From df0a9811d908c4efb865b74c9105d3d8ed40c2df Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robert=20M=C3=BCller?= Date: Fri, 26 Jul 2024 18:18:54 +0200 Subject: [PATCH] Remove unused `m_Lastupdate` variable --- src/game/client/components/damageind.cpp | 1 - src/game/client/components/damageind.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index f42c2e7c6..90664bbf0 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -12,7 +12,6 @@ CDamageInd::CDamageInd() { - m_Lastupdate = 0; m_NumItems = 0; } diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h index cb5bb7d4b..bf35bc920 100644 --- a/src/game/client/components/damageind.h +++ b/src/game/client/components/damageind.h @@ -8,7 +8,6 @@ class CDamageInd : public CComponent { - int64_t m_Lastupdate; struct CItem { vec2 m_Pos;