames = 0;
static const void *s_pWVBuffer = 0x0;
static int s_WVBufferPosition = 0;
@ -109,8 +109,8 @@ static int IntAbs(int i)
static void Mix(short *pFinalOut, unsigned Frames)
{
int MasterVol;
mem_zero(m_pMixBuffer, m_MaxFrames * 2 * sizeof(int));
Frames = minimum(Frames, m_MaxFrames);
mem_zero(m_pMixBuffer, Frames * 2 * sizeof(int));
// acquire lock while we are mixing
m_SoundLock.lock();
@ -284,9 +284,13 @@ static void SdlCallback(void *pUnused, Uint8 *pStream, int Len)
(void)pUnused;
#if defined(CONF_VIDEORECORDER)
if(!(IVideo::Current() && g_Config.m_ClVideoSndEnable))
Mix((short *)pStream, Len / 2 / 2);
{
Mix((short *)pStream, Len / sizeof(int16_t) / 2);
}
else
IVideo::Current()->NextAudioFrame(Mix);
{
mem_zero(pStream, Len);
}
#else
Mix((short *)pStream, Len / 2 / 2);
#endif
@ -331,6 +335,9 @@ int CSound::Init()
dbg_msg("client/sound", "sound init successful using audio driver '%s'", SDL_GetCurrentAudioDriver());
m_MaxFrames = FormatOut.samples * 2;
#if defined(CONF_VIDEORECORDER)
m_MaxFrames = maximum<uint32_t>(m_MaxFrames, 1024 * 2); // make the buffer bigger just in case
#endif
m_pMixBuffer = (int *)calloc(m_MaxFrames * 2, sizeof(int));
SDL_PauseAudioDevice(m_Device, 0);
@ -353,10 +360,6 @@ int CSound::Update()
std::unique_lock<std::mutex> Lock(m_SoundLock);
m_SoundVolume = WantedVolume;
}
//#if defined(CONF_VIDEORECORDER)
// if(IVideo::Current() && g_Config.m_ClVideoSndEnable)
// IVideo::Current()->NextAudioFrame(Mix);
//#endif
return 0;
}
@ -985,4 +988,19 @@ void CSound::StopVoice(CVoiceHandle Voice)
}
}
ISoundMixFunc CSound::GetSoundMixFunc()
{
return Mix;
}
void CSound::PauseAudioDevice()
{
SDL_PauseAudioDevice(m_Device, 1);
}
void CSound::UnpauseAudioDevice()
{
SDL_PauseAudioDevice(m_Device, 0);
}
IEngineSound *CreateEngineSound() { return new CSound; }

View file

@ -57,6 +57,10 @@ public:
virtual void Stop(int SampleID);
virtual void StopAll();
virtual void StopVoice(CVoiceHandle Voice);
virtual ISoundMixFunc GetSoundMixFunc();
virtual void PauseAudioDevice();
virtual void UnpauseAudioDevice();
};
#endif

View file

@ -5,6 +5,10 @@
#include <engine/storage.h>
#include <engine/client/graphics_threaded.h>
#include <engine/sound.h>
#include <memory>
#include <mutex>
#include "video.h"
@ -15,12 +19,10 @@
const size_t FORMAT_GL_NCHANNELS = 4;
LOCK g_WriteLock = 0;
CVideo::CVideo(CGraphics_Threaded *pGraphics, IStorage *pStorage, IConsole *pConsole, int Width, int Height, const char *pName) :
CVideo::CVideo(CGraphics_Threaded *pGraphics, ISound *pSound, IStorage *pStorage, IConsole *pConsole, int Width, int Height, const char *pName) :
m_pGraphics(pGraphics),
m_pStorage(pStorage),
m_pConsole(pConsole),
m_VideoStream(),
m_AudioStream()
m_pSound(pSound)
{
m_pFormatContext = 0;
m_pFormat = 0;
@ -37,17 +39,14 @@ CVideo::CVideo(CGraphics_Threaded *pGraphics, IStorage *pStorage, IConsole *pCon
m_Recording = false;
m_Started = false;
m_ProcessingVideoFrame = false;
m_ProcessingAudioFrame = false;
m_ProcessingVideoFrame = 0;
m_ProcessingAudioFrame = 0;
m_NextFrame = false;
m_NextAudioFrame = false;
// TODO:
m_HasAudio = g_Config.m_ClVideoSndEnable;
m_SndBufferSize = g_Config.m_SndBufferSize;
dbg_assert(ms_pCurrentVideo == 0, "ms_pCurrentVideo is NOT set to NULL while creating a new Video.");
ms_TickTime = time_freq() / m_FPS;
@ -63,6 +62,12 @@ CVideo::~CVideo()
void CVideo::Start()
{
// wait for the graphic thread to idle
m_pGraphics->WaitForIdle();
m_AudioStream = {};
m_VideoStream = {};
char aDate[20];
str_timestamp(aDate, sizeof(aDate));
char aBuf[256];
@ -93,8 +98,20 @@ void CVideo::Start()
m_pFormat = m_pFormatContext->oformat;
m_VideoThreads = std::thread::hardware_concurrency() + 2;
// audio gets a bit less
m_AudioThreads = (std::thread::hardware_concurrency() / 2) + 2;
m_CurVideoThreadIndex = 0;
m_CurAudioThreadIndex = 0;
size_t GLNVals = FORMAT_GL_NCHANNELS * m_Width * m_Height;
m_PixelHelper.resize(GLNVals * sizeof(uint8_t));
