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CGameContext: Remove ugly CGameControllerDDRace::m_Teams.Reset()
We called CGameControllerDDRace constructor on the previous line. The CGameControllerDDRace invokes CGameTeams constructor which calls Reset() on his own. There is no chance how this can change anything.
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@ -3162,7 +3162,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
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}
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m_pController = new CGameControllerDDRace(this);
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m_pController = new CGameControllerDDRace(this);
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((CGameControllerDDRace *)m_pController)->m_Teams.Reset();
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const char *pCensorFilename = "censorlist.txt";
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const char *pCensorFilename = "censorlist.txt";
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IOHANDLE File = Storage()->OpenFile(pCensorFilename, IOFLAG_READ, IStorage::TYPE_ALL);
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IOHANDLE File = Storage()->OpenFile(pCensorFilename, IOFLAG_READ, IStorage::TYPE_ALL);
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