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fixed so that the join red and join blue buttons isn't displayed in dm
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parent
27a24b361b
commit
d9ad96384b
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@ -30,8 +30,6 @@ enum
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data_container *data = 0x0;
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int gametype = GAMETYPE_DM;
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extern void modmenu_render();
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enum
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@ -61,7 +59,7 @@ static const obj_player_character *local_character = 0;
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static const obj_player_character *local_prev_character = 0;
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const obj_player_info *local_info = 0;
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static const obj_flag *flags[2] = {0,0};
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static const obj_game *gameobj = 0;
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const obj_game *gameobj = 0;
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static int picked_up_weapon = 0;
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@ -2739,7 +2737,7 @@ void render_game()
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// render goals
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if(gameobj)
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{
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gametype = gameobj->gametype;
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int gametype = gameobj->gametype;
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float whole = 300*gfx_screenaspect();
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float half = whole/2.0f;
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@ -30,6 +30,8 @@ extern data_container *data;
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// abit uglyness
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extern const obj_player_info *local_info;
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extern const obj_game *gameobj;
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extern bool menu_active;
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extern bool menu_game_active;
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@ -1622,7 +1624,7 @@ static void menu2_render_game(RECT main_view)
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if(ui2_do_button(&disconnect_button, "Disconnect", 0, &button, ui2_draw_menu_button, 0))
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client_disconnect();
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if(local_info)
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if(local_info && gameobj)
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{
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if(local_info->team != -1)
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{
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@ -1635,28 +1637,31 @@ static void menu2_render_game(RECT main_view)
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menu_active = false;
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}
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}
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if(local_info->team != 0)
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if(gameobj->gametype != GAMETYPE_DM)
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{
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ui2_vsplit_l(&main_view, 10.0f, &button, &main_view);
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ui2_vsplit_l(&main_view, 120.0f, &button, &main_view);
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static int spectate_button = 0;
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if(ui2_do_button(&spectate_button, "Join Red", 0, &button, ui2_draw_menu_button, 0))
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if(local_info->team != 0)
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{
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config.cl_team = 0;
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menu_active = false;
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ui2_vsplit_l(&main_view, 10.0f, &button, &main_view);
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ui2_vsplit_l(&main_view, 120.0f, &button, &main_view);
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static int spectate_button = 0;
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if(ui2_do_button(&spectate_button, "Join Red", 0, &button, ui2_draw_menu_button, 0))
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{
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config.cl_team = 0;
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menu_active = false;
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}
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}
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}
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if(local_info->team != 1)
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{
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ui2_vsplit_l(&main_view, 10.0f, &button, &main_view);
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ui2_vsplit_l(&main_view, 120.0f, &button, &main_view);
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static int spectate_button = 0;
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if(ui2_do_button(&spectate_button, "Join Blue", 0, &button, ui2_draw_menu_button, 0))
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if(local_info->team != 1)
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{
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config.cl_team = 1;
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menu_active = false;
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ui2_vsplit_l(&main_view, 10.0f, &button, &main_view);
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ui2_vsplit_l(&main_view, 120.0f, &button, &main_view);
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static int spectate_button = 0;
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if(ui2_do_button(&spectate_button, "Join Blue", 0, &button, ui2_draw_menu_button, 0))
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{
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config.cl_team = 1;
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menu_active = false;
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}
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}
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}
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}
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