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New debug message when starting round with gametype and teamplay information
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@ -199,6 +199,7 @@ void GAMECONTROLLER::startround()
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unbalanced_tick = -1;
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force_balanced = false;
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round_count++;
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dbg_msg("game","start round type='%s' teamplay='%d'", gametype, game_flags&GAMEFLAG_TEAMS);
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}
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void GAMECONTROLLER::change_map(const char *to_map)
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