diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp index 07466d613..11c9f8a1b 100644 --- a/src/game/client/components/nameplates.cpp +++ b/src/game/client/components/nameplates.cpp @@ -209,8 +209,8 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP if(pCharacter) { YOffset -= FontSize; - char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "%d", pCharacter->GetStrongWeakID()); + char aBuf[8]; + str_format(aBuf, sizeof(aBuf), "⇢ %d", pCharacter->GetStrongWeakID()); float XOffset = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f) / 2.0f; TextRender()->TextColor(rgb); TextRender()->Text(0, Position.x - XOffset, YOffset, FontSize, aBuf, -1.0f);