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Fix sql_score.cpp formatters
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parent
c12082c2ef
commit
d9aeeae3fc
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@ -316,7 +316,7 @@ bool CSqlScore::MapVoteThread(CSqlServer* pSqlServer, const CSqlData *pGameData,
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else if(Now < pPlayer->m_FirstVoteTick)
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else if(Now < pPlayer->m_FirstVoteTick)
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{
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{
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char aBuf[64];
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char aBuf[64];
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str_format(aBuf, sizeof(aBuf), "You must wait %d seconds before making your first vote", ((pPlayer->m_FirstVoteTick - Now) / pData->Server()->TickSpeed()) + 1);
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str_format(aBuf, sizeof(aBuf), "You must wait %d seconds before making your first vote", (int)((pPlayer->m_FirstVoteTick - Now) / pData->Server()->TickSpeed()) + 1);
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pData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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pData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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}
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}
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else if(pPlayer->m_LastVoteCall && Timeleft > 0)
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else if(pPlayer->m_LastVoteCall && Timeleft > 0)
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@ -328,7 +328,7 @@ bool CSqlScore::MapVoteThread(CSqlServer* pSqlServer, const CSqlData *pGameData,
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else if(time_get() < pData->GameServer()->m_LastMapVote + (time_freq() * g_Config.m_SvVoteMapTimeDelay))
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else if(time_get() < pData->GameServer()->m_LastMapVote + (time_freq() * g_Config.m_SvVoteMapTimeDelay))
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{
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{
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char chatmsg[512] = {0};
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char chatmsg[512] = {0};
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str_format(chatmsg, sizeof(chatmsg), "There's a %d second delay between map-votes, please wait %d seconds.", g_Config.m_SvVoteMapTimeDelay,((pData->GameServer()->m_LastMapVote+(g_Config.m_SvVoteMapTimeDelay * time_freq()))/time_freq())-(time_get()/time_freq()));
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str_format(chatmsg, sizeof(chatmsg), "There's a %d second delay between map-votes, please wait %d seconds.", g_Config.m_SvVoteMapTimeDelay, (int)(((pData->GameServer()->m_LastMapVote+(g_Config.m_SvVoteMapTimeDelay * time_freq()))/time_freq())-(time_get()/time_freq())));
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pData->GameServer()->SendChatTarget(pData->m_ClientID, chatmsg);
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pData->GameServer()->SendChatTarget(pData->m_ClientID, chatmsg);
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}
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}
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else
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else
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@ -959,7 +959,7 @@ bool CSqlScore::ShowTeamTop5Thread(CSqlServer* pSqlServer, const CSqlData *pGame
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pSqlServer->executeSql("SET @previd := NULL;");
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pSqlServer->executeSql("SET @previd := NULL;");
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pSqlServer->executeSql("SET @rank := 1;");
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pSqlServer->executeSql("SET @rank := 1;");
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pSqlServer->executeSql("SET @pos := 0;");
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pSqlServer->executeSql("SET @pos := 0;");
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str_format(aBuf, sizeof(aBuf), "SELECT ID, Name, Time, rank FROM (SELECT r.ID, Name, rank, l.Time FROM ((SELECT ID, rank, Time FROM (SELECT ID, (@pos := IF(@previd = ID,@pos,@pos+1)) pos, (@previd := ID), (@rank := IF(@prev = Time,@rank,@pos)) rank, (@prev := Time) Time FROM (SELECT ID, MIN(Time) as Time FROM %s_teamrace WHERE Map = '%s' GROUP BY ID ORDER BY `Time` ASC) as all_top_times) as a LIMIT %d, 5) as l) LEFT JOIN %s_teamrace as r ON l.ID = r.ID ORDER BY Time ASC, r.ID, Name ASC) as a;", pSqlServer->GetPrefix(), pData->m_Map.ClrStr(), pData->m_Num-1, pSqlServer->GetPrefix(), pData->m_Map.ClrStr());
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str_format(aBuf, sizeof(aBuf), "SELECT ID, Name, Time, rank FROM (SELECT r.ID, Name, rank, l.Time FROM ((SELECT ID, rank, Time FROM (SELECT ID, (@pos := IF(@previd = ID,@pos,@pos+1)) pos, (@previd := ID), (@rank := IF(@prev = Time,@rank,@pos)) rank, (@prev := Time) Time FROM (SELECT ID, MIN(Time) as Time FROM %s_teamrace WHERE Map = '%s' GROUP BY ID ORDER BY `Time` ASC) as all_top_times) as a LIMIT %d, 5) as l) LEFT JOIN %s_teamrace as r ON l.ID = r.ID ORDER BY Time ASC, r.ID, Name ASC) as a;", pSqlServer->GetPrefix(), pData->m_Map.ClrStr(), pData->m_Num-1, pSqlServer->GetPrefix());
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pSqlServer->executeSqlQuery(aBuf);
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pSqlServer->executeSqlQuery(aBuf);
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// show teamtop5
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// show teamtop5
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@ -1086,7 +1086,7 @@ bool CSqlScore::ShowTimesThread(CSqlServer* pSqlServer, const CSqlData *pGameDat
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goto end;
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goto end;
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}
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}
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str_format(aBuf, sizeof(aBuf), "------------ Last Times No %d - %d ------------",pData->m_Num,pData->m_Num + pSqlServer->GetResults()->rowsCount() - 1);
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str_format(aBuf, sizeof(aBuf), "------------ Last Times No %d - %d ------------", pData->m_Num, pData->m_Num + (int)pSqlServer->GetResults()->rowsCount() - 1);
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pData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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pData->GameServer()->SendChatTarget(pData->m_ClientID, aBuf);
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float pTime = 0;
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float pTime = 0;
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