Minor improvement of dummy config variable descriptions

This commit is contained in:
Robert Müller 2024-01-28 20:11:52 +01:00
parent d60852a020
commit dd44c6cd4d

View file

@ -160,15 +160,15 @@ MACRO_CONFIG_INT(ClDummyUseCustomColor, dummy_use_custom_color, 0, 0, 1, CFGFLAG
MACRO_CONFIG_COL(ClDummyColorBody, dummy_color_body, 65408, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy body color")
MACRO_CONFIG_COL(ClDummyColorFeet, dummy_color_feet, 65408, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy feet color")
MACRO_CONFIG_STR(ClDummySkin, dummy_skin, 24, "default", CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Dummy skin")
MACRO_CONFIG_INT(ClDummyDefaultEyes, dummy_default_eyes, 0, 0, 5, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink")
MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "0 - player / 1 - dummy")
MACRO_CONFIG_INT(ClDummyDefaultEyes, dummy_default_eyes, 0, 0, 5, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Dummy eyes when joining server (0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink)")
MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether you control your player (0) or your dummy (1)")
MACRO_CONFIG_INT(ClDummyHammer, cl_dummy_hammer, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is hammering for a hammerfly")
MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player")
MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy or player should stop pressing keys when you switch (0 = off, 1 = dummy, 2 = player)")
MACRO_CONFIG_INT(ClDummyRestoreWeapon, cl_dummy_restore_weapon, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy should switch to last weapon after hammerfly")
MACRO_CONFIG_INT(ClDummyCopyMoves, cl_dummy_copy_moves, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy should copy your moves")
// more controllable dummy command
MACRO_CONFIG_INT(ClDummyControl, cl_dummy_control, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)")
MACRO_CONFIG_INT(ClDummyControl, cl_dummy_control, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether you can control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)")
MACRO_CONFIG_INT(ClDummyJump, cl_dummy_jump, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is jumping (requires cl_dummy_control 1)")
MACRO_CONFIG_INT(ClDummyFire, cl_dummy_fire, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is firing (requires cl_dummy_control 1)")
MACRO_CONFIG_INT(ClDummyHook, cl_dummy_hook, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is hooking (requires cl_dummy_control 1)")