diff --git a/src/engine/client/backend/backend_base.cpp b/src/engine/client/backend/backend_base.cpp index f8592b28a..451373ba0 100644 --- a/src/engine/client/backend/backend_base.cpp +++ b/src/engine/client/backend/backend_base.cpp @@ -1,11 +1,5 @@ #include "backend_base.h" #include -#include - -uint8_t *CCommandProcessorFragment_GLBase::Resize(const uint8_t *pData, int Width, int Height, int NewWidth, int NewHeight, int BPP) -{ - return ResizeImage(pData, Width, Height, NewWidth, NewHeight, BPP); -} bool CCommandProcessorFragment_GLBase::Texture2DTo3D(uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight) { diff --git a/src/engine/client/backend/backend_base.h b/src/engine/client/backend/backend_base.h index 6df6eee7d..516fb91df 100644 --- a/src/engine/client/backend/backend_base.h +++ b/src/engine/client/backend/backend_base.h @@ -84,8 +84,6 @@ protected: SGfxErrorContainer m_Error; SGfxWarningContainer m_Warning; - static uint8_t *Resize(const uint8_t *pData, int Width, int Height, int NewWidth, int NewHeight, int BPP); - static bool Texture2DTo3D(uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight); virtual bool GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector &vDstData) = 0; diff --git a/src/engine/client/backend/opengl/backend_opengl.cpp b/src/engine/client/backend/opengl/backend_opengl.cpp index ddf23f060..e52300a70 100644 --- a/src/engine/client/backend/opengl/backend_opengl.cpp +++ b/src/engine/client/backend/opengl/backend_opengl.cpp @@ -632,7 +632,7 @@ void CCommandProcessorFragment_OpenGL::TextureUpdate(int Slot, int X, int Y, int int ResizedW = (int)(Width * ResizeW); int ResizedH = (int)(Height * ResizeH); - uint8_t *pTmpData = Resize(pTexData, Width, Height, ResizedW, ResizedH, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, Width, Height, ResizedW, ResizedH, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; @@ -654,7 +654,7 @@ void CCommandProcessorFragment_OpenGL::TextureUpdate(int Slot, int X, int Y, int Y /= 2; } - uint8_t *pTmpData = Resize(pTexData, OldWidth, OldHeight, Width, Height, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, OldWidth, OldHeight, Width, Height, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; } @@ -729,7 +729,7 @@ void CCommandProcessorFragment_OpenGL::TextureCreate(int Slot, int Width, int He int PowerOfTwoHeight = HighestBit(Height); if(Width != PowerOfTwoWidth || Height != PowerOfTwoHeight) { - uint8_t *pTmpData = Resize(pTexData, Width, Height, PowerOfTwoWidth, PowerOfTwoHeight, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, Width, Height, PowerOfTwoWidth, PowerOfTwoHeight, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; @@ -761,7 +761,7 @@ void CCommandProcessorFragment_OpenGL::TextureCreate(int Slot, int Width, int He if(NeedsResize) { - uint8_t *pTmpData = Resize(pTexData, OldWidth, OldHeight, Width, Height, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, OldWidth, OldHeight, Width, Height, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; } @@ -879,7 +879,7 @@ void CCommandProcessorFragment_OpenGL::TextureCreate(int Slot, int Width, int He dbg_msg("gfx", "3D/2D array texture was resized"); int NewWidth = maximum(HighestBit(ConvertWidth), 16); int NewHeight = maximum(HighestBit(ConvertHeight), 16); - uint8_t *pNewTexData = Resize(pTexData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, GLFormatToPixelSize(GLFormat)); + uint8_t *pNewTexData = ResizeImage(pTexData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, GLFormatToPixelSize(GLFormat)); ConvertWidth = NewWidth; ConvertHeight = NewHeight; diff --git a/src/engine/client/backend/opengl/backend_opengl3.cpp b/src/engine/client/backend/opengl/backend_opengl3.cpp index aae53b915..38ee2c803 100644 --- a/src/engine/client/backend/opengl/backend_opengl3.cpp +++ b/src/engine/client/backend/opengl/backend_opengl3.cpp @@ -503,7 +503,7 @@ void CCommandProcessorFragment_OpenGL3_3::TextureUpdate(int Slot, int X, int Y, Y /= 2; } - uint8_t *pTmpData = Resize(pTexData, Width, Height, Width, Height, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, Width, Height, Width, Height, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; } @@ -543,7 +543,7 @@ void CCommandProcessorFragment_OpenGL3_3::TextureCreate(int Slot, int Width, int ++RescaleCount; } while(Width > m_MaxTexSize || Height > m_MaxTexSize); - uint8_t *pTmpData = Resize(pTexData, Width, Height, Width, Height, GLFormatToPixelSize(GLFormat)); + uint8_t *pTmpData = ResizeImage(pTexData, Width, Height, Width, Height, GLFormatToPixelSize(GLFormat)); free(pTexData); pTexData = pTmpData; } @@ -629,7 +629,7 @@ void CCommandProcessorFragment_OpenGL3_3::TextureCreate(int Slot, int Width, int dbg_msg("gfx", "3D/2D array texture was resized"); int NewWidth = maximum(HighestBit(ConvertWidth), 16); int NewHeight = maximum(HighestBit(ConvertHeight), 16); - uint8_t *pNewTexData = Resize(pTexData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, GLFormatToPixelSize(GLFormat)); + uint8_t *pNewTexData = ResizeImage(pTexData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, GLFormatToPixelSize(GLFormat)); ConvertWidth = NewWidth; ConvertHeight = NewHeight; diff --git a/src/engine/client/backend/vulkan/backend_vulkan.cpp b/src/engine/client/backend/vulkan/backend_vulkan.cpp index a196a0f57..bd98079d6 100644 --- a/src/engine/client/backend/vulkan/backend_vulkan.cpp +++ b/src/engine/client/backend/vulkan/backend_vulkan.cpp @@ -2548,7 +2548,7 @@ protected: YOff /= 2; } - uint8_t *pTmpData = Resize(pData, Width, Height, Width, Height, VulkanFormatToPixelSize(Format)); + uint8_t *pTmpData = ResizeImage(pData, Width, Height, Width, Height, VulkanFormatToPixelSize(Format)); free(pData); pData = pTmpData; } @@ -2602,7 +2602,7 @@ protected: ++RescaleCount; } while((size_t)Width > m_MaxTextureSize || (size_t)Height > m_MaxTextureSize); - uint8_t *pTmpData = Resize(pData, Width, Height, Width, Height, PixelSize); + uint8_t *pTmpData = ResizeImage(pData, Width, Height, Width, Height, PixelSize); free(pData); pData = pTmpData; } @@ -2657,7 +2657,7 @@ protected: dbg_msg("vulkan", "3D/2D array texture was resized"); int NewWidth = maximum(HighestBit(ConvertWidth), 16); int NewHeight = maximum(HighestBit(ConvertHeight), 16); - uint8_t *pNewTexData = Resize(pData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, PixelSize); + uint8_t *pNewTexData = ResizeImage(pData, ConvertWidth, ConvertHeight, NewWidth, NewHeight, PixelSize); ConvertWidth = NewWidth; ConvertHeight = NewHeight;