diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index ec6ba2016..b53c3d049 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -1793,23 +1793,17 @@ void CMenus::RenderSettingsDDRace(CUIRect MainView) } Right.HSplitTop(20.0f, &Button, &Right); - if(DoButton_CheckBox(&g_Config.m_ClAntiPing, Localize("AntiPing: predict other players"), g_Config.m_ClAntiPing, &Button)) + if(DoButton_CheckBox(&g_Config.m_ClAntiPing, Localize("AntiPing (predict other players)"), g_Config.m_ClAntiPing, &Button)) { g_Config.m_ClAntiPing ^= 1; } Right.HSplitTop(20.0f, &Button, &Right); - if(DoButton_CheckBox(&g_Config.m_ClAntiPingGrenade, Localize("AntiPing: predict grenade path"), g_Config.m_ClAntiPingGrenade, &Button)) + if(DoButton_CheckBox(&g_Config.m_ClAntiPingGrenade, Localize("AntiPing (predict grenades)"), g_Config.m_ClAntiPingGrenade, &Button)) { g_Config.m_ClAntiPingGrenade ^= 1; } - Right.HSplitTop(20.0f, &Button, &Right); - if(DoButton_CheckBox(&g_Config.m_ClAntiPingWeapons, Localize("AntiPing: predict weapons"), g_Config.m_ClAntiPingWeapons, &Button)) - { - g_Config.m_ClAntiPingWeapons ^= 1; - } - Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClUnpredictedShadow, Localize("Show unpredicted shadow tee"), g_Config.m_ClUnpredictedShadow, &Button)) {