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Remove useless float vector in vulkan backend
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01edaec628
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@ -3752,8 +3752,8 @@ public:
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VKQueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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VKQueueCreateInfo.queueFamilyIndex = m_VKGraphicsQueueIndex;
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VKQueueCreateInfo.queueCount = 1;
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std::vector<float> vQueuePrio = {1.0f};
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VKQueueCreateInfo.pQueuePriorities = vQueuePrio.data();
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float QueuePrio = 1.0f;
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VKQueueCreateInfo.pQueuePriorities = &QueuePrio;
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VKQueueCreateInfo.pNext = NULL;
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VKQueueCreateInfo.flags = 0;
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