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fix: fixed missing TargetX/TargetY zoom scale apply in CControls::SnapInput
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@ -211,6 +211,13 @@ int CControls::SnapInput(int *pData)
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m_aInputData[g_Config.m_ClDummy].m_TargetX = (int)m_aMousePos[g_Config.m_ClDummy].x;
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m_aInputData[g_Config.m_ClDummy].m_TargetY = (int)m_aMousePos[g_Config.m_ClDummy].y;
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// scale TargetX, TargetY by zoom.
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if(!m_pClient->m_Snap.m_SpecInfo.m_Active)
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{
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m_aInputData[g_Config.m_ClDummy].m_TargetX *= m_pClient->m_Camera.m_Zoom;
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m_aInputData[g_Config.m_ClDummy].m_TargetY *= m_pClient->m_Camera.m_Zoom;
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}
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// send once a second just to be sure
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Send = Send || time_get() > m_LastSendTime + time_freq();
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}
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