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don't show voting hud when playing a demo and added missing localisations. Closes #88
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parent
cd578a0dc2
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@ -201,7 +201,7 @@ void CHud::RenderTeambalanceWarning()
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void CHud::RenderVoting()
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void CHud::RenderVoting()
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{
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{
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if(!m_pClient->m_pVoting->IsVoting())
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if(!m_pClient->m_pVoting->IsVoting() || Client()->State() == IClient::STATE_DEMOPLAYBACK)
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return;
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return;
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Graphics()->TextureSet(-1);
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Graphics()->TextureSet(-1);
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@ -229,11 +229,11 @@ void CHud::RenderVoting()
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const char *pYesKey = m_pClient->m_pBinds->GetKey("vote yes");
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const char *pYesKey = m_pClient->m_pBinds->GetKey("vote yes");
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const char *pNoKey = m_pClient->m_pBinds->GetKey("vote no");
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const char *pNoKey = m_pClient->m_pBinds->GetKey("vote no");
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str_format(Buf, sizeof(Buf), "%s - Vote Yes", pYesKey);
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str_format(Buf, sizeof(Buf), "%s - %s", pYesKey, Localize("Vote Yes"));
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Base.y += Base.h+1;
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Base.y += Base.h+1;
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UI()->DoLabel(&Base, Buf, 6.0f, -1);
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UI()->DoLabel(&Base, Buf, 6.0f, -1);
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str_format(Buf, sizeof(Buf), "Vote No - %s", pNoKey);
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str_format(Buf, sizeof(Buf), "%s - %s", Localize("Vote No"), pNoKey);
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UI()->DoLabel(&Base, Buf, 6.0f, 1);
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UI()->DoLabel(&Base, Buf, 6.0f, 1);
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}
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}
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