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Merge #1565
1565: Validate game layer hookthrough shortcut r=def- a=12pm Fixes #1556 Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
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commit
e2b558335b
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@ -4,8 +4,7 @@ bool IsValidGameTile(int Index)
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{
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{
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return (
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return (
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Index == TILE_AIR
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Index == TILE_AIR
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|| (Index >= TILE_SOLID && Index <= TILE_NOLASER)
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|| (Index >= TILE_SOLID && Index <= TILE_THROUGH)
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|| Index == TILE_THROUGH
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|| Index == TILE_FREEZE
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|| Index == TILE_FREEZE
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|| (Index >= TILE_UNFREEZE && Index <= TILE_DUNFREEZE)
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|| (Index >= TILE_UNFREEZE && Index <= TILE_DUNFREEZE)
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|| (Index >= TILE_WALLJUMP && Index <= TILE_SOLO_END)
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|| (Index >= TILE_WALLJUMP && Index <= TILE_SOLO_END)
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