m_vPixelHelper.resize(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_vPixelHelper[i].resize(GLNVals * sizeof(uint8_t));
}
m_vBuffer.resize(m_AudioThreads);
/* Add the audio and video streams using the default format codecs
* and initialize the codecs. */
@ -118,6 +135,30 @@ void CVideo::Start()
dbg_msg("video_recorder", "No audio.");
}
m_vVideoThreads.resize(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_vVideoThreads[i] = std::make_unique<SVideoRecorderThread>();
}
for(size_t i = 0; i < m_VideoThreads; ++i)
{
std::unique_lock<std::mutex> Lock(m_vVideoThreads[i]->m_Mutex);
m_vVideoThreads[i]->m_Thread = std::thread([this, i]() { RunVideoThread(i == 0 ? (m_VideoThreads - 1) : (i - 1), i); });
m_vVideoThreads[i]->m_Cond.wait(Lock, [this, i]() -> bool { return m_vVideoThreads[i]->m_Started; });
}
m_vAudioThreads.resize(m_AudioThreads);
for(size_t i = 0; i < m_AudioThreads; ++i)
{
m_vAudioThreads[i] = std::make_unique<SAudioRecorderThread>();
}
for(size_t i = 0; i < m_AudioThreads; ++i)
{
std::unique_lock<std::mutex> Lock(m_vAudioThreads[i]->m_Mutex);
m_vAudioThreads[i]->m_Thread = std::thread([this, i]() { RunAudioThread(i == 0 ? (m_AudioThreads - 1) : (i - 1), i); });
m_vAudioThreads[i]->m_Cond.wait(Lock, [this, i]() -> bool { return m_vAudioThreads[i]->m_Started; });
}
/* Now that all the parameters are set, we can open the audio and
* video codecs and allocate the necessary encode buffers. */
if(!OpenVideo())
@ -143,13 +184,21 @@ void CVideo::Start()
}
}
if(!m_VideoStream.pSwsCtx)
m_VideoStream.m_vpSwsCtxs.reserve(m_VideoThreads);
for(size_t i = 0; i < m_VideoThreads; ++i)
{
m_VideoStream.pSwsCtx = sws_getCachedContext(
m_VideoStream.pSwsCtx,
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_RGBA,
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_YUV420P,
0, 0, 0, 0);
if(m_VideoStream.m_vpSwsCtxs.size() <= i)
m_VideoStream.m_vpSwsCtxs.emplace_back(nullptr);
if(!m_VideoStream.m_vpSwsCtxs[i])
{
m_VideoStream.m_vpSwsCtxs[i] = sws_getCachedContext(
m_VideoStream.m_vpSwsCtxs[i],
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_RGBA,
m_VideoStream.pEnc->width, m_VideoStream.pEnc->height, AV_PIX_FMT_YUV420P,
0, 0, 0, 0);
}
}
/* Write the stream header, if any. */
@ -175,11 +224,37 @@ void CVideo::Pause(bool Pause)
void CVideo::Stop()
{
m_Recording = false;
m_pGraphics->WaitForIdle();
while(m_ProcessingVideoFrame || m_ProcessingAudioFrame)
for(size_t i = 0; i < m_VideoThreads; ++i)
{
{
std::unique_lock<std::mutex> Lock(m_vVideoThreads[i]->m_Mutex);
m_vVideoThreads[i]->m_Finished = true;
m_vVideoThreads[i]->m_Cond.notify_all();
}
m_vVideoThreads[i]->m_Thread.join();
}
m_vVideoThreads.clear();
for(size_t i = 0; i < m_AudioThreads; ++i)
{
{
std::unique_lock<std::mutex> Lock(m_vAudioThreads[i]->m_Mutex);
m_vAudioThreads[i]->m_Finished = true;
m_vAudioThreads[i]->m_Cond.notify_all();
}
m_vAudioThreads[i]->m_Thread.join();
}
m_vAudioThreads.clear();
while(m_ProcessingVideoFrame > 0 || m_ProcessingAudioFrame > 0)
thread_sleep(10);
m_Recording = false;
FinishFrames(&m_VideoStream);
if(m_HasAudio)
@ -199,7 +274,11 @@ void CVideo::Stop()
if(m_pFormatContext)
avformat_free_context(m_pFormatContext);
ISound *volatile pSound = m_pSound;
pSound->PauseAudioDevice();
delete ms_pCurrentVideo;
pSound->UnpauseAudioDevice();
}
void CVideo::NextVideoFrameThread()
@ -209,19 +288,52 @@ void CVideo::NextVideoFrameThread()
// #ifdef CONF_PLATFORM_MACOS
// CAutoreleasePool AutoreleasePool;
// #endif
m_Vseq += 1;
if(m_Vseq >= 2)
m_VSeq += 1;
if(m_VSeq >= 2)
{
m_ProcessingVideoFrame = true;
m_VideoStream.pFrame->pts = (int64_t)m_VideoStream.pEnc->frame_number;
m_ProcessingVideoFrame.fetch_add(1);
size_t NextVideoThreadIndex = m_CurVideoThreadIndex + 1;
if(NextVideoThreadIndex == m_VideoThreads)
NextVideoThreadIndex = 0;
// always wait for the next video thread too, to prevent a dead lock
{
auto *pVideoThread = m_vVideoThreads[NextVideoThreadIndex].get();
