diff --git a/src/game/server/ddracechat.cpp b/src/game/server/ddracechat.cpp index cd60ba73b..21a18709f 100644 --- a/src/game/server/ddracechat.cpp +++ b/src/game/server/ddracechat.cpp @@ -1283,60 +1283,59 @@ void CGameContext::ConSetTimerType(IConsole::IResult *pResult, void *pUserData) if (!pPlayer) return; - const char msg[3][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast."}; + if(pResult->NumArguments() > 0) + { + int OldType = pPlayer->m_TimerType; + + if(str_comp_nocase(pResult->GetString(0), "gametimer") == 0) + { + if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER; + else + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", "gametimer is not supported by your client."); + } + else if(str_comp_nocase(pResult->GetString(0), "broadcast") == 0) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; + else if(str_comp_nocase(pResult->GetString(0), "both") == 0) + { + if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST; + else + { + pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", "gametimer is not supported by your client."); + } + } + else if(str_comp_nocase(pResult->GetString(0), "none") == 0) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_NONE; + else if(str_comp_nocase(pResult->GetString(0), "cycle") == 0) + { + if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) + { + if(pPlayer->m_TimerType < CPlayer::TIMERTYPE_NONE) + pPlayer->m_TimerType++; + else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER; + } + else + { + if(pPlayer->m_TimerType < CPlayer::TIMERTYPE_NONE) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_NONE; + else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE) + pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; + } + } + + if((OldType == CPlayer::TIMERTYPE_BROADCAST || OldType == CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST) && (pPlayer->m_TimerType == CPlayer::TIMERTYPE_GAMETIMER || pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE)) + pSelf->SendBroadcast("", pResult->m_ClientID); + } + char aBuf[128]; + const char msg[3][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast."}; if(pPlayer->m_TimerType <= CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST && pPlayer->m_TimerType >= CPlayer::TIMERTYPE_GAMETIMER) str_format(aBuf, sizeof(aBuf), "Timer is displayed in %s", msg[pPlayer->m_TimerType]); else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE) str_format(aBuf, sizeof(aBuf), "Timer isn't displayed."); - - int OldType = pPlayer->m_TimerType; - - if(pResult->NumArguments() == 0) { - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD,"timer",aBuf); - return; - } - else if(str_comp_nocase(pResult->GetString(0), "gametimer") == 0) - { - if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER; - else - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", "gametimer is not supported by your client."); - } - else if(str_comp_nocase(pResult->GetString(0), "broadcast") == 0) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; - else if(str_comp_nocase(pResult->GetString(0), "both") == 0) - { - if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST; - else - { - pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", "gametimer is not supported by your client."); - } - } - else if(str_comp_nocase(pResult->GetString(0), "none") == 0) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_NONE; - else if(str_comp_nocase(pResult->GetString(0), "cycle") == 0) - { - if(pPlayer->m_ClientVersion >= VERSION_DDNET_GAMETICK) - { - if(pPlayer->m_TimerType < CPlayer::TIMERTYPE_NONE) - pPlayer->m_TimerType++; - else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_GAMETIMER; - } - else - { - if(pPlayer->m_TimerType < CPlayer::TIMERTYPE_NONE) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_NONE; - else if(pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE) - pPlayer->m_TimerType = CPlayer::TIMERTYPE_BROADCAST; - } - } - - if((OldType == CPlayer::TIMERTYPE_BROADCAST || OldType == CPlayer::TIMERTYPE_GAMETIMER_AND_BROADCAST) && (pPlayer->m_TimerType == CPlayer::TIMERTYPE_GAMETIMER || pPlayer->m_TimerType == CPlayer::TIMERTYPE_NONE)) - pSelf->SendBroadcast("", pResult->m_ClientID); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "timer", aBuf); }