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Send updated teams state to clients after resetting round
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@ -24,6 +24,7 @@ void CGameTeams::Reset()
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m_aTeeStarted[i] = false;
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m_aTeeStarted[i] = false;
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m_aTeeFinished[i] = false;
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m_aTeeFinished[i] = false;
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m_aLastChat[i] = 0;
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m_aLastChat[i] = 0;
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SendTeamsState(i);
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}
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}
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for(int i = 0; i < NUM_TEAMS; ++i)
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for(int i = 0; i < NUM_TEAMS; ++i)
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