std::unique_lock<std::mutex> Lock(pVideoThread->m_Mutex);
if(pVideoThread->m_HasVideoFrame)
{
pVideoThread->m_Cond.wait(Lock, [&pVideoThread]() -> bool { return !pVideoThread->m_HasVideoFrame; });
}
}
//dbg_msg("video_recorder", "vframe: %d", m_VideoStream.pEnc->frame_number);
ReadRGBFromGL();
FillVideoFrame();
lock_wait(g_WriteLock);
WriteFrame(&m_VideoStream);
lock_unlock(g_WriteLock);
m_ProcessingVideoFrame = false;
// after reading the graphic libraries' frame buffer, go threaded
{
auto *pVideoThread = m_vVideoThreads[m_CurVideoThreadIndex].get();
std::unique_lock<std::mutex> Lock(pVideoThread->m_Mutex);
if(pVideoThread->m_HasVideoFrame)
{
pVideoThread->m_Cond.wait(Lock, [&pVideoThread]() -> bool { return !pVideoThread->m_HasVideoFrame; });
}
ReadRGBFromGL(m_CurVideoThreadIndex);
pVideoThread->m_HasVideoFrame = true;
{
std::unique_lock<std::mutex> LockParent(pVideoThread->m_VideoFillMutex);
pVideoThread->m_VideoFrameToFill = m_VSeq;
}
pVideoThread->m_Cond.notify_all();
}
++m_CurVideoThreadIndex;
if(m_CurVideoThreadIndex == m_VideoThreads)
m_CurVideoThreadIndex = 0;
}
m_NextFrame = false;
@ -252,115 +364,218 @@ void CVideo::NextVideoFrame()
}
}
void CVideo::NextAudioFrameTimeline()
void CVideo::NextAudioFrameTimeline(ISoundMixFunc Mix)
{
if(m_Recording && m_HasAudio)
{
//if(m_Vframe * m_AudioStream.pEnc->sample_rate / m_FPS >= m_AudioStream.pEnc->frame_number*m_AudioStream.pEnc->frame_size)
if(m_VideoStream.pEnc->frame_number * (double)m_AudioStream.pEnc->sample_rate / m_FPS >= (double)m_AudioStream.pEnc->frame_number * m_AudioStream.pEnc->frame_size)
//if(m_VideoStream.pEnc->frame_number * (double)m_AudioStream.pEnc->sample_rate / m_FPS >= (double)m_AudioStream.pEnc->frame_number * m_AudioStream.pEnc->frame_size)
double SamplesPerFrame = (double)m_AudioStream.pEnc->sample_rate / m_FPS;
while(m_AudioStream.m_SamplesFrameCount >= m_AudioStream.m_SamplesCount)
{
m_NextAudioFrame = true;
NextAudioFrame(Mix);
}
m_AudioStream.m_SamplesFrameCount += SamplesPerFrame;
}
}
void CVideo::NextAudioFrame(void (*Mix)(short *pFinalOut, unsigned Frames))
void CVideo::NextAudioFrame(ISoundMixFunc Mix)
{
if(m_NextAudioFrame && m_Recording && m_HasAudio)
if(m_Recording && m_HasAudio)
{
m_ProcessingAudioFrame = true;
//dbg_msg("video_recorder", "video_frame: %lf", (double)(m_Vframe/m_FPS));
//if((double)(m_Vframe/m_FPS) < m_AudioStream.pEnc->frame_number*m_AudioStream.pEnc->frame_size/m_AudioStream.pEnc->sample_rate)
//return;
Mix(m_aBuffer, ALEN);
//m_AudioStream.pFrame->pts = m_AudioStream.pEnc->frame_number;
//dbg_msg("video_recorder", "aframe: %d", m_AudioStream.pEnc->frame_number);
m_ASeq += 1;
// memcpy(m_AudioStream.pTmpFrame->data[0], pData, sizeof(int16_t) * m_SndBufferSize * 2);
//
// for(int i = 0; i < m_SndBufferSize; i++)
// {
// dbg_msg("video_recorder", "test: %d %d", ((int16_t*)pData)[i*2], ((int16_t*)pData)[i*2 + 1]);
// }
m_ProcessingAudioFrame.fetch_add(1);
int DstNbSamples;
size_t NextAudioThreadIndex = m_CurAudioThreadIndex + 1;
if(NextAudioThreadIndex == m_AudioThreads)
NextAudioThreadIndex = 0;
av_samples_fill_arrays(
(uint8_t **)m_AudioStream.pTmpFrame->data,
0, // pointer to linesize (int*)
(const uint8_t *)m_aBuffer,
2, // channels
m_AudioStream.pTmpFrame->nb_samples,
AV_SAMPLE_FMT_S16,
0 // align
);
// always wait for the next Audio thread too, to prevent a dead lock
DstNbSamples = av_rescale_rnd(
swr_get_delay(
m_AudioStream.pSwrCtx,
m_AudioStream.pEnc->sample_rate) +
m_AudioStream.pTmpFrame->nb_samples,
m_AudioStream.pEnc->sample_rate,
m_AudioStream.pEnc->sample_rate, AV_ROUND_UP);
// dbg_msg("video_recorder", "DstNbSamples: %d", DstNbSamples);
// fwrite(m_aBuffer, sizeof(short), 2048, m_dbgfile);
int Ret = av_frame_make_writable(m_AudioStream.pFrame);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error making frame writable");
return;
auto *pAudioThread = m_vAudioThreads[NextAudioThreadIndex].get();
std::unique_lock<std::mutex> Lock(pAudioThread->m_Mutex);
if(pAudioThread->m_HasAudioFrame)
{
pAudioThread->m_Cond.wait(Lock, [&pAudioThread]() -> bool { return !pAudioThread->m_HasAudioFrame; });
}
}
/* convert to destination format */
Ret = swr_convert(
m_AudioStream.pSwrCtx,
m_AudioStream.pFrame->data,
m_AudioStream.pFrame->nb_samples,
(const uint8_t **)m_AudioStream.pTmpFrame->data,
m_AudioStream.pTmpFrame->nb_samples);
if(Ret < 0)
// after reading the graphic libraries' frame buffer, go threaded
{
dbg_msg("video_recorder", "Error while converting");
return;
auto *pAudioThread = m_vAudioThreads[m_CurAudioThreadIndex].get();
std::unique_lock<std::mutex> Lock(pAudioThread->m_Mutex);
if(pAudioThread->m_HasAudioFrame)
{
pAudioThread->m_Cond.wait(Lock, [&pAudioThread]() -> bool { return !pAudioThread->m_HasAudioFrame; });
}
Mix(m_vBuffer[m_CurAudioThreadIndex].m_aBuffer, ALEN / 2); // two channels
int64_t DstNbSamples = av_rescale_rnd(
swr_get_delay(m_AudioStream.m_vpSwrCtxs[m_CurAudioThreadIndex], m_AudioStream.pEnc->sample_rate) +
m_AudioStream.m_vpFrames[m_CurAudioThreadIndex]->nb_samples,
m_AudioStream.pEnc->sample_rate,
m_AudioStream.pEnc->sample_rate, AV_ROUND_UP);
pAudioThread->m_SampleCountStart = m_AudioStream.m_SamplesCount;
m_AudioStream.m_SamplesCount += DstNbSamples;
pAudioThread->m_HasAudioFrame = true;
{
std::unique_lock<std::mutex> LockParent(pAudioThread->m_AudioFillMutex);
pAudioThread->m_AudioFrameToFill = m_ASeq;
}
pAudioThread->m_Cond.notify_all();
}
// frame = ost->frame;
//
m_AudioStream.pFrame->pts = av_rescale_q(m_AudioStream.SamplesCount, AVRational{1, m_AudioStream.pEnc->sample_rate}, m_AudioStream.pEnc->time_base);
m_AudioStream.SamplesCount += DstNbSamples;
// dbg_msg("video_recorder", "prewrite----");
lock_wait(g_WriteLock);
WriteFrame(&m_AudioStream);
lock_unlock(g_WriteLock);
m_ProcessingAudioFrame = false;
m_NextAudioFrame = false;
++m_CurAudioThreadIndex;
if(m_CurAudioThreadIndex == m_AudioThreads)
m_CurAudioThreadIndex = 0;
}
}
void CVideo::FillAudioFrame()
void CVideo::RunAudioThread(size_t ParentThreadIndex, size_t ThreadIndex)
{
auto *pThreadData = m_vAudioThreads[ThreadIndex].get();
auto *pParentThreadData = m_vAudioThreads[ParentThreadIndex].get();
std::unique_lock<std::mutex> Lock(pThreadData->m_Mutex);
pThreadData->m_Started = true;
pThreadData->m_Cond.notify_all();
while(!pThreadData->m_Finished)
{
pThreadData->m_Cond.wait(Lock, [&pThreadData]() -> bool { return pThreadData->m_HasAudioFrame || pThreadData->m_Finished; });
pThreadData->m_Cond.notify_all();
if(pThreadData->m_HasAudioFrame)
{
FillAudioFrame(ThreadIndex);
// check if we need to wait for the parent to finish
{
std::unique_lock<std::mutex> LockParent(pParentThreadData->m_AudioFillMutex);
if(pParentThreadData->m_AudioFrameToFill != 0 && pThreadData->m_AudioFrameToFill >= pParentThreadData->m_AudioFrameToFill)
{
// wait for the parent to finish its frame
pParentThreadData->m_AudioFillCond.wait(LockParent, [&pParentThreadData]() -> bool { return pParentThreadData->m_AudioFrameToFill == 0; });
}
}
{
std::unique_lock<std::mutex> LockAudio(pThreadData->m_AudioFillMutex);
lock_wait(g_WriteLock);
m_AudioStream.m_vpFrames[ThreadIndex]->pts = av_rescale_q(pThreadData->m_SampleCountStart, AVRational{1, m_AudioStream.pEnc->sample_rate}, m_AudioStream.pEnc->time_base);
WriteFrame(&m_AudioStream, ThreadIndex);
lock_unlock(g_WriteLock);
pThreadData->m_AudioFrameToFill = 0;
pThreadData->m_AudioFillCond.notify_all();
pThreadData->m_Cond.notify_all();
}
m_ProcessingAudioFrame.fetch_sub(1);
pThreadData->m_HasAudioFrame = false;
}
}
}
void CVideo::FillVideoFrame()
void CVideo::FillAudioFrame(size_t ThreadIndex)
{
av_samples_fill_arrays(
(uint8_t **)m_AudioStream.m_vpTmpFrames[ThreadIndex]->data,
0, // pointer to linesize (int*)
(const uint8_t *)m_vBuffer[ThreadIndex].m_aBuffer,
2, // channels
m_AudioStream.m_vpTmpFrames[ThreadIndex]->nb_samples,
AV_SAMPLE_FMT_S16,
0 // align
);
// dbg_msg("video_recorder", "DstNbSamples: %d", DstNbSamples);
// fwrite(m_aBuffer, sizeof(short), 2048, m_dbgfile);
int Ret = av_frame_make_writable(m_AudioStream.m_vpFrames[ThreadIndex]);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error making frame writable");
return;
}
/* convert to destination format */
Ret = swr_convert(
m_AudioStream.m_vpSwrCtxs[ThreadIndex],
m_AudioStream.m_vpFrames[ThreadIndex]->data,
m_AudioStream.m_vpFrames[ThreadIndex]->nb_samples,
(const uint8_t **)m_AudioStream.m_vpTmpFrames[ThreadIndex]->data,
m_AudioStream.m_vpTmpFrames[ThreadIndex]->nb_samples);
if(Ret < 0)
{
dbg_msg("video_recorder", "Error while converting");
return;
}
}
void CVideo::RunVideoThread(size_t ParentThreadIndex, size_t ThreadIndex)
{
auto *pThreadData = m_vVideoThreads[ThreadIndex].get();
auto *pParentThreadData = m_vVideoThreads[ParentThreadIndex].get();
std::unique_lock<std::mutex> Lock(pThreadData->m_Mutex);
pThreadData->m_Started = true;
pThreadData->m_Cond.notify_all();
while(!pThreadData->m_Finished)
{
pThreadData->m_Cond.wait(Lock, [&pThreadData]() -> bool { return pThreadData->m_HasVideoFrame || pThreadData->m_Finished; });
pThreadData->m_Cond.notify_all();
if(pThreadData->m_HasVideoFrame)
{
FillVideoFrame(ThreadIndex);
// check if we need to wait for the parent to finish
{
std::unique_lock<std::mutex> LockParent(pParentThreadData->m_VideoFillMutex);
if(pParentThreadData->m_VideoFrameToFill != 0 && pThreadData->m_VideoFrameToFill >= pParentThreadData->m_VideoFrameToFill)
{
// wait for the parent to finish its frame
pParentThreadData->m_VideoFillCond.wait(LockParent, [&pParentThreadData]() -> bool { return pParentThreadData->m_VideoFrameToFill == 0; });
}
}
{
std::unique_lock<std::mutex> LockVideo(pThreadData->m_VideoFillMutex);
lock_wait(g_WriteLock);
m_VideoStream.m_vpFrames[ThreadIndex]->pts = (int64_t)m_VideoStream.pEnc->frame_number;
WriteFrame(&m_VideoStream, ThreadIndex);
lock_unlock(g_WriteLock);
pThreadData->m_VideoFrameToFill = 0;
pThreadData->m_VideoFillCond.notify_all();
pThreadData->m_Cond.notify_all();
}
m_ProcessingVideoFrame.fetch_sub(1);
pThreadData->m_HasVideoFrame = false;
}
}
}
void CVideo::FillVideoFrame(size_t ThreadIndex)
{
const int InLinesize[1] = {4 * m_VideoStream.pEnc->width};
auto *pRGBAData = m_PixelHelper.data();
sws_scale(m_VideoStream.pSwsCtx, (const uint8_t *const *)&pRGBAData, InLinesize, 0,
m_VideoStream.pEnc->height, m_VideoStream.pFrame->data, m_VideoStream.pFrame->linesize);
auto *pRGBAData = m_vPixelHelper[ThreadIndex].data();
sws_scale(m_VideoStream.m_vpSwsCtxs[ThreadIndex], (const uint8_t *const *)&pRGBAData, InLinesize, 0,
m_VideoStream.pEnc->height, m_VideoStream.m_vpFrames[ThreadIndex]->data, m_VideoStream.m_vpFrames[ThreadIndex]->linesize);
}
void CVideo::ReadRGBFromGL()
void CVideo::ReadRGBFromGL(size_t ThreadIndex)
{
uint32_t Width;
uint32_t Height;
uint32_t Format;
m_pGraphics->GetReadPresentedImageDataFuncUnsafe()(Width, Height, Format, m_PixelHelper);
m_pGraphics->GetReadPresentedImageDataFuncUnsafe()(Width, Height, Format, m_vPixelHelper[ThreadIndex]);
}
AVFrame *CVideo::AllocPicture(enum AVPixelFormat PixFmt, int Width, int Height)
@ -435,25 +650,39 @@ bool CVideo::OpenVideo()
return false;
}
m_VideoStream.m_vpFrames.clear();
m_VideoStream.m_vpFrames.reserve(m_VideoThreads);
/* allocate and init a re-usable frame */
m_VideoStream.pFrame = AllocPicture(c->pix_fmt, c->width, c->height);
if(!m_VideoStream.pFrame)
for(size_t i = 0; i < m_VideoThreads; ++i)
{
dbg_msg("video_recorder", "Could not allocate video frame");
return false;
m_VideoStream.m_vpFrames.emplace_back(nullptr);
m_VideoStream.m_vpFrames[i] = AllocPicture(c->pix_fmt, c->width, c->height);
if(!m_VideoStream.m_vpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate video frame");
return false;
}
}
/* If the output format is not YUV420P, then a temporary YUV420P
* picture is needed too. It is then converted to the required
* output format. */
m_VideoStream.pTmpFrame = NULL;
m_VideoStream.m_vpTmpFrames.clear();
m_VideoStream.m_vpTmpFrames.reserve(m_VideoThreads);
if(c->pix_fmt != AV_PIX_FMT_YUV420P)
{
m_VideoStream.pTmpFrame = AllocPicture(AV_PIX_FMT_YUV420P, c->width, c->height);
if(!m_VideoStream.pTmpFrame)
/* allocate and init a re-usable frame */
for(size_t i = 0; i < m_VideoThreads; ++i)
{
dbg_msg("video_recorder", "Could not allocate temporary picture");
return false;
m_VideoStream.m_vpTmpFrames.emplace_back(nullptr);
m_VideoStream.m_vpTmpFrames[i] = AllocPicture(AV_PIX_FMT_YUV420P, c->width, c->height);
if(!m_VideoStream.m_vpTmpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate temporary video frame");
return false;
}
}
}
@ -464,7 +693,7 @@ bool CVideo::OpenVideo()
dbg_msg("video_recorder", "Could not copy the stream parameters");
return false;
}
m_Vseq = 0;
m_VSeq = 0;
return true;
}
@ -495,9 +724,31 @@ bool CVideo::OpenAudio()
else
NbSamples = c->frame_size;
m_AudioStream.pFrame = AllocAudioFrame(c->sample_fmt, c->channel_layout, c->sample_rate, NbSamples);
m_AudioStream.m_vpFrames.clear();
m_AudioStream.m_vpFrames.reserve(m_AudioThreads);
m_AudioStream.pTmpFrame = AllocAudioFrame(AV_SAMPLE_FMT_S16, AV_CH_LAYOUT_STEREO, g_Config.m_SndRate, m_SndBufferSize * 2);
m_AudioStream.m_vpTmpFrames.clear();
m_AudioStream.m_vpTmpFrames.reserve(m_AudioThreads);
/* allocate and init a re-usable frame */
for(size_t i = 0; i < m_AudioThreads; ++i)
{
m_AudioStream.m_vpFrames.emplace_back(nullptr);
m_AudioStream.m_vpFrames[i] = AllocAudioFrame(c->sample_fmt, c->channel_layout, c->sample_rate, NbSamples);
if(!m_AudioStream.m_vpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate audio frame");
return false;
}
m_AudioStream.m_vpTmpFrames.emplace_back(nullptr);
m_AudioStream.m_vpTmpFrames[i] = AllocAudioFrame(AV_SAMPLE_FMT_S16, AV_CH_LAYOUT_STEREO, g_Config.m_SndRate, NbSamples);
if(!m_AudioStream.m_vpTmpFrames[i])
{
dbg_msg("video_recorder", "Could not allocate audio frame");
return false;
}
}
/* copy the stream parameters to the muxer */
Ret = avcodec_parameters_from_context(m_AudioStream.pSt->codecpar, c);
@ -508,28 +759,34 @@ bool CVideo::OpenAudio()
}
/* create resampler context */
m_AudioStream.pSwrCtx = swr_alloc();
if(!m_AudioStream.pSwrCtx)
m_AudioStream.m_vpSwrCtxs.clear();
m_AudioStream.m_vpSwrCtxs.reserve(m_AudioThreads);
for(size_t i = 0; i < m_AudioThreads; ++i)
{
dbg_msg("video_recorder", "Could not allocate resampler context");
return false;
}
/* set options */
av_opt_set_int(m_AudioStream.pSwrCtx, "in_channel_count", 2, 0);
av_opt_set_int(m_AudioStream.pSwrCtx, "in_sample_rate", g_Config.m_SndRate, 0);
av_opt_set_sample_fmt(m_AudioStream.pSwrCtx, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_int(m_AudioStream.pSwrCtx, "out_channel_count", c->channels, 0);
av_opt_set_int(m_AudioStream.pSwrCtx, "out_sample_rate", c->sample_rate, 0);
av_opt_set_sample_fmt(m_AudioStream.pSwrCtx, "out_sample_fmt", c->sample_fmt, 0);
/* initialize the resampling context */
if(swr_init(m_AudioStream.pSwrCtx) < 0)
{
dbg_msg("video_recorder", "Failed to initialize the resampling context");
return false;
m_AudioStream.m_vpSwrCtxs[i] = swr_alloc();
if(!m_AudioStream.m_vpSwrCtxs[i])
{
dbg_msg("video_recorder", "Could not allocate resampler context");
return false;
}
/* set options */
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "in_channel_count", 2, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "in_sample_rate", g_Config.m_SndRate, 0);
av_opt_set_sample_fmt(m_AudioStream.m_vpSwrCtxs[i], "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "out_channel_count", c->channels, 0);
av_opt_set_int(m_AudioStream.m_vpSwrCtxs[i], "out_sample_rate", c->sample_rate, 0);
av_opt_set_sample_fmt(m_AudioStream.m_vpSwrCtxs[i], "out_sample_fmt", c->sample_fmt, 0);
/* initialize the resampling context */
if(swr_init(m_AudioStream.m_vpSwrCtxs[i]) < 0)
{
dbg_msg("video_recorder", "Failed to initialize the resampling context");
return false;
}
}
m_ASeq = 0;
return true;
}
@ -565,18 +822,8 @@ bool CVideo::AddStream(OutputStream *pStream, AVFormatContext *pOC, const AVCode
switch((*ppCodec)->type)
{
case AVMEDIA_TYPE_AUDIO:
// m_MixingRate = g_Config.m_SndRate;
//
// // Set 16-bit stereo audio at 22Khz
// Format.freq = g_Config.m_SndRate;
// Format.format = AUDIO_S16;
// Format.channels = 2;
// Format.samples = g_Config.m_SndBufferSize;
c->sample_fmt = (*ppCodec)->sample_fmts ? (*ppCodec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP;
c->bit_rate = g_Config.m_SndRate * 2 * 16;
c->frame_size = m_SndBufferSize;
c->sample_rate = g_Config.m_SndRate;
if((*ppCodec)->supported_samplerates)
{
@ -584,7 +831,10 @@ bool CVideo::AddStream(OutputStream *pStream, AVFormatContext *pOC, const AVCode
for(int i = 0; (*ppCodec)->supported_samplerates[i]; i++)
{
if((*ppCodec)->supported_samplerates[i] == g_Config.m_SndRate)
{
c->sample_rate = g_Config.m_SndRate;
break;
}
}
}
c->channels = 2;
@ -644,7 +894,7 @@ bool CVideo::AddStream(OutputStream *pStream, AVFormatContext *pOC, const AVCode
return true;
}
void CVideo::WriteFrame(OutputStream *pStream)
void CVideo::WriteFrame(OutputStream *pStream, size_t ThreadIndex)
{
int RetRecv = 0;
@ -658,7 +908,7 @@ void CVideo::WriteFrame(OutputStream *pStream)
pPacket->data = 0;
pPacket->size = 0;
avcodec_send_frame(pStream->pEnc, pStream->pFrame);
avcodec_send_frame(pStream->pEnc, pStream->m_vpFrames[ThreadIndex]);
do
{
RetRecv = avcodec_receive_packet(pStream->pEnc, pPacket);
@ -735,10 +985,21 @@ void CVideo::FinishFrames(OutputStream *pStream)
void CVideo::CloseStream(OutputStream *pStream)
{
avcodec_free_context(&pStream->pEnc);
av_frame_free(&pStream->pFrame);
av_frame_free(&pStream->pTmpFrame);
sws_freeContext(pStream->pSwsCtx);
swr_free(&pStream->pSwrCtx);
for(auto *pFrame : pStream->m_vpFrames)
av_frame_free(&pFrame);
pStream->m_vpFrames.clear();
for(auto *pFrame : pStream->m_vpTmpFrames)
av_frame_free(&pFrame);
pStream->m_vpTmpFrames.clear();
for(auto *pSwsContext : pStream->m_vpSwsCtxs)
sws_freeContext(pSwsContext);
pStream->m_vpSwsCtxs.clear();
for(auto *pSwrContext : pStream->m_vpSwrCtxs)
swr_free(&pSwrContext);
pStream->m_vpSwrCtxs.clear();
}
#endif

View file

@ -18,6 +18,9 @@ extern "C" {
#include <engine/shared/video.h>
#include <atomic>
#include <condition_variable>
#include <mutex>
#include <thread>
#include <vector>
#define ALEN 2048
@ -26,24 +29,25 @@ extern LOCK g_WriteLock;
// a wrapper around a single output AVStream
typedef struct OutputStream
{
AVStream *pSt;
AVCodecContext *pEnc;
AVStream *pSt = nullptr;
AVCodecContext *pEnc = nullptr;
/* pts of the next frame that will be generated */
int64_t NextPts;
int SamplesCount;
int64_t NextPts = 0;
int64_t m_SamplesCount = 0;
int64_t m_SamplesFrameCount = 0;
AVFrame *pFrame;
AVFrame *pTmpFrame;
std::vector<AVFrame *> m_vpFrames;
std::vector<AVFrame *> m_vpTmpFrames;
struct SwsContext *pSwsCtx;
struct SwrContext *pSwrCtx;
std::vector<struct SwsContext *> m_vpSwsCtxs;
std::vector<struct SwrContext *> m_vpSwrCtxs;
} OutputStream;
class CVideo : public IVideo
{
public:
CVideo(class CGraphics_Threaded *pGraphics, class IStorage *pStorage, class IConsole *pConsole, int width, int height, const char *name);
CVideo(class CGraphics_Threaded *pGraphics, class ISound *pSound, class IStorage *pStorage, class IConsole *pConsole, int width, int height, const char *name);
~CVideo();
virtual void Start();
@ -53,28 +57,28 @@ public:
virtual void NextVideoFrame();
virtual void NextVideoFrameThread();
virtual bool FrameRendered() { return !m_NextFrame; }
virtual void NextAudioFrame(void (*Mix)(short *pFinalOut, unsigned Frames));
virtual void NextAudioFrameTimeline();
virtual bool AudioFrameRendered() { return !m_NextAudioFrame; }
virtual void NextAudioFrame(ISoundMixFunc Mix);
virtual void NextAudioFrameTimeline(ISoundMixFunc Mix);
static IVideo *Current() { return IVideo::ms_pCurrentVideo; }
static void Init() { av_log_set_level(AV_LOG_DEBUG); }
private:
void FillVideoFrame();
void ReadRGBFromGL();
void RunVideoThread(size_t ParentThreadIndex, size_t ThreadIndex);
void FillVideoFrame(size_t ThreadIndex);
void ReadRGBFromGL(size_t ThreadIndex);
void FillAudioFrame();
void RunAudioThread(size_t ParentThreadIndex, size_t ThreadIndex);
void FillAudioFrame(size_t ThreadIndex);
bool OpenVideo();
bool OpenAudio();
AVFrame *AllocPicture(enum AVPixelFormat PixFmt, int Width, int Height);
AVFrame *AllocAudioFrame(enum AVSampleFormat SampleFmt, uint64_t ChannelLayout, int SampleRate, int NbSamples);
void WriteFrame(OutputStream *pStream) REQUIRES(g_WriteLock);
void WriteFrame(OutputStream *pStream, size_t ThreadIndex) REQUIRES(g_WriteLock);
void FinishFrames(OutputStream *pStream);
void CloseStream(OutputStream *pStream);
@ -82,30 +86,74 @@ private:
class CGraphics_Threaded *m_pGraphics;
class IStorage *m_pStorage;
class IConsole *m_pConsole;
class ISound *m_pSound;
int m_Width;
int m_Height;
char m_Name[256];
//FILE *m_dbgfile;
int m_Vseq;
short m_aBuffer[ALEN * 2];
int m_Vframe;
uint64_t m_VSeq = 0;
uint64_t m_ASeq = 0;
uint64_t m_Vframe;
int m_FPS;
bool m_Started;
bool m_Recording;
std::atomic<bool> m_ProcessingVideoFrame;
std::atomic<bool> m_ProcessingAudioFrame;
size_t m_VideoThreads = 2;
size_t m_CurVideoThreadIndex = 0;
size_t m_AudioThreads = 2;
size_t m_CurAudioThreadIndex = 0;
struct SVideoRecorderThread
{
std::thread m_Thread;
std::mutex m_Mutex;
std::condition_variable m_Cond;
bool m_Started = false;
bool m_Finished = false;
bool m_HasVideoFrame = false;
std::mutex m_VideoFillMutex;
std::condition_variable m_VideoFillCond;
uint64_t m_VideoFrameToFill = 0;
};
std::vector<std::unique_ptr<SVideoRecorderThread>> m_vVideoThreads;
struct SAudioRecorderThread
{
std::thread m_Thread;
std::mutex m_Mutex;
std::condition_variable m_Cond;
bool m_Started = false;
bool m_Finished = false;
bool m_HasAudioFrame = false;
std::mutex m_AudioFillMutex;
std::condition_variable m_AudioFillCond;
uint64_t m_AudioFrameToFill = 0;
int64_t m_SampleCountStart = 0;
};
std::vector<std::unique_ptr<SAudioRecorderThread>> m_vAudioThreads;
std::atomic<int32_t> m_ProcessingVideoFrame;
std::atomic<int32_t> m_ProcessingAudioFrame;
std::atomic<bool> m_NextFrame;
std::atomic<bool> m_NextAudioFrame;
bool m_HasAudio;
std::vector<uint8_t> m_PixelHelper;
struct SVideoSoundBuffer
{
int16_t m_aBuffer[ALEN * 2];
};
std::vector<SVideoSoundBuffer> m_vBuffer;
std::vector<std::vector<uint8_t>> m_vPixelHelper;
OutputStream m_VideoStream;
OutputStream m_AudioStream;
@ -117,8 +165,6 @@ private:
AVFormatContext *m_pFormatContext;
const AVOutputFormat *m_pFormat;
int m_SndBufferSize;
};
#endif

View file

@ -3,6 +3,8 @@
#include <base/system.h>
typedef void (*ISoundMixFunc)(short *pFinalOut, unsigned Frames);
class IVideo
{
public:
@ -14,12 +16,10 @@ public:
virtual bool IsRecording() = 0;
virtual void NextVideoFrame() = 0;
virtual bool FrameRendered() = 0;
virtual void NextVideoFrameThread() = 0;
virtual void NextAudioFrame(void (*Mix)(short *pFinalOut, unsigned Frames)) = 0;
virtual bool AudioFrameRendered() = 0;
virtual void NextAudioFrameTimeline() = 0;
virtual void NextAudioFrameTimeline(ISoundMixFunc Mix) = 0;
static IVideo *Current() { return ms_pCurrentVideo; }

View file

@ -5,6 +5,8 @@
#include "kernel.h"
#include <engine/shared/video.h>
class ISound : public IInterface
{
MACRO_INTERFACE("sound", 0)
@ -86,6 +88,11 @@ public:
virtual void StopAll() = 0;
virtual void StopVoice(CVoiceHandle Voice) = 0;
virtual ISoundMixFunc GetSoundMixFunc() = 0;
// useful for thread synchronization
virtual void PauseAudioDevice() = 0;
virtual void UnpauseAudioDevice() = 0;
protected:
inline CVoiceHandle CreateVoiceHandle(int Index, int Age)